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    Any examples of "realistic" dungeons?

    The WoT campaignbook Prophecies of the Dragon has one dungeon of note. It's basically a city so old it's half sunk into mud. All the fun of poisonous fumes, crawling through collapsed passageways and pools of stale water. The only "Traps" were natural ones that one might expect to find. the...
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    What do I need to know in a FR game?

    When I first played D+D the GM of the day had read a bunch of forgotten realms novels. Things were high powered and twinky to my remembrance, even for 5th level. The first campaign I GM'd, Elminster, Khelben, and some other named characters I forget about rocked up and saved a city the PC's...
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    Frozen Tree fortress..

    Hey, these are some rather nice ideas. Here is my working hypothesis. Our intrepid PC's, tasked with sneaking in to one of the most dangerous fortress-cities in Eredane to go below are tracked by an old enemy. (The Dark ice Dragon Yxssn, "The Frozen Shadow.") Inadvertantly, while sneaking in to...
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    Gay PCs or NPCs

    Only one. There's two players in my current group that see themselves on a macho scale, though when the gay PC came up it wasn't an issue. Player was my fiancee, and she was playing a spartan-like culture where homosexuality was deemed normal. The issue never really cropped up; the one time it...
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    Frozen Tree fortress..

    Hi all. I'm sort of at a loss. After a long journey and adventure through some forests and hidden temples, spider-sages, and hostile elves in a plague ridden land, my PC's will find out that the reason for the plague itself is a ritual cast by a powerful sage in the lands of the ice-elves on a...
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    Equality in the DnD world

    Actually, the girl at the start with the paladin is going bonkers over nothing. The word Master can be used in the same vein as the word Mistress, as a title denoting some rank. Master can change to Mastery to denote control and ability over a certain thing. Mistress has no ability to change...
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    Need an interesting barbarian idea

    1. Hill dwelling tribe of indo-european origin is wiped out by cultists of a dark god. As a child, you are taken as a slave. 2. You are taken to the north and chained to a great wheel, which you push around for no reason until you are incredibly buff. 3. You, knowing nothing of fighting, are...
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    Not exactly a munchkin..

    Thanks, guys. The game is Midnight, by the way. This might mean something, or might not. Due to a houserule of mine, I allow any skill barring spellcraft and certain knowledge skills to be class skills. I say that character skill points are limiting enough. He puts all his ranks in Jump...
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    Finishing Off a Campaign - Right Ways & Wrong Ways

    I've only had one successful ending. The others died with a mewl. Things started slow, and slow, and grew faster.. Until a bunch of desperate and wild-eyed adventurers threw themselves to a tortured death rather than let the apocalypse come.. and survived. Mostly. What can I say? I told...
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    Not exactly a munchkin..

    we all have our funky dice. I have a 'killer' dice that I only use on boss battles, for instance. It's BLOOD RED! well, more just pastel red. But I do see what you mean. Asking him to use different dice seems a bit odd, though.
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    Not exactly a munchkin..

    I'd like some help dealing with a particular PC. Or player. Now, I'm not dealing with this in a sheer RP sense. He's nothing more than a 4th level fighter with a greatsword. I do use the armour as DR rules, which works well enough. He does have rather good armor (Which I contrive off him as...
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    DMs: How do you prepare for a session?

    Hmm. PRE-GAME-SESSION 1. Read over what has happened so far/Curse life for giving me such players. 2. Sit in silence thinking about what interesting plot elements I can integrate into my current themes of sacrifice, heroism, and black mystery/ Giggle insanely as I find a way to really get...
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    An Evil Campaign

    The advice given has so far been good. Personally, I've only ever played in one and I detested it; not because of party backstabbing (Though that happened) but because I felt I was motivated to do evil. None of us really got to do much evil to be honest; we just weren't up for turning the...
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    Curiosity will probably kill me, but…

    I think the ideas are pretty cool. About the magic - I'd suggest you remove evocation, not divination. Force all wizards to specialise. Divination isn't bad. Most of the powerful spells have potential risks. Evocation makes the game suddenly go from deep greens and blacks to four-colour...
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    Diamond-tipped arrows?

    Interesting; my dark-steel adamantine weapons just got flecked with myriad diamonds. Cool!
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    "....so we tossed the jerk out...."

    To think, there's only 2 real problem players. Neither have I kicked out - they both excused themselves for various reasons. 1. Shorty. Man, this guy had his faults. As a dedicated nice guy, this fellow thought I was his bosom buddy. This meant that I had to listen to his sob-stories. Again...
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    Player Problems..

    We played the game and he's changed quite a lot since the original two sessions. It appears the beef was regarding a seeming inability to participate in any of the actual occurences in game. (I blame this on his character choice more than anything. I didn't know what the character was before...
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    Best line in Age of Worms yet!

    *Laughs* This part is where the idea of D+D as ultra-high-magic/fantasy comes into play. Prior to the pocket-rifling, things are epic and people look like christmas trees. As soon as an enemy falls, however, PC's are scrounging like starving refugees. It's just like extreme low fantasy with...
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    Assassin Fixation...Psychological Discussion at Work

    Look at "American Ninja". Or "3 Ninjas" for a (slightly) younger audience. Both are terrible, terrible movies. But American Ninja is interesting because it shows that being a loner gives strength and independance (The main character) and being part of a crowd breeds weakness (Every mook or...
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    RPGs you own but have never played

    Books I want to play but haven't. Shadowrun. Traveller T20. Vampire Ars Magica Legends of Excalibur Games I've played once and liked Mutants and Masterminds Feng Shui Paranoia Swashbuckling Spycraft
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