Search results

  1. J

    Need a prestige class

    There is the Runesmith PrC in Races of Stone on pg 119, 120. Requirements: Race: Dwarf Skills: Concentration 5 ranks, Craft (stoneworking) 8 ranks Feats: Armor Proficiency (heavy), Scribe Scroll Spells: Able to cast 1st level arcane spells. Hope this helps.
  2. J

    What would you pay?

    What would you pay for a product containing gestalt NPC's with little to no fluff?
  3. J

    Human Subrace: Sorcerous Human

    in my game this will not be a problem
  4. J

    Human Subrace: Sorcerous Human

    yes, they get bonus spells. their caster level is equal to hit dice. I'm thinking of either adding more ability modifiers, like the half-celestial/fiend, or dropping the LA by 1.
  5. J

    Human Subrace Level Adjustment Question

    I've decided what the abilities are for this subrace. Here they are: http://www.enworld.org/showthread.php?t=184508
  6. J

    Human Subrace: Sorcerous Human

    I hope this is the right place. I posted this in stages at it developed in the Rules boards. the original thread is here: http://www.enworld.org/showthread.php?t=184478 Here is what I have so far: Sorcerous Human Racial Traits • +2 Int, +2 Wis, +2 Cha • Medium: As Medium creatures, humans...
  7. J

    Human Subrace Level Adjustment Question

    Yes, to add magical skill to a small percentage of the human populace is my goal. Even those who choose to channel magic as their "career" by taking actual levels of Sorcerer would only be as powerful as normal, just have a second set of Sorcerer spells/day and spells/known which they could...
  8. J

    Human Subrace Level Adjustment Question

    *slams head against desk* Yes, that's what I mean. But I still don't want them to stack. Simplicity is nice and all, but not for my world in this situation.
  9. J

    Human Subrace Level Adjustment Question

    Correct, and thank you for making it look right.
  10. J

    Human Subrace Level Adjustment Question

    I am the DM and if it was for NPC's only I'd just give them the spellcasting abilities with a CR increase of 1 for every three effective sorcerer levels.
  11. J

    Human Subrace Level Adjustment Question

    Okay, how about this: Sorcerous Bloodline Spells/day Spells/known HD 0/1/2 0/1/2 1 1/0/0 1/0/0 2 2/0/0 1/0/0 3 3/1/0 2/1/0 4 3/1/0 2/1/0 5 3/1/0 2/1/0 6 4/2/0 3/1/0 7 4/2/0 3/1/0 8...
  12. J

    Human Subrace Level Adjustment Question

    Okay, how about this: Eldritch Human Racial Traits • Medium: As Medium creatures, humans have no special bonuses or penalties due to their size. • Human base land speed is 30 feet. • 1 extra feat at 1st level. • 4 extra skill points at 1st level and 1 extra skill point at each additional...
  13. J

    Brutal Throw too strong?

    Well, if I didn't know about the Axethrower feat from PGtF I'd say Brutal Throw was okay. I would house rule that you have to select a type of damage (bludgeoning, piercing, slashing) to which Brutal Throw applies to. It can be selected up to three times that way, and would be slightly more...
  14. J

    Human Subrace Level Adjustment Question

    Heritage feats are cool and all, but I'm talking about having Bob the gestalt Barbarian/Rogue being able to cast spells as a Sorcerer of a level equal to X*. He wouldn't know why he could cast the spells, it's just something he's been able to do his entire life, and without trying he gets...
  15. J

    Human Subrace Level Adjustment Question

    The original evolved beings are the product of a now lost arcane ritual which took place approximately 700 years ago. Think the Circle of Greyhawk or the Chosen of Mystra regarding power levels of the original group. Some of them are still around, moving things slowly and secretively. Most...
  16. J

    Human Subrace Level Adjustment Question

    Yes and no. They have all the spellcasting abilities of a Sorcerer but not the saving throws, skills or any hit dice whatsoever.
  17. J

    Human Subrace Level Adjustment Question

    Well, I'm currently working on my campaign setting and this subrace is a secret group of "evolved" beings. Naturally, there would be members of this evolved race who turn against them and are responsible for more evolved beings. I don't want it to be spell-like abilities. I want it to be...
  18. J

    Human Subrace Level Adjustment Question

    Regardless of which variant they would get the spells/day, spell/known, and ways of acquiring spells. Just no hit points, feats, skill points or base attack, fort, ref, or will bonuses from their innate sorcerer abilities.
  19. J

    Do magic missiles glow?

    In my games, yes, magic missiles glow with a golden (normally) light.
Top