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  1. DEFCON 1

    WotC Mike Mearls: "I Was Not Fired From D&D"

    To be fair... if there's anyone who I would say would actually enjoy a game of 4D chess, it's Jeremy Crawford. ;)
  2. DEFCON 1

    WotC 5E Designer Mike Mearls Talks About The OGL Crisis

    We also have no idea just how far up the chain one would have to go to find the actual clueless execs. I mean, for all we know the higher-level WotC execs might've felt the same and known the fallout that would come from the revocation as everyone else who had their feet on the ground assumed...
  3. DEFCON 1

    WotC Mike Mearls: "I Was Not Fired From D&D"

    I've always maintained the conspiracy theory that that was entirely his point in doing so. That he and the D&D team wanted people to embrace "Rulings, not rules"... and for every DM to only worry about and make decisions for their own game and not care what anyone else was doing. But they all...
  4. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    I've bought the 5E24 PHB and DMG (and will buy the MM when it is released) but are not currently using them. But the next time I decide to run D&D I will. Nice slight change of pace off of 5E14.
  5. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    Absolutely. Exactly the point I was trying to get across.
  6. DEFCON 1

    D&D General Active Defenses: Increasing Player Engagement

    I think that if you really have an issue with players not paying attention during your game, there are probably easier ways to work that out than trying to jerry-rig the D&D combat system in the manner you suggest. 1) Reduce the number of players at the table. Fewer players, less time between...
  7. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    While I agree this is possible... there's also the possibility that it doesn't contract, but rather stays the same size (or even continues to just slowly grow) but because it isn't noteworthy anymore no one pays much attention to how it stays. I mean look at something like the WWE: their...
  8. DEFCON 1

    WotC Mike Mearls: "I Was Not Fired From D&D"

    Does anyone know what the timing window was between Mike moving over from D&D to Magic and then WotC's acquisition of D&D Beyond? Because it was DDB that seemed to fast-track things like the Encounter Builder for WotC's D&D work, which would have been the kind of thing he says he was looking to...
  9. DEFCON 1

    D&D General Why Mike Mearls left D&D, an interview by Ben Riggs.

    I imagine there is a very wide gap beings the executives at Hasbro and Wizards of the Coast, and the designers that were working directly on the D&D product (and someone like Mike, who had been directly on the product for a while although wasn't currently at the time.) In fact, I have to...
  10. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    Well yeah, it's below freezing outside. With those kinds of pants I'd say you're probably much colder than "super cool". ;)
  11. DEFCON 1

    WotC Mike Mearls: "D&D Is Uncool Again"

    A thing to keep in mind is that oftentimes being "cool" is connected with being small, not known/popular with the average public, and with room for growth. Those people that get in "on the ground floor" as it were get to ride alongside this thing as it gains popularity and cultural cache...
  12. DEFCON 1

    D&D 5E (2024) Dungeons & Dragons 2025 Monster Manuals show up in the wild.

    Just remember though, in the new Monster Manual you will find Lemon Demon under 'L' for 'Lemon', not 'D' for the 'Demon' monster group section. ;)
  13. DEFCON 1

    Are Orcs in the Monster Manual? No and Yes.

    We don't need to. You can just tell that to yourself. You don't need WotC or anyone to confirm for you how you wish to play gnolls and hobgoblins. Your game, your rules. Doesn't matter what the books say.
  14. DEFCON 1

    Are Orcs in the Monster Manual? No and Yes.

    I get what you are saying and understand completely the vibe you are going for with what you are looking for. I just disagree with the level of "orcness" that comes from various (what I consider to be) minor game effects... mainly because most game effects get shared across so many different...
  15. DEFCON 1

    Are Orcs in the Monster Manual? No and Yes.

    Well, I don't think your duergar example is a necessarily good one because the 5E14 MM NPC section says that to modify the NPCs you can add 'racial traits' to them, which are found in the PHB (and in which the duergar does not appear.) And even if you look in the 5E14 DMG in the NPC Stat Blocks...
  16. DEFCON 1

    Are Orcs in the Monster Manual? No and Yes.

    Well, I might as well bang my drum again because why not? Speaking personally... once again I find myself reiterating the thing I say all the time... which is that the game mechanics do a horrible job of distinguishing characterization... and everyone would be a lot happier if they just relied...
  17. DEFCON 1

    D&D General Introduction in the 1978 1st Edition AD&D Player's Handbook

    Jon Peterson's book The Elusive Shift does a really great job of showing us just how disparate the 'roleplaying game' phenomenon got blown apart in just the initial six years of the late 1970s in terms of what it was, how it should be used, and who it was for. Gygax was just one singular voice...
  18. DEFCON 1

    Are Orcs in the Monster Manual? No and Yes.

    Do you really have such a hard time grasping the idea that real people relate to unreal things all the time? That people see themselves reflected in the media they consume? Every single type of person in the real world talks about "representation"-- seeing themselves within their media-- in...
  19. DEFCON 1

    D&D 5E (2024) Rename Purple Dragon Knight to just Dragon Knight?

    It's ironic that some people have been demanding a new Forgotten Realms campaign setting book for over 10 years now for 5E, because they wanted an update to all the nations across Faerun... but here we are with a potential update to Cormyr's lore and people are not wanting anything to change...
  20. DEFCON 1

    Dragonlance "You walk down the road, party is now level 2."

    That's when you need to tell them "Look guys... this campaign would probably normally end at like Level 12. But if we start at Level 3, then I guarantee you it'll last at least to Level 14 so you'll get the same amount of playtime with it." ;)
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