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    Mini Encounter Competition - Voting Over - We have a winner!

    So you wrote it huh? I have 2 questions. What level were the town guards that keep getting killed (just curious as to who you picture losing repeatedly) and why doesn't the spell book match the memorized spells? You realize that you use 1.5x str bonus for a 2 handed weapon like a scythe...
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    Darwin's World Core Rules

    This review is somewhat obsolete now that you can buy the complete Darwin's World for $10 and this product has be phased out. See, feedback (positive or otherwise)has some effect. I would have hoped for more material in a download. It would be better to have all the products in one download...
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    Diomin Core Book

    I must be feeling generous today because I give this book a 2. I have to say close but no cigar. I don't think I have ever seen so much whitespace in a book in my life. I counted only 66 words on one page. There are a few nuggets of goodness like a new class, a few "new" "races", an adventure...
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    Cleave and AoO

    If people in your party are dropping you have more serious problems than wondering if you should get hit because of someone else triggering an AoO. If its the monsters that a getting whipped, who cares? That's what is supposed to happen. Things are probably so mismatched that a fireball would...
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    Intelligent Carpet of Flying (finally done???) - help requested

    You could just say the rug has a magical bonus to hardness and hp. You don't need to justify it by having mithril strands. Each + of a weapon gives it an extra hardness and an extra hp. Assign some + value to the rug. A rug isn't really all that durable in real life so you can easily say you...
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    Interrupting a spell impossible w/Core rules?

    If you have the wizard flanked its tough for him to get away. That's about the only option that hasn't be brought up. Whatever the fighter has, the wizard can have too. Whatever the wizard has, the fighter can have too. There are a ton of magic items, not to mention potions. There are countless...
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    trip with spiked chain

    You can't take an AoO against someone outside of your threat range so there is no AoO from a ranged disarm. The odds of having a large 2-handed weapon disarmed are about zero.
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    Interrupting a spell impossible w/Core rules?

    Flying or boots of strinding and springing will up the base speed of the fighter. If the wizard has room to move 30' and your speed is 20' then you won't interrupt the spell. As other people said you could trip on the AoO and then you can move and attack at +4. Blocking spellcasting should not...
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    Psions, underpowered? Your experience?

    Str or Con based psions are the best IMHO. You can never have too much Str or Con and if it increases you psp so much the better. Graft weapon and duo-dimensional hand plus a mind feeder weapon. This is the path of the combat psion. Take a x4 crit weapon to use with your duo-dimensional hand...
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    Intelligent Carpet of Flying (finally done???) - help requested

    Treat it as an animated object from the Core 3 book. You can customize the stats and abilities like any monster.
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    trip with spiked chain

    You have the choice of dropping the chain or falling prone if you fail the opposed check. The chain has tangled on the person but you failed to pull them down, instead they pull back on the chain and you either go with it or its jerked out of your grasp.
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    Epic Level Adventuring?

    I think the system breaks down when you get to ultra-high levels. What is an automatic success for one member of the party is automatic failure for another. I guess that magic items are supposed to close the gap between members. Its the gear that makes the epic character. Epic gear breaks the...
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    Please rate Expert Tactician

    Making combat reflexes a requirement and clarifying that the bonus action could only be used for a melee attack brought this feat into line. People don't lose dex bonuses that often and barbarians and rogues never do. Sure, its an above average feat but you have to work to make use of it...
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    Mystic Warriors

    Quick summary: This is a 3rd party d20 product that doesn’t try to cover up the 4 guys in a basement feel. If that bothers you, you might as well stop reading now because you’ll never like Mystic Warriors. I think it’s a good effort to have an idea and a setting and develop it into a product...
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    Mystic Warriors

    There are 3 positive reviews by this person and none of them have any supporting details. This one is longer than the other 2 put together. The vitus system is good, I liked it when it was the psionics system as well. I agree that it is very good for flavor as well but the complete lack of...
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    Mini Encounter Competition - Voting Over - We have a winner!

    Put to the sword was a decent encounter and is better if you ignore the stat block which doesn't reconcile with the enounter or rules at all. The lizardman doesn't have any less str or dex as in the flavor text and doesn't have AC 20, especially against touch attacks. I justify it to myself as...
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    Enhancing the Knockdown Feat

    Monsters are strong but not 36 str pts stronger. Large creatures will get knocked down maybe 1 in 3 hits. Once something is prone everyone in the party gets +4 to hit and it either gives up a full round attack or attacks at -4 to all its attacks. I've knocked bears flat with knockdown. Maybe at...
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    Charge and haste?

    Its for the whole round which normally includes just one attack roll but there are those special circumstances like the pounce special ability and haste where you get more than one charge attack.
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    Enhancing the Knockdown Feat

    I understand the official interpretation to be that knockdown works just like the trip special ability in the monster manual with a conditional of doing at least 10 pts of damage. If it was an actual trip attack then you would get the free attack from improved trip. The feat doesn't even make...
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    Double Weapons-What's the Point?

    Double weapon prestige classes make the double weapon more viable. Its quicker to switch from 2 handed to 1 handed or a single 1.5x str attack for those times you don't have a full attack action with a double weapon as well. As a lg 2 handed weapon its considerably more difficult to disarm.
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