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    Please rate Extra Smiting

    This is the widest spread on votes I think I've ever seen. This feat got everything from a 1 to 10 and averages 4.94 Even divine might didn't get a 10 and it was a far far better feat as its final rating showed. Power Critical is one of those feats that isn't very useful unless you abuse it...
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    Opinions on templar

    You'll find that mettle comes into play nearly never. Its been discussed before but there are only something like 8 spells that mettle has any effect against. If you are redoing the class, ditch the feat requirements and drop specialization and spells. If you want, you can move mettle to a...
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    Opinions on templar

    I found templar to be somewhat of a wash with the entry requirements vs the benefits. Its better than a paladin but not necessarily better than a fighter. Usually a templar will already have 2 levels of fighter become becoming a templar. The 1st level of templar is better than the 3rd level of...
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    Anyone else think Bakemono are HARD?

    Ok, the better choice is to ready an action against the bakemono's charge that way you get the same effective +2 to hit and the first attack and keep normal armor class while avoiding the full attack until after 2 attacks (6-8 total for the party) against the bakemono. If that is the case then...
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    Anyone else think Bakemono are HARD?

    14,14,14,12,12,10 gets you the most stat bonuses but not really where you need them. You are a little good at everything. Still should have had +6 to hit with flank/charge though. That stat array isn't a whole lot different than standard array. If either starting feat had improved fighting...
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    Please rate Extra Smiting

    I believe Monte Cook granted the paladin extra smiting every 5 levels. The other boost was a holy sword in addition to the mount at higher levels.
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    Sultans of Smack

    The FAQ is as official as something could possibly be. The FAQ is as if it were printed in the Player's Handbook or whatever. The epic handbook is clear as crystal that to make the duration permanent it must be an inherent bonus. Everything that is not permanent is duration limited. Insight and...
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    Rokugan Barbarian Crabs

    If your speed in unaffected by armor and your speed is 40 without armor then wouldn't your speed be 40 with armor? You still can't tumble in heavy armor whether or not it affects your movement. O-yori becomes AC +7, +3 Dex, -4 check penalty and the speed line reads just like that of light...
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    Anyone else think Bakemono are HARD?

    The bite only averages 6.5 damage while an orc averages 9.5 damage. The orc does 50% more damage, that's not really comparable. The usual minimum attack bonus for 1st level character is +2 with the average being +5 or so. Fighters with weapon focus, mw katana and 18 str have +7 to hit...
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    Sultans of Smack

    Ritual epic spells require large groups of moderate to high level casters which must be really hard to gather but if you can do it you should be able to pull off some powerful effects. Each caster can only contribute 1 spell to the epic spell and if you do the day casting times if even one...
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    Please rate the Arcane Archer

    There is just an ability mismatch with the Arcane Archer. There is little opportunity to imbed spells in the arrows because the caster level is so low and the "Arrow of Death" is lower DC than the base save of monsters fought at that level. The 2 special arrow powers are only usable once per day...
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    Sultans of Smack

    The naga one, the jumping one, any that have potions with personal targets, the epic spell one and the one that uses the oaths from Hallowed Might only works in very specific situations because the oaths are very powerful and need DM adjudication as written right in their description but I liked...
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    Sultans of Smack

    Instantaneous spells have no ongoing effect. Fireball doesn't keep on burning, heal doesn't keep on healing and fortify doesn't continue its fortify effect. Wall of Stone etc create a non magical object and have no further effect.
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    Anyone else think Bakemono are HARD?

    An orc is a CR 1/2 creature and it can crit for 40+ damage but that isn't common. A bakemono is nowhere near as deadly as a ghoul, CR1. They don't have the ranged attacks that orcs and goblins have either. Sleep or hypnosis would have ended this encounter quickly but its 3 fighter types and a...
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    Sultans of Smack

    That whole series has already been debunked over at wizards. Permanent stat increases are limited to a +5 inherent bonus and recommended minimum DC for epic spells are 10. Permanent spells have a x5 DC multiplier applied before any negative modifiers. Fortify spells with instantaneous duration...
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    Anyone else think Bakemono are HARD?

    The Bakemono should go down with one hit or one spell. An 18 str samurai with cleave has a 45% chance to kill one and 20% of killing two each round. That increases to 55% and 30% on a charge and the Bakemono are only going to get their full attack after the party gets a chance to go. Even with a...
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    Would You Purchase a d20 print product that was free online?

    I own all the splatbooks in print but I also have PDF copies because you never need to reference a whole splatbook, usually only a page or two, so instead of bringing 5 easily damaged softcover books anywhere I print out the few pages I need and put them in my 3 ring binder. Since I have access...
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    Magic Item creation Q's

    Making a wand into a cloak seems very wrong. You don't see hats of jumping or boots of intellect do you?
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    Barbarian Rage = Duration of the Fatigue

    I can't think of a single instance in which an encounter lasted longer than the rage since I've been playing 3e therefore the fatigue has never been an issue.
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    Rokugan Barbarian Crabs

    I think the intent based on Rogukan lore that a crab barbarian can move 40 in heavy armor. The feat allows crabs to treat any armor as no armor for the purposes of movement. I think other clan special feats can be significantly better.
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