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  1. IanB

    Feats & Fighters

    Having played a bit with a knight finally, I would tend to agree that the defender aura is not nearly as useful as a PH fighter (do I really have to call them weaponmasters...) multi-marking people. I'm not going to go so far as to say the Knight is lame or useless, but I've definitely found it...
  2. IanB

    Why CompoundWord Monsters Don't Bother Me

    Any counting system that eliminates swordwings from the get-go is sort of missing the point of the "problem" I think. Also, 4e's (and later 3e's) love affair with portmanteau naming goes well beyond just monsters - Frostfell, Feywild, Shadowfell, etc. ad nauseam. I mean, I don't think it is...
  3. IanB

    4/19 DDI Update

    Are the character sheet pages themselves still big image files?
  4. IanB

    Switching from bow to swords - how does it work?

    Or you could just ignore it for talking. There are other interactions that get a lot cleaner with that rule (the psion free action push for example).
  5. IanB

    Need to sub some low level monsters with higher level ones

    What I mean is the Big End Fight in one or the other of the adventures is against a giant angry owlbear, depends on how owlbear-themed you want the adventures to be I guess. :)
  6. IanB

    Too many players!

    If you can manage the social dynamics (player X wants to play with player Y but doesn't really like player A, who refuses to play without player B who is married to player Y so they have to go together etc.) dividing the group into 2 is probably the sanest solution, that or just telling the...
  7. IanB

    Random Kingdom Events?

    A few other sources: The old BECMI-edition D&D Companion Set also has tables like this. I don't know if they were reprinted in the BECMI Rules Compendium or not. I am also positive Birthright had something like this. In in-print options, the 2nd part of the Kingmaker adventure path from Paizo...
  8. IanB

    Need to sub some low level monsters with higher level ones

    I suggest avoiding using an owlbear in the mite/kobold part of the path as an encounter with a particular owlbear is quite important later and you don't want to go to that same well too often. I think "Pog" in the monster builder is just a named goblin. He should work ok. A couple other options...
  9. IanB

    D&D 4E What I want from 4E DnD in 3 simple steps.

    I am under the impression that there was some kind of dispute or problem with the 3rd party developer that was doing the software for them that is part of why they ended up moving development for the character builder/adventure tools in house and having to start over? I can't really imagine why...
  10. IanB

    Need to sub some low level monsters with higher level ones

    Not to my knowledge. I've seen a few homemade versions floating around.
  11. IanB

    Need to sub some low level monsters with higher level ones

    Wait, I've got it: dromites. ;)
  12. IanB

    Character Builder AC Calculation error?

    Ah of course, I forgot about the damage bonus being on there. That fixes weapon value fine. Armors are a little wonky still but you can probably cover that up with masterwork tiers.
  13. IanB

    Need to sub some low level monsters with higher level ones

    I should add, if you need higher level kobolds you can fairly trivially reskin the higher heroic halfling and gnome monsters into kobolds, just by replacing their racial powers with shifty.
  14. IanB

    Need to sub some low level monsters with higher level ones

    Part of what makes it a bit of a hard choice is the 'flavor' involved in the encounters, kobolds being sort of nasty but in a (in this case) relatively cute and harmless way, and mites being sort of nasty in a horrible but still fairly harmless way. Quicklings strike me as a little too clever to...
  15. IanB

    Character Builder AC Calculation error?

    Well, other than figuring out how to fix the economy, it is an easy enough house rule to make. You can still have magic armor and weapons grant their properties or whatever, but the levels and values are probably going to be all crazy afterwards to some extent.
  16. IanB

    Themes... what are they?

    I see them as kind of like the non-class multiclasses (Spellscarred, Bravo, etc.) without the feat tax.
  17. IanB

    The vampire starts with just 2 healing surges

    They get basically everything you'd expect in that department (the gaseous form even provides full phasing, making it better than I would have expected.)
  18. IanB

    The vampire starts with just 2 healing surges

    Certainly it is possible that the games I've played in are the non-norm, but even so it strikes me as something that will come up less often than, say, the fighter being screwed over by lack of useful ranged attacks, and we don't generally consider the fighter (or barbarian, or str-paladin...
  19. IanB

    The vampire starts with just 2 healing surges

    I'm starting to come to the conclusion that surge-burning skill challenges are just way more common in your games than the norm, Aegeri - they're certainly quite rare in all the groups I've played in, but you seem to be working from the assumption that there will be one a session (or maybe even...
  20. IanB

    Already bought, and returned, HoS

    Personally I think I'm most happy to see the death cleric stuff, it fills a thematic niche that has been empty for way too long.
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