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  1. howandwhy99

    Travel times and distances

    Think of it as a game, not a result. Outdoor Survival is perfect for just these situations. Each hex is 3 miles, 1 imperial league. 40 hexes is 120 miles distance on the board. Players stand a chance of getting lost each day as they try and navigate the wilderness. Track their actual direction...
  2. howandwhy99

    What is the fighter class to you?

    Fighting Man is a general character class suitable only in campaigns that include combat and a class corresponding combat system. Only the basic stats for combat matter to the class. HP, AC, To Hit ability, plus military knowledge and appropriate proficiency with arms and armor. In these...
  3. howandwhy99

    How meta is too meta?

    I think we can agree to disagree on the first point. As to the reading of the MM, DMG, any adventure being run, etc., I agree. I was totally thinking of stuff happening at the table. I mean, we would need some scientific studies and lots of honest polling data to really get an idea of "which...
  4. howandwhy99

    Why is the first adventure always the hardest to get 'right'?

    Being an island you sort of auto-shipwreck upon, X1 can be as limiting as Ravenloft in terms of design. It can be made better, but unless the players choose to travel to it, you're trapping them from minute one. It's not designed as a starting adventure. IME, Session 1 is players creating...
  5. howandwhy99

    Are there scientists in D&D? Should there be.....???

    Crothian gave you the correct answer, post 1. He's good like that.
  6. howandwhy99

    How meta is too meta?

    Metagaming is breaking the rules of a game. It's called cheating in other games. When you look at the cards of another player in Poker, that's metagaming. When you read the answers to the Jeopardy questions before being a contestant for Mr. Trebek, that's metagaming. When as a participating...
  7. howandwhy99

    What makes us care about combat balance in D&D?

    None of the above D&D was never (and should never) be balanced as a game in terms of Player vs. Player or for team vs. predetermined combat. D&D doesn't have predetermined combats. For the first, D&D begins all characters at 1st level. Even if someone else in the party is 10th or higher, a...
  8. howandwhy99

    Anyone else mark the monster population ON a copy of the dungeon map when preparing?

    I've come to use multiple references for maps as needed. And one of those is Monsters. That way I can simply erase, say, #18 and move it if that monster changes lairs. Or erase it if they are killed off. What it sounds like you are talking about is Marching Order for Monsters. How they array...
  9. howandwhy99

    How does alignment work in encounter reactions?

    Yes. Remember, Alignment is a language. Having/Performing an Alignment is the act of communicating. It covers both verbal and nonverbal. It is the ideas and behaviors expressed which differentiate the Alignment languages. And in D&D there is no unaligned. Alignment is always a consideration -...
  10. howandwhy99

    If science discovered D&D leveling...

    Agreed. In part, I like to award M-U XP for casting spells in out-of-the-lab situations. NPCs (and PCs) gain 1/2 XP by sitting in their tower all day reading other people's books and performing very cautious, controlled experiments to learn about magic. PCs are those the authors of said books...
  11. howandwhy99

    D&D 5E (2014) Followup on "Everyone Starts at First Level"

    To OP: I've been doing the same thing, but in an earlier version of D&D. My suggestion would be to allow the Players to choose where they go (in terms of level of the dungeon), which encounters they confront and which they try and evade, and basically allow them to assess and create their own...
  12. howandwhy99

    When should I set my Greyhawk?

    1. I had a post last year that covered this. There are others on the interwebs with similar breakdowns. http://www.enworld.org/forum/showthread.php?360468-Greyhawk-5e/page3&p=6419155&viewfull=1#post6419155 Basically, there is pre-published Greyhawk, 80's Gygaxian Greyhawk, Post-Gygax 2e...
  13. howandwhy99

    So What IS Happening to Tabletop Roleplaying Games? Dancey & Mearls Let You Know!

    EDIT: This doesn't bode well for the game except as promotion.
  14. howandwhy99

    By Popular Request: Rodney Thompson's Session Prep Examples

    It's interesting to see how the game of another DM works, especially a designer of said game. It strikes me as sort of like the material we find in the Dragon and Dungeon magazines now. And of course, plenty of interesting ideas seeded in just 5 pages. Myself, I could never prep so much text...
  15. howandwhy99

    The Awesome Endurance of D&D's First Modules

    Designer fame Popularity of D&D at the time including size of fan base Popularity of the module at its release Amount of modules already available when released In some respect, "first to the scene effect" means being remembered more than who followed Advertising, they published some modules in...
  16. howandwhy99

    Dread

    3 out of 5 rating for Dread I had this book given to me by an ENnies reviewer back in the year it came out. I've hence gifted the book on as the rules can be boiled down to a half a dozen in number or less. It is very much a storytelling game where a primary storyteller leads others into tense...
  17. howandwhy99

    Help with DMG mining cubic volume, p.106

    The answer is up to you of course. What does hard, soft, very soft, (or your densities) mean for rock? What about all the other materials? As a wild guess I think Gygax meant "cubic feet", as in 75 cubic feet for very soft rock. This makes the ratio 1:2:3 On the other hand it might mean a...
  18. howandwhy99

    D&D 5E (2014) With the Holy Trinity out, let's take stock of 5E

    pemerton, gauchi, Parmandur, I don't have the time at this point in the holiday to spend trying to help you understand. Especially when the intent is simply to demand "You're wrong", "This is not actual D&D" (it is), and "you can't actually do that anyways". It's time to be nice to each...
  19. howandwhy99

    D&D 5E (2014) With the Holy Trinity out, let's take stock of 5E

    And I have said it was designed with all its mass of hidden rules so referees do not do that. I have answered your question repeatedly. Accept it. The referee uses the code behind the screen to learn the results. The mechanics in the books published are guidelines, suggestions. The DM must...
  20. howandwhy99

    D&D 5E (2014) With the Holy Trinity out, let's take stock of 5E

    The 90s were two different communities arguing over two different definitions of role playing. That Edwards and so much of the hobby has switched to Vampire's definition solely speaks volumes. You should probably give a clear definition of "the way they are generally understood". If you simply...
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