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  1. DEFCON 1

    D&D General Which 3.0/3.5 Prestige classes would make good 5e subclasses? (+)

    Thematically, the Dwarven Defender subclass of the Fighter would be rather easy to put together I'd imagine. The biggest hurdle would be just what mechanics could be given to the Defender that one wouldn't already be able to put together with a Battlemaster. The Shadowdancer prestige class...
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    D&D General Hands slot economy

    Very true, and my apologies for not actually answering the question. :) But I will say that in some ways I think the details of why I don't use 'hand economy' do in fact go a long way towards figuring out the kinds of things one would have to consider if they decided to go in that direction...
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    D&D General Hands slot economy

    My biggest issue with 'hand economy' has always been that the penalties associated with having to "juggle" items for those classes with weapons / components etc. has never been commensurate with the bonuses you get when you finally accomplish what you wanted to do. For example... you have two...
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    D&D 5E (2014) Feat, Magic Items, or Multiclassing? Which do you choose?

    F feats, Marry magic items, Kill multiclassing.
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    D&D 3.x No ideas for character

    If you want various baselines for potential characters with different classes and such... there are D&D 3.5 statblock auto-generators you can use to create characters at a foundational level (which you could then tweak with equipment and such.) For instance Myth-Weavers Lethe will create...
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    D&D General Do you track ammunition?

    Nope, never bother and never ask my players to. Running out of ammo is part and parcel to the various "PCs don't have their equipment" scenarios, and I'll just wait until I run one of those scenarios for them to worry about it. At that point as the story the PCs are involved in consists of...
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    Project Sigil 90% Of D&D’s Project Sigil Team Laid Off

    This is a case where in hindsight they might have been better starting small and then building out... which I think they technically could still do with Maps. Right now with Maps the board is flat and top-down, with tokens used for monsters and PCs (like most VTTs). But it could be possible to...
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    Neverending "Yes ... And" Feedback Loops in Mysteries

    That's fine for you but doesn't help @Retreater that much, does it? He did it the way you suggest to begin with and now finds himself stuck in the situation he's in. So it's not me you need to convince.
  9. DEFCON 1

    Neverending "Yes ... And" Feedback Loops in Mysteries

    They don't know that. Only you do as the DM. So their experience is the same either way-- they thought of an idea and the idea worked. So given the choice, I'd rather have happy players that actually get what they are looking for and continue to move their actions forward to continue their...
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    Minis in a Starter Set? Preferences?

    My opinion: My initial question would be whether the Starter Set only uses pre-gens for the PCs, or if there is character creation included? If the game comes with only pre-gens... then sure, some laser-cut standees of the pre-gens (a male and a female, and perhaps even a third non-binary)...
  11. DEFCON 1

    Neverending "Yes ... And" Feedback Loops in Mysteries

    If players are latching onto unrelated flavor... then don't give out unrelated flavor. Give them the answers they seek when they go asking around for it. Push the story forward. Players enjoy it when the idea they've come up with turns out to be the correct one. So give it to them.
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    D&D General Why Combat is a Fail State - Blog and Thoughts

    That's a DM who has trained their players to act in that way... by being unable to create scenarios that don't involve trapping every floor tile and door, and making every NPC secretly against everything the PCs want to do. (General) you don't want your players spending ungodly amounts of time...
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    D&D 5E (2024) Is a heavy armored monk feasible?

    D&D math is always fungible based on actions, tactics, character building and encounter building. One DM's TPK is another DM's cakewalk, even with the "same math" for an encounter. Now maybe mellored's game would match your beliefs in this matter. I have no idea. But if it does, then yeah...
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    D&D 5E (2014) Curse of Strahd DnD 5e 2014 Card Reading

    Yeah, the entire draw. ;-) Now yes, I am being quite jokey and facetious with that response, but in truth your draw in my opinion is going to suffer from several things. First off is that you have two items at the Amber Temple, which is logistically like the last location players are usually...
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    D&D 4E What is today the best way to start D&D 4E (paid and free)?

    If you wish to use Keep On The Shadowfell because it was free, but also were afraid that you'd find it to not be a very good adventure... the web blog The Alexandrian went into a very detailed "remix" of this adventure, fixing and changing a whole bunch of things across the entire module to make...
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    D&D 5E (2024) Is a heavy armored monk feasible?

    Meh. As a DM I dealt with a 5E14 Bear Totem barbarian. It was a pain, but it was fine. I don't see this monk being any more of a problem than that. The only issue from my perspective would be niche protection... whether there's another party member also taking on the heavily-armored tanking...
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    D&D General What Should Magic Be Able To Do, From a Gameplay Design Standpoint?

    There's a reason why the E6 version of D&D has its promotors. ;) One can't have 20 levels of a game where each level has noticeable progression before the identity of a character at 1st level versus them at 20th level has made them virtually unrecognizable.
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    D&D General Why Combat is a Fail State - Blog and Thoughts

    As you'll see in my post that appeared right below yours where I was responding to someone else... I brought up the concept of the number line that runs between "board game" at one end and "free-form improvisation" at the other end, and that all manner of RPGs fall somewhere on that line. I...
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    D&D General Why Combat is a Fail State - Blog and Thoughts

    Oh absolutely! I do not dispute the notion that many players enjoy RPGs (and D&D and its derivatives especially) as ostensibly just as board games with a bit of player imagination thrown in for flavor. RPGs sit on the number line between "board game" at one end and "free-form improvisation" at...
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