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  1. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    Act V: Kerin's Tyr - Tersberg Date: 187-993 Imperial. Location: Kerin’s Tyr (0620), main world, Tersberg spaceport. Tersberg Spaceport in the Kingdom of Harven was straightforward. They picked up the records without any great trouble, and sold half Luan’s water purification gear to an...
  2. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    Thank you. I stare at the screen until blood drips from my eyes and hits the keys. ;) I do envy those professional writers who can write better than me and turn out thousands of words per day. As it happens, I recently took over playing Vasilii in the PBEM feeding Shadowdancer's story hour...
  3. Morte

    STAR WARS - The Clone Wars - Child of Prophecy FOLDED

    Kursis Charter stands at 23745 words, covering about 10-12 hours of play. A long update for me is, um, 1500 words. I'm obviously a lightweight. And whilst your PCs are called "The Heroes", mine are called "The Avaricious", which sums up the difference between Star Wars and Traveller pretty...
  4. Morte

    STAR WARS - The Clone Wars - Child of Prophecy FOLDED

    It's great to see you in action again Doc. This is good fun so far, and I'm looking forward to more of this whole star wars thang.
  5. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    My review of the Gateway book is here. ;) I've had it for about a year, as the pre-release PDF and now the final PDF, and I've been using it steadily. It's good stuff.
  6. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    Act V: Kerin's Tyr - Another Day, Another Space Station Date: 186-993 Imperial. Location: Kerin’s Tyr system (0620), Warne Highport and approaches. Sir David and Luan spent a lot of time talking about the worlds of the Ley Sector, late into the evenings, sat over drinks in the galley. Silea...
  7. Morte

    Gateway to Destiny

    PDF and Paper I wrote this review from a PDF in early April 2004, as Gateway to Destiny went off to the printers. With this book, the publishers took the unusual step of pre-releasing a PDF final draft of the text, complete with maps but minus art. I bought it about six months ago and GMed a...
  8. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    Act V: Kerin's Tyr - Library Data Kerin’s Tyr 0620 B575775-6 Ag 320 I F8 V Geography Kerin’s Tyr is a small to mid-sized world of thirty million sophonts, primarily agricultural, with government split into several states. Local technology peaks at level 6 (early jet aircraft, primitive...
  9. Morte

    what's a good sci-fi rpg product and why?

    Mooks. The aliens are mooks, apart from the queen. There are no mooks in traveller.
  10. Morte

    what's a good sci-fi rpg product and why?

    For that style, maybe you should look at something from Guardians of Order, the BESM people. It's a clean, not-too-heavy system, with an assortment of SF/anime/supers/etc crossover materials in cheap PDFs to mine. Their core rules (Tri-Stat dX) are available as a free PDF. It wouldn't suit me...
  11. Morte

    what's a good sci-fi rpg product and why?

    Don't know Star Frontiers. You could do SW and ST, but you'd die an awful lot if you tired to recreate the sort of things you see in that material. You might be better off using a more forgiving system (or adding "hero point" mechanics to traveller). Traveller is good if you like your gaming...
  12. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    Act IV: 069-526 - After the Party, a Little Nervous Laughter Date: 177-993 to 178-993 Imperial. Location: 069-526 system (0721), various locations. Luan cleaned Fish up. Sir David and Maelcum finished up on Cochrane’s Burden, grabbing a few photos for the log. They set gravity in the hold to...
  13. Morte

    T20 Traveller - The Kursis Charter (complete Aug 8th 2005)

    I made a slight update to the previous post, to fix an error with the dates and clarify something near the end. And now...
  14. Morte

    A new Twilight:2000... how would you do it?

    If it works that way for GURPS: World War II it ought to work that way for G:T2K Oh what a lovely rumour one could start... - There are GURPS and T20 versions of Traveller - Marc Miller is in a T2K licensing/reprinting mood - Loren Wiseman, original T2K line editor at GDW, now works for Steve...
  15. Morte

    A new Twilight:2000... how would you do it?

    I can appreciate that. [I'm not actually interested in T2K -- I just saw your thread and passed the information on -- but I do take your point.] Mind you, do wait and see how it works out in practice: it may be that you "need" the T20 stuff in the same sense that you "need" a PHB/DMG/etc to...
  16. Morte

    A new Twilight:2000... how would you do it?

    That's out of date, the book is just about written. As I recall: - It's set in the original era (despite being called T2020), so it's an alternate history game now. - It still starts by default in Poland, but the source material has been opened up to let you play in jungles or deserts or...
  17. Morte

    What do you like or don't like in sci-fi rpg

    Twilight 2020 is at roughly the same stage. http://www.travellerrpg.com/cgi-bin/Trav/CotI/Discuss/ultimatebb.cgi?ubb=forum;f=29
  18. Morte

    What do you like or don't like in sci-fi rpg

    You may be pleased to know that a reworked D20 conversion of 2300 is in the works from QLI, who publish T20 Traveller. I think it's somewhere roundabout the "reviewing the first draft" stage, now. It's called 2320 and will use pretty much the same setting but opened up a little with mechanics...
  19. Morte

    How many combat encounters per session?

    About 0.1 to 0.2 for Traveller. About 10-20 for Neverwinter Nights. I don't play P&P D&D. If I did, I suspect I'd aim for about one per session.
  20. Morte

    What do you like or don't like in sci-fi rpg

    You read my mind. That's the closest thing I know to the game I want. I'd play it if it had multiple star systems. I'm vaguely thinking about taking G:TS, adding a stutterwarp FTL drive (handwave), and reducing the (IMHO fanciful) nano-transhumanism. Push it to about the year 2150, add 10...
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