Search results

  1. Upper_Krust

    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Hey dave amigo! Well in my defense that single image took me 33 hours of re-painting to get right.
  2. Upper_Krust

    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Hey there Micah! :) Still mulling over the price for the Kickstarter exclusive cover, maybe £35 (about an extra $7).
  3. Upper_Krust

    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Hey all! :) What do you guys think of the idea of a Kickstarter Exclusive Alternate cover using the Legends & Lore homage?
  4. Upper_Krust

    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Well after the God Rules : Players Guide will be the God Rules: Epic Bestiary - Primer - (100+ Epic Monsters), then the first "Epic Mega-Dungeon" (I'll keep the name and details secret for now but I already have the cover finished...the main villain is on the cover and its a character from the...
  5. Upper_Krust

    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Cheers Amigo! I actually have the Kickstarter Page finished (only two tiers so basically the same as the Pre-Launch Page). The 1st of July Launch Date is 10 weeks from today, so assuming I'm either finished or virtually finished by then everything will go ahead. Over the next few weeks I will...
  6. Upper_Krust

    GOD RULES: Player's Guide (5e) Kickstarter Pre-Launch Page

    Finally got the Pre-launch Page activated, let me know if I have made any mistakes; its my first Kickstarter after all. https://www.kickstarter.com/projects/godrules5e/god-rules-players-guide-for-5e?ref=1nxh73 Any feedback or questions (on either the book or the Kickstarter) is appreciated.
  7. Upper_Krust

    God Rules: Players Guide (5e)

    Hey all, had a great chat to the Drivethrurpg people (their Publisher support is excellent) and sorted it out. So the Kickstarter will be the same price for the PDF, the Standard Edition and the Premium Edition...£28 (approx. $35 dollars albeit slightly higher with the current exchange rate...
  8. Upper_Krust

    God Rules: Players Guide (5e)

    Had to send an email to Drivethru, their Fulfillment terms are not as linear as I had imagined. They have 3 options: 1. On the Kickstarter I just charge the Profit amount - then Backers get to buy the book at Cost (Printing + Shipping) once the Kickstarter has ended. 2. On the Kickstarter I...
  9. Upper_Krust

    God Rules: Players Guide (5e)

    Hired a Miniature Painter on Etsy today, so will post pictures of the finished work when I have them - might be a few days though. I have decided on the Stretch Goals for the book. But I don't want to add too many pages (because its already at bursting point) so setting the Stretch Goal targets...
  10. Upper_Krust

    God Rules: Players Guide (5e)

    Absolutely amigo, that's what they are there for. I got about half the Kickstarter 'story' done today, should get that finished tomorrow, but it might not go live til 3 days after I fill in the banking bit...was leaving that until the end then noticed the 3 day delay.
  11. Upper_Krust

    God Rules: Players Guide (5e)

    I am trying to create a set of rules that can allow 5E to replicate ANY anime/comics/movies/novels/sci-fi/television/videogames or whatever. I know I am going to bend a few official rules along the way because that's the only way I think it can be done, but I believe the end result will be (I...
  12. Upper_Krust

    God Rules: Players Guide (5e)

    Dave's work for the Community (especially as regards Epic Monsters) has been outstanding (and I would be remiss if I didn't mention Beefermatic & Obly in the same breath - cheers guys). Dave I think is currently the only person to have seen my new Monster Stat-Block (although I made some tiny...
  13. Upper_Krust

    God Rules: Players Guide (5e)

    I was looking forward to an extremely high quality, smith-sewn binding, glossy paged, book ribbon, lay flat version of the GOD RULES: Player's Guide...and that may be available in a subsequent Kickstarter (I have lots of books coming down the pipeline). But for now I'll settle for a Drivethru...
  14. Upper_Krust

    God Rules: Players Guide (5e)

    Cheers amigo. I was on earlier and it says the date is optional and can be changed. I currently have Tuesday 1st of July down (tentatively although fingers crossed should be okay). I will try and get the prelaunch page up over the next 3-4 days. After this book I should have some rapid releases...
  15. Upper_Krust

    God Rules: Players Guide (5e)

    That might be an idea amigo, didn't know that was an option. It does slow the release by at least the length of the Kickstarter, though that might give me a decent Editing window. It does mean I can drop the £20,000 funding goal down to something silly like £100. As regards the pre-launch...
  16. Upper_Krust

    God Rules: Players Guide (5e)

    Minor update. Good news, bad news. Bad news: I think the current tariff situation will likely nuke my current Kickstarter plan - which for me was always going to be a long shot, given the number of Print copies I need to print to make the costs viable (500+)...which has probably now risen to...
  17. Upper_Krust

    D&D General The Logistics of High Level Play. TSR to 5.5

    If 5E assigned Challenge Rating (a bit more like 4E) so Games Masters knew what represented an Elite or Solo threat, then they could better build encounters. Personally I think the way to do this for 5E (at the Epic Tiers at least) is to just build monsters in units of 4 CR (16, 20, 24, 28...
  18. Upper_Krust

    D&D General The Logistics of High Level Play. TSR to 5.5

    For monsters weaker than individual PCs, if they are fought in numbers where they can be caught in a single spell, the likelihood is they will. So in a lot of cases just use "Minions" to add a bit of flavour rather than any viable threat. One alternative is to have Minions where actually...
  19. Upper_Krust

    D&D General The Logistics of High Level Play. TSR to 5.5

    While 5.5 buffed a few monsters, largely the damage output (and hit points) is still underwhelming in 90% of cases. I think the first major issue above is that there were 6 PCs. Assuming even a few know what they are doing (in terms of basic optimization) you are effectively dropping official...
  20. Upper_Krust

    Tetrarchs of Entropy

    It's still not much to go on. If Xammux was a composite of 6 Epic Tier characters I would estimate it was comparable to a CR 24 Demigod...if that's any help.
Top