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    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    In oD&D, it was 1HD or less, but HD was defined as D6 (with fighters having 1d6+1 HD at level one instead of the 1d8 and later 1d10 it would eventually become).
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    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    I think even more than that, having 40%* of all magic weapons be swords and 70% of those be longswords** -- in a game where the magic also adds to the effectiveness of combat and is necessary to even fight certain opponents -- makes switch-hitting to maximize against the WvsAC charts just not...
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    D&D 5E (2014) D&D is a drag race, think of climbing as a cantrip, and the rogue would be better at lock picking if it could only pick a few locks per day.

    Honestly, I think this last bit is where D&D really started to have trouble with magic vs. mundane. I recall (back in pre-3E* vancian casting days) when a second level spell expenditure didn't feel minor. Not sure if that was because we spent more time in levels ~1-6 or because there was more...
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    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    Also so you had to walk around with Read Magic memorized, so you could immediately read the magic scrolls (lest they fade away).
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    AD&D 1E Favorite Obscure Rules from TSR-era D&D

    I also found that a few +s and -s with specific weapon-armor pairings* usually got drowned out by magic weapon pluses or (in AD&D) the really playing-favorites weapon damage. *that honestly still favored a bunch of the otherwise-optimal weapons like 2h swords and lances anyways Perhaps this is...
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    D&D General When did you leave D&D? Why? For what game? And what brought you back?

    Kind of the counter to the line "Don't call it a comeback, I been here for years," my response to the OP question would be something like 'don't call it leaving, I was never beholden to begin with' (or maybe 'I'm not leaving you, we were never a couple' but I don't like that imagery). D&D is my...
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    D&D 5E (2014) D&D is a drag race, think of climbing as a cantrip, and the rogue would be better at lock picking if it could only pick a few locks per day.

    There's a problem there because people keep complaining that there is a problem. We all know 'the 5/15 minute workday,' and 'you can always go out and rest,' and 'who actually plays dungeon-crawls these days?' and 'did anyone ever actually play name-level keep & follower game?' and any number of...
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    D&D 5E (2014) D&D is a drag race, think of climbing as a cantrip, and the rogue would be better at lock picking if it could only pick a few locks per day.

    I think this is the fundamental problem in a nutshell. Some basic gameplay assumptions about things like how hard is it to recharge expended resources or even what basic gameplay patterns are normal have become (or honestly always were) quite varied. In that situation, having multiple avenues to...
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    Post-Apocalyptic Games

    1. To start with the obvious, OSR Gamma World and it's related retroclones and direct homages (Mutant Future, Mutant Epoch) are there for the using, and each closest to various forms of D&D. GW 1&2 are similar-but-different from the A/D&Ds of the time, Mutant Future solidly ties the same thing...
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    "I'm a [BLANK] kid!"

    Huh. I was a Sesame Street, Mr. Rogers, Big Blue Marble kid, but after that I was much more of that supposed 'Kids on Bikes' block than any kind of specific show or movie-kid. It's not like I didn't see kids-formative movies like Star Wars and ET (and Starcrash, Flash Gordon, the Black Hole...
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    D&D General If you could be any D&D species in real life…

    To the OP, some basic questions: are you the only non-human in this world, or is it common? Did it happen suddenly or has it always been the case? Does everyone know the abilities of the other species? And so on. Any of the ones where you can forgo food, drink, air, or sleep (emphasis on could...
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    Becoming a God question

    On Dragonsfoot back before Frank Mentzer's most recent foibles someone came and reported to him that they had done so. He congratulated them and talked a little bit about the immortal rules (from his perspective, the framing as immortals was also because he wanted them to be more like...
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    At My Most Burned-Out in 35 Years

    I hate to sound like a broken record, but Have. You. Stated. This. To. Them.?
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    D&D General So, how much did/do you use psionics?

    Much of my bitd gameplay was BX/BECMI (with AD&D add-ons as we saw fit). For both that and AD&D, psionics was much like weapon vs armor, name level keep & commander play, or the comeliness attribute: the first time we were exposed to it, we got really excited about it. Then actual play happened...
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    Spoilers X-Men '97 spoilers

    The thing is, I think Wolverine always worked best as the loser of the love triangle. Not only is the message that being the most badass (or at least most audience favorite) doesn't mean you 'get the girl' a pretty good lesson, but it actually makes quite a bit of sense for the character. He's a...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    I'd like to re-request that the psionics discussion find a thread of its own. If we're at the point of arguing that some appendices but not others -- in a book printed decades before the <TTRPG-gaming-fandom-jargon meaning of the> word core was coined -- are or are not 'core,' we are far too...
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    D&D 5E (2014) Need help with paladin sorcerer build

    Feats: If you want to not just be a smite machine and use your spell slots for actual spells (presumably more than a few with concentration) then warcaster and resilient:con are fine choices. Combat feats like Crusher/Slasher/Piercer, Elven Accuracy, Shield Master, or Polearm Master are good...
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    D&D 5E (2024) Greyhawk Confirmed. Tell Me Why.

    I suspect it makes it more clearly an example, rather than FR with D&D2014 seeming more like an implied default. For that purpose, I think it works really well. Many previous-edition-but-not-AD&D D&Ders have heard of Greyhawk, but quite possibly don't really know much about it (excepting maybe...
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    D&D 5E (2014) Need help with paladin sorcerer build

    Welcome. It really depends on what you are trying to do with your sorcadin. Are they Vengeance is a perfectly good choice. Good channels and spells that generally work well without needing to tailor yourself or the group to a specific situation (misty step, in particular, is good all around for...
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    D&D General D&D Red Box: Who Is The Warrior?

    We've already been over how that isn't what happened:
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