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    How to speak Orcish.

    Something out of a lovecraftian cthulhu summoning. mthlui pflegh! Rarghaldk! But then there is the Loktar Ogar! and Da-bu type of stuff. I occasionally forget and say En Taro Adun, but few people pick up.
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    New Game Location: Work

    As a teacher, I have this weird idea that I could run students through D+D and call it 'education'. You know, age of piracy and all that? *cough*
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    A Thought on Repetitive Combat

    Interestingly, I don't yell out "Lunge!" or "Incatata!" or even "grab the hilt!" when I do my swordfighting manouvers. I suppose I could. But this is all to the good, anyway. I'm of the humble opinion that no-one worth their salt can speak fast enough to keep up with combat anyway, unless it's...
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    A Thought on Repetitive Combat

    I agree with that first statement, sort of. However, the question was on the nature of avoiding that; I simply provided some suggestions. Note how I said to avoid flowery prose. Then, players tend to think twice about combat in my games - it makes the combat exciting because of two factors -...
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    D&D Goes International

    Mate; I'll be over your place next wedensday for some beer, cheap as dirty shielas, surfboards and in-depth vampire. Keep the stables ready for me croc, it's got Dumb Tourist disease. It keeps breaking out in Dumb bloody tourists.
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    Traveller - Cowboy Bebop style (Full)

    Almost everything is ready, now. Keep those greedy eyes peeled for the next episode of Traveller, Cowboy Bebop style! Check the rogues galleries and give me your affirmatories or negatories. We can still change characters if wished.
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    Traveller T20 - Cowboy Bebop Style!

    Sweetfires Character TL 8 Non-Agricultural Vacuum world. Scout 7 Age 38 Str: 11 Dex: 15 Con: 14 Int: 20 + 5 Wis: 14 Cha: 10 Soc: 11 Edu: 13 Feats 1st = Skill focus - Pilot Human – Brawling World – Vessel/Wheeled 3rd = Vessel/ Spacecraft 6th = Great Fortitude Armor Prof (Vac Suit...
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    Traveller T20 - Cowboy Bebop Style!

    BRIAN’S CHARACTER Age 26 Belter 4 STR 13 DEX 14 CON 12 INT 15 WIS 12 CHA 12 SOC 11 EDU 16 TL 11. Non-industrial Poor Desert world. Armor Prof (Light, Vac Suit) Wpn Prof ( Marksman) Zero-G/Low Gravity Adaption 1st – Vessel/Starship 3rd - Gearhead Belter1...
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    Traveller T20 - Cowboy Bebop Style!

    Rhialto's character ISSP TEST SUBJECT 78B64A TL (?) Homeworld – ?. Age (?) Appears mid 30's. Str. 18 (+2) Dex. 22 (+6) Con. 18 (+3) Int. 9 Wis. 16 Cha. 3 Edu. 4 Soc. 3 Marine 7 BA + 7/+2 Melee: +7/+2 + 4 + 1 = +12/+7 Ranged: + 7/+2 + 6 + 1 = +14/+9 Stamina: 69 Lifeblood: 19 F: 5 + 4 =...
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    Traveller T20 - Cowboy Bebop Style!

    Justin's Character (Name to be announced after mysterious introduction. Or something. I need the name.) TL 12 Traveller/Rogue 3/3 Str: 14 Dex: 18 Con: 12 Int: 15 Wis: 14 Cha: 11 Edu: 16 Soc: 11 PSI: 14 Init = + 4 Melee: 3 + 2 = 5 Ranged: 3 + 4 = 7 +3 BA Stamina: 40 Lifeblood: 13 Fort...
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    Traveller T20 - Cowboy Bebop Style!

    Hey, Guys. Sorry to be a bit late; you know how it is with exams. Luckily, I'm all free. Or free enough to start up. Get ready for some hot jazz, cool blues, and cowboys. JamPaladin's Character Beau "Bassline" Harp TL 11 Age 26 Traveller2/Rogue2/Professional1 Str: 10 Dex: 13 Con: 12...
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    A Thought on Repetitive Combat

    To avoid repetitive combat - 1. Make it short, fast, and brutal. Give six seconds to declare, but as long as they like to describe. Allow standoffs. Don't allow long battles. Most fighting is quick and brutal; after a few passes, there's some recovery (Or Witty Repartee) time. 2. Description...
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    Your most surprising purchase?

    A little known thing called Shattered Peace, basically a guide to how a vaguely interesting standard RPG city would work under stress. I thought City State was quite interesting, but didn't have exactly what I thought it would have. Paranoia XP. Like you wouldn't believe.
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    Railroading is bad?

    Ahh. Seems my definition of railroading is wrong. I thought it meant sticking to the plot and trying to get the players to follow it, not taking the game out of the story.
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    Railroading is bad?

    There seems to be this big thing about railroading on these boards, and I have a vague suspicion that I do it. Now, I let the players have their own way in the adventure and go about it as they will. Encounters happen or they don't - things don't neccesarily have to happen in order. But by...
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    My first bad game session

    I would also agree. Slow sessions happen. I wouldn't blame the plot structure as such. But if there was one thing that helped me as a DM, it was asking the players after the session exactly what they thought of it, what they didn't like, and how I could make it better. Little things like "I'd...
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    Reputation in Wheel of Time

    And nothing will happen in any of those four copies. *Sigh*
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    A moral dilemma amidst ice and snow--what would you have done?

    And mine. In this situation my party would 1) Kill the winter wolves through a nasty and elaborate plan, 2) Deal with the Vitlings in a way that suits them, violent or otherwise. and 3) Find and mete out righteous justice to these Cold Ones. 4) Take the loot, and hire a bard to sing their glories.
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    Name this player type

    Ever noticed how DM's tend to make fairly awful, attention hogging players? (Well, except me of course.) There's your problem. He's rebelling against your tyrannical rule. Crush him. Before he ruins the game. When he goes and does things like that, just say "You do this -" and move on. Don't...
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    True 20 -- what mechanics is it missing (from BR)?

    I haven't the blue rose book in front of me, but if I recall correctly there are a bunch of spells that are naturally corrupting or evil. (Generally, necromantic or direct hurting spells.) Some of these are interestingly not always corrupting. For evil actions and casting evil spells, evil...
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