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  1. J

    D&D 5E (2014) What armor can druids wear? Is there a way to get a decent AC?

    They already have 'medium armor proficiency', however they also have the note that they 'will not wear armor or use shields made of metal'. So it is not a clear that layering more Medium Armour Proficiency on them actually helps.
  2. J

    D&D 5E (2014) What armor can druids wear? Is there a way to get a decent AC?

    It says 'Until the spell ends, the target’s skin has a rough, bark-like appearance, and the target’s AC can’t be less than 16, regardless of what kind of armor it is wearing.' It it worked on your 'Base AC' rather than your 'AC', it would probably have said so. But as MerricB pointed out in...
  3. J

    D&D 5E (2014) What armor can druids wear? Is there a way to get a decent AC?

    Barkskin does not seem to stack with anything. If your AC is less than 16 it becomes 16, if your AC is higher than 16 it does not change. So even cover bonuses don't appear to stack with it.
  4. J

    D&D 5E (2014) Barbarian / Sorc with 28 AC !

    At which point your kind of moving into total cover territory. Compare: If you block the hole with your shield you get +2 AC. If the arrow slit has a shutter that you can use, you get Total Cover. The fact that Shields operate independently of the Cover rules brings up anomalies. You take the...
  5. J

    D&D 5E (2014) Optimal Multiclassing

    And your two levels behind on picking up Ability Increases/Feats. I think any sane Multitasking plan involves buying Classes in blocks of 4 or 5 levels. So you get five levels of Fighter, then you get 5 levels of Rogue, and you have a Character that is ok. If you alternate getting Fighter and...
  6. J

    Fighter Feature: Careful Attack

    I am not sure it really helps unless the Fighter is in a last man standing situation. What it does is effectively reduce the Fighter's damage output (and for champions is particularly bad because disadvantage will be negating all those nice Critical Hits) and encourage your opponents to hit...
  7. J

    D&D 5E (2014) Barbarian / Sorc with 28 AC !

    I can see why that realistically, you would rule that some stood behind an arrow slit would not get the bonus from a shield that is no longer even vaguely in the way of any attack that might hit you. But then realistically, how many times are you going to be behind an arrow slit and using sword...
  8. J

    D&D 5E (2014) Preview: Thri-Kreen

    To be honest, the fact that the gythka is kind of a bit rubbish bothers me anyway; weapons that look cool should be halfway decent.
  9. J

    D&D 5E (2014) Preview: Thri-Kreen

    I would probably use the Halberd stats instead. Change Reach to 10 ft and damage to 6 (1d10+1).
  10. J

    D&D 5E (2014) Stabby McSorcererpants! A question about conversion

    So its seems like the main thing you want from spell casting is Misty Step, the 2nd Level Teleport as Bonus Action Conjuration spell. Looking at the Obvious Single-class Candidates aside from Warlock. Rogue (Arcane Trickster): Can get this at 8th level using one of your few any school spells...
  11. J

    D&D 5E (2014) Need some good "guardian" monsters for a treasure vault (4th lvl group)

    I must admit I am having a disconnect between 'The dwarves would've spared no expense to keep their treasure safe' and '4th level party'. Maybe some sort of malfunctioning Iron Golem that was pretty boss when the Dwarves created it, but is in bad need of repairs? Failing that, the Challenge 3...
  12. J

    D&D 5E (2014) Abeil (from the 3rd edition MM II)

    For some reason I thought the Vassal would be trivial to do compaired to the Soldier... this was not the case. I have no idea if these have the right Challenge rating. Abeil Vassal Small Humanoid, Lawful Neutral Armor Class 11 Hit Points 7 (2d6) Speed 30 ft., fly 60 ft. STR 11 (+0) DEX 12 (+1)...
  13. J

    D&D 5E (2014) Does anyone who got an mm at Gencon want to offer up spoilers to us?

    Actually, I am now told there is some mention of Orgrillons under the Ogre entry. (Which I admit is not where I would have looked, either).
  14. J

    D&D 5E (2014) Warlock invocations using spell slots

    Well worst case scenario, at level 20 you could theoretically have eight of these. However, there are only seven. So that is a daily use of: Bane, Bestow Curse, Compulsion, Confusion, Conjure Elemental, Polymorph and Slow. These all look pretty good spells to me. On the other hand, a lot of...
  15. J

    D&D 5E (2014) Monster conversions for The Ghost Tower of Inverness

    Giant Hyena, Giant Octopus and Giant Toad are all in the 'Dungeon Master’s Basic Rules Version 0.1'
  16. J

    D&D 5E (2014) Swarm of Books

    I would definitely add: Senses blindsight 60 ft. (blind beyond this radius), passive Perception 6 False Appearance. While the swarm remains motionless, it is indistinguishable from a normal library of books. I might also add: Antimagic Susceptibility. The swarm is incapacitated while in the...
  17. J

    D&D 5E (2014) Permanent Spells

    Looking at Wall of Stone, it specifies that 'If you maintain your concentration on this spell for its whole duration, the wall becomes permanent and can’t be dispelled.' So I would assume that any spell that does not mention that can be dispelled. It is also interesting that 'Flesh to Stone'...
  18. J

    D&D 5E (2014) I'm incapacitated, but I can move just fine.

    Very popular side effect, happens a lot. You are right, missed it during the skim read as its lists the speed drop before the Incapacitated effect, while almost everything else lists it afterwords.
  19. J

    D&D 5E (2014) I'm incapacitated, but I can move just fine.

    Ignoring things that have other attached conditions or drop your speed to 0, not much. Turning into a Potted Plant (although it may be intended that Potted Plants can't actually move). School of Enchantment: Hypnotic Gaze (also viably dazes you but that is not actually a condition) Spell...
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