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    Rate WotC as a company

    I gave them a 2/6. I'm basing my rating off of my experience as a long-term RPG customer of WoTC. I was tempted to rate them lower, but the Saga rules for Star Wars was enough to save them from a one or zero. My complaints include: poor editing poor support for existing lines (d20 Modern...
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    Classless/Point Buy d20?

    Wow! Thanks Scurvy, that was bit more than I was looking for but very welcome. I own The Complete Enchanter was pretty impressed by it. I'm not a big fan of BESM d20, though I loved GoO's d20 Mecha. I'm not really interested in a running a point buy campaign as looking at breaking the system...
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    Classless/Point Buy d20?

    Yep, "Buy the Numbers" was what I was thinking of. Thanks for the help guys.
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    Classless/Point Buy d20?

    I seem to remember that at least one publisher if not more puiblished a point buy/classless system for d20. Unfortunately my search-fu tehcnique is weak and I haven't been able to track down the product(s). If anyone remembers the name/publisher of said product(s) please post it here. Thanks
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    Pathfinder 1E Pathfinder: Encounter Design Simplified

    Tease! You're a damned tease Wulf. I think its time you started dropping more info Trailblazer. We now return to your regularly scheduled thread
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    Cost of Core Books PDFs

    I never bought a single full price PDF of WotC's. I didn't bother complaining, I just didn't buy them. I did buy them when they went sale but that's it. The value simple isn't there. While PDF's have a couple of advantages (copy/paste bieng one them) they have several disadvantages as well. The...
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    Module Recommendations

    Well if your open to anything then I suggest checking out Sword's Edge Publishing (Military Action adventures), 12 to Midnight (Supernatural/Horror adventures), Alea Publishing (Supernatural/Mystery adventures), the previously mentioned The Game Mechanics (Supernatural adventures), UKG...
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    Module Recommendations

    What kind of modules are you looking for exactly? Horror, Military, Sci-Fi etc? There are quite a few adventures out there for purchase, especially in PDF format from RPGNow, DTRPG and Your Games Now. I'll also plug Nick Logue's new company Sinister Adventure and it's Dark Horizon's line of...
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    What needs to be fixed/improved in d20 Modern?

    @Nadaka If it's that big an issue I'd just throw the Ineffective Weapons part of the Attacking an object rules (p.149-150 of d20 Modern) at my PC. Semi-arbitrary? Maybe. Does is stray from the RAW? No. Is using that rule against the PC to maintain "realism" unfair? Again I'd say no. I'd say the...
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    What needs to be fixed/improved in d20 Modern?

    Huh? With 20th level character with 10 levels of Martial Artist is dealing 1d10+3d6+strength bonus using an action point to activate Iron Fist. Assuming a +5 strength bonus, +3 damage from Melee Smash and a 3 point reduction in Hardness from Ignore Hardness and three successful attacks we're...
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    What needs to be fixed/improved in d20 Modern?

    I've never really had an issue with the grid, but then again I play some miniature games that use hexes so maybe its just very familiar to me. I'm iffy on saying that tanks don't have enough hit points. Sure a dire bear may have more HP, but it doesn't have 20 Hardness which makes a world of...
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    What needs to be fixed/improved in d20 Modern?

    Using occupations didn't solve this problem? I always thought that was one the design points behind occupations I think this partially a result of poor rule design and part preference. I fully agree that starting characters do not get enough starting feats to really allow them create...
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    What needs to be fixed/improved in d20 Modern?

    Agreed, some of the talent mechanics are inconsistent both internally to the talent system and externally with the rest of the game This exists already in the d20 Modern rules. All you have to do is multi-class between one of the "physical" base classes and one of the "mental" base classes...
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    What needs to be fixed/improved in d20 Modern?

    Good replies so far. Just a reminder that this thread is for identifying problems with the current d20 Modern rules NOT about what NEW rule system (4e, Saga etc.) should replace it. Examples of mechanics from a different rule set are allowed, but discussing the feasability of using a different...
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    The Fate of D20 Modern

    This is now complete. Started 29 June and finished sometime today. The new d20 Modern/General d20 forum is up and its a mess :(. This begs the question: where will all the hardcore d20 Modern fans go? Enworld, stay at Gleemax, split between the tw or something else?
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    What needs to be fixed/improved in d20 Modern?

    With all the talk about the fate of d20 Modern I thought I'd toss this topic up. Assuming that d20 Modern is going to get a face lift by WotC, what rules need to fixed and/or improved to enhance game play? The intent of this post is identify what rules and subsytems in d20 Modern need to be...
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    The Fate of D20 Modern

    Umm...its not that different from D&D, since the game is meant to be compatible. The biggest changes were Massive Damage and non-lethal damage.
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    3.5e -- What REALLY needed fixing?

    I agree quite a bit here and would add a SWSE style condition track to the mix. Throw in some cool abilities/spells/feats to move you enemy down the track without having to whack on him for 20 rounds would add some excitement to the "I swing again, is he dead yet" syndrome that can occur with...
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    The Fate of D20 Modern

    People are still making d20 Modern material. Nick Logue has d20 Future line of adventures he is publishing. Check out Sinister Adventures under the Dark Horizons section.
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