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  1. 77IM

    Designing a one-shot session

    I used to run a lot of one-shots using a method I called, "clear goals, fluid obstacles." Clear Goals: Everybody knows up-front exactly what the goal is. "Find special treasure in cave" is a perfect example. This side-steps any debate about "Well what should we do now?" or "Should we go on the...
  2. 77IM

    Natural Weapons; What's Your Take?

    I picked the first option since it's closer to accurate, but the real answer is "neither." First, I don't think "natural weapons" is a term in 5E, so you're kind of asking about the game-mechanical meaning of something with no game-mechanical meaning. That makes it harder to give a clear RAW...
  3. 77IM

    Aasimar Bardbarian opinions

    If she's honest, then don't take Deception, take Insight instead. Deception CAN be used defensively (making you "inscrutable") but it's very rarely used that way against PCs (at least, I often forget to have NPCs use Insight against PCs this way). But Insight could be really useful especially...
  4. 77IM

    Aasimar Bardbarian opinions

    Spells: Remember that when raging you can't cast spells but may continue to concentrate on them (which you will be excellent at, because of your great Con save). So I'd pick mostly non-combat utility spells (charm person, disguise self, speak with animals, and maybe a couple of good...
  5. 77IM

    D&D 5E (2014) Gut-Checking to My Jerk-DM Level (ToA Spoilers)

    If the place is warded against teleportation, is it also warded against planar travel? That would prevent the night hag from going ethereal in the first place, which might explain the "third hag begs for her life" encounter advice. If you want a climactic final battle, let the PCs take a full...
  6. 77IM

    Patron Details for Player

    I like it a lot. But most of this is stuff I'd expect the player to come up with. I wouldn't feel comfortable dictating that level of decision (what the blade looks like, how the patron was met, what the patron wants) to a player unless they asked for it. My bias is that I love creating stuff...
  7. 77IM

    WotC Considering NPC Stat Format Change

    I hate this change so much. I don't want to read damn sentences because they are "gorgeous." I want to rapidly scan, pick out the information I need, and deliver it to my players as directly as possible. In my own stuff, I've been trying to jam even MORE information into the parenthesis, like...
  8. 77IM

    D&D 5E (2014) "Hey, i know a guy..."

    I'd burn through stacks of gold on hirelings.
  9. 77IM

    When a npc changes from friend to foe or vice versa.

    ArKay captures the halfling and brings him before the general, accompanied by his (ArKay's) troops. Then, you bring the halfling player aside where the rest of the party can't hear -- and you discuss the wild plan that the halfling and ArKay have secretly formulated to break the party free in...
  10. 77IM

    Permanency

    Hmmm, that's tricky. Hero's feast lists its duration as "instantaneous," but then, after you eat the feast you get "benefits" that last 24 hours. I'm not sure the "benefits" count as a spell effect in the traditional sense, but then, I'm not sure what else they would count as? I guess the...
  11. 77IM

    Permanency

    I think that sorcerers and warlocks both sometimes get spells on their list that they aren't really expected to learn, but are able to cast off of scrolls, because they are on their spell list. But when I look at the warlock spell list, there aren't very many spells with long-term effects to...
  12. 77IM

    Pre-Campaign Handouts

    Thanks! I didn't make that, though. It's lifted from the adventure. It's a pretty great little campaign and I'd like to run it again some day (we finished Act I with a TPK...).
  13. 77IM

    Permanency

    Gosh, I hadn't actually thought about that... Definitely, wizard, since this sort of complex magic is their deal. I could maybe see sorcerer since they have metamagic and this is sort of a "super extended spell." Strangely, the bard has a lot of permanentish spells on their list (teleportation...
  14. 77IM

    Permanency

    Yeah, I made the duration of the targeted spell be 10 minutes or more because that eliminates a lot of very powerful 1-minute combat spells, notably haste, but also greater invisibility, vampiric touch, globe of invulnerability, and blur. In DDB you can sort by duration so I went through and...
  15. 77IM

    D&D 5E (2014) Demiplane walls

    Oh snap, I hadn't even considered air supply... But, the idea of a latrine that dumps your poo directly into the astral plane? Priceless!
  16. 77IM

    D&D 5E (2014) Demiplane walls

    The demiplane created by the demiplane spell "...appears to be an empty room 30 feet in each dimension, made of wood or stone." Are the outer surfaces actually wood or stone, or do they just appear that way? Can you dig into the walls? What happens if you do? Can you effectively expand the...
  17. 77IM

    Permanency

    Let's bring back an oldy but goody, permanency. D&D worlds are full of permanent magical effects, installed by high-level casters, and I'd like some mechanical support for that trope. The question weighing on my mind is, how can this be abused? Permanency 6th-level transmutation Casting...
  18. 77IM

    Best wizard spell selection IRL

    I plan to use a crystal or wand focus. The crystal might be pretty big -- it looks like 1 lb. of quartz is a sphere about 2.7" across (although in its crystal form it is a hexagonal prism yada yada yada). For a wand, I could use a walking cane. Or the sheath part of a sword-cane! Yeah! I have...
  19. 77IM

    Hexblade, Pact of the Blade, Improved Pact Weapon and Elemental Weapon

    Those don't have to be the only two options. Is a ghost magical? Is the ethereal plane magical? Is a roc's ability to fly magical? Is a shambling mound magical? Is a troll's regeneration magical? Is the underdark magical? Is telepathy magical? None of those things could happen in the real world...
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