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  1. Murrdox

    Arms and equipment guide questions...

    Hypersmurf or kreynolds, could you visit our gaming session just once to slap around some of the players who think they know rules but DON'T in our group? I had to spend 45 minutes looking through books last night finding exact text to prove that Phase Spiders do not provoke attacks of...
  2. Murrdox

    Magic Jar question

    Your body doesn't "appear" to be dead... it IS dead. From the text of the spell... "you place your own soul in a gem or large crystal, leaving your body lifeless". Thus, any ability or level-draining spells and such I do not believe would affect your body, since your body is temporarily...
  3. Murrdox

    Deploying Golems In The Campaign

    On of the most evil things I ever did in my campaign was have my PCs encounter a Flesh Golem made by a Necromancer with a fetish for children. The Flesh Golem was made out of children parts, and spoke in a little girl's voice.
  4. Murrdox

    Neutral/Evil spontaneous Cure vs Inflict

    The Evil Cleric in my group was recently quite cheesed off when I reminded him that he can't cast "Protection from Evil", since he's evil. In all honesty... I forgot about it too!
  5. Murrdox

    Arms & Equipment guide : Price for mercenaries

    I, also have never really understood the difference between fighters and warriors. If you need a fighter that's not quite as good as a level 1 fighter... then go ahead and make something up for it. But I just don't see why this should be a CLASS you would actually gain levels in. A crappy...
  6. Murrdox

    ECL vs. CR = Experience? A thought on balance

    Hmmm... by granting monsters that a player with a low point-buy system kills a +1 CR (thus netting them more experience) aren't you in fact talking about giving the character in question a -1 ECL for the purpose of calculating XP? What I mean is that you're saying if a level 5 character with a...
  7. Murrdox

    Disarm with Reach weapon (CounterDisarm)

    He he he Yes, the opponent in question would be well advised to PICK UP his longsword before going in to try and disarm the player with the chain. Don't Monks have a few feats available to them that allow them to ignore the massive size penalty for trying to disarm with your bare hands?
  8. Murrdox

    ECL vs. CR = Experience? A thought on balance

    I agree that the CR system isn't perfect... but I don't think your system is going to make any big difference. I think the equipment characters obtain and their wealth can be a much more imbalancing factor to CRs than a character's base attribute scores. I mean, if you want to talk about CR...
  9. Murrdox

    Common rules errors

    Our most famous rule error EVER. When we started playing 2nd edition again 5 years ago (I hadn't played since Jr. High) somehow we got it in our heads that CASTING TIME was the AMOUNT OF ROUNDS IT TOOK TO CAST THE SPELL. Can you imagine being a wizard and saying "I'm casting a fireball!" and...
  10. Murrdox

    Using Non-Monster Manual Monsters

    The MMII has a ton of these "Out there" creatures that are just SO specific in what they do that you could never ever just run into them, and designing encounters using them is extremely difficult. I mean, when are you ever going to use a Bone Ooze or a Flesh Jelly? They're just too out there...
  11. Murrdox

    Where does making an effective character end and munchkinism begin?

    It becomes munchkin when the only thing you care about on your character is how fast he can kill something. When he's not a character anymore - he's just his BAB and the sum of his equipment.
  12. Murrdox

    reach weapon tactics...

    So if you've moved at ALL during the round, you can't can't combine a 5' step with your MEA like you normally could if you started the round prone? Makes sense, I think I remember reading the rule where the 5' step only applies if it is your only movement for that turn. Must've forgotten about...
  13. Murrdox

    Disarm with Reach weapon (CounterDisarm)

    I'm SURE this question is in the FAQ somewhere... but I forget exactly... someone do us a favor and look it up. I'm pretty sure the answer is "yes" the fighter with the longsword gets his disarm attempt. Basically, you've tangled up the fighter's sword with your chain... but failed to wrench...
  14. Murrdox

    Neutral/Evil spontaneous Cure vs Inflict

    Greycastle: My last Cleric was a Lawful Neutral Cleric to Jergal (A former God of Death in FR). He was VERY neutral and despised the fact that the undead are used for evil purposes. His goal was to animate the dead to prevent evil forces from doing so, and use their own "tools" against them...
  15. Murrdox

    Evil Cleric, Cure, and Heal skill...

    I love evil clerics - I've played 3 of them so far in 3E. Your party is going to be annoyed with you, as an evil cleric, because you're not loaded to the gills with healing spells. Instead of wasting spell slots on heal spells, I usually spent some money on a wand of cure moderate...
  16. Murrdox

    Common rules errors

    In my group, we made a very stupid error and misunderstood flanking rules until just last year. We thought that to "Flank" all you had to do was attack your opponent from the side or from the rear. Thus, you could technically flank someone that wasn't engaged in melee with anyone else. This...
  17. Murrdox

    Who can use magic items?

    Generally, the only items you need to worry about that can only be used by certain classes are scrolls, wands and staves. I think some rods may also fall into this category. In this situation, a character has to have the spell on his spell list to be able to cast the spell, and there is also a...
  18. Murrdox

    Casting in gauntlets

    Unless a magic item specifies that there is an additional chance for arcane failure, it has no effect on casting. If you're wearing weapon gauntlets, as long as they don't restrict your ability to reach into your spell component pouch or anything, they shouldn't have any affect on your...
  19. Murrdox

    Disintegrate with Swallowed PC

    I'd definitely agree - it's the same thing as if you'd disintigrated one creature if a pair of them were grappling. It's sort of odd... but it also makes sense. One minute Tordek is struggling to cut his way out of a Purple Worm's stomach... the next, *poof* falls flat on his ass.
  20. Murrdox

    Trap Identification - How much info does "Search" give?

    One of my friends has recently started DMing, and we've been playing a second campaign under him. He's been doing traps a bit differently, which is why I ask. When we succeed at a search check for a secret door, he's in the habit of telling us "you see the outline of a door hidden in the wall"...
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