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    Star Wars RPG Beta: Are they serious?

    Bingo! Having plunked down my money for the Beta within hours of its announcement as well has having played and run a few sessions, I can honestly say that this book can stand on it's own merits just fine. And for those of us that were part of the gaming community before the days of the...
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    Order of the Stick on hiatus

    As with others, my sympathies and hopes for a speedy and full recovery to Mr. Burlew. Having an injured hand is bad enough, but when your very livelihood depends on your hands... I honestly can't imagine. Thankfully it's not a career-ending injury, and for all the enjoyment he's provided to...
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    Edition Wars - D20 Radio's first published game

    Didn't see a thread for this already, but apologies if I've missed it. For quite some time, Chris Witt and Dave Villegas of the D20 Radio Network and the Order 66 podcast have both been working on their first foray into publishing games. And it has officially begun with the launch a Kickstarter...
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    Redhurst Academy of Magic

    Heh, I remember picking up this book on a lark a while back. Never got the chance to do much with it, but I could certainly see this being mined for non D&D games, such as Mutants & Masterminds (which could work really well if combined with ideas from their Hero High 2nd edition supplement) or...
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    Fantasy Flight Games officially has Star Wars license

    Sorry, should have clarified that the non-Clone Wars bit was a rumor I heard someplace during GenCon, perhaps based upon the fact that the two demo games that FFG had to offer only took place in the Classic/Rebellion Era rather than having much to do with LucasFilm's current focus franchise...
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    Albany Gameday XVI - Sept 3rd

    I can probably make the afternoon portion of this one. If the seat is still open, put me down for the KOTOR game. Doesn't matter which version of Star Wars it is, if it's Star Wars, I'll play it. Thanks.
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    Fantasy Flight Games officially has Star Wars license

    I got the chance to play the demo a couple times at GenCon, and it does play very similar to Wings of War. On thing the guys running the demos did stress was that what we were seeing was not the finished rules set, and they were taking notes and suggestions for both this and the CCG. Right...
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    Dragon Age: Talk to me

    Yeah, have to say I'm liking the playtest stuff. Sadly, the odds of my being able to wrangle a group together to actually playtest this material is somewhere around nil (already got three campaigns going in my usual group as is), which is a shame given how nice some of this looks. I do like...
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    Dragon Age: Talk to me

    I got a chance to play through the introductory adventure a few months back. Overall, the game has a "rules-simple old school" feel to it. Character creation is random, but unless your dice really hate you, you won't be too horribly off (just watch out for the folks that get really lucky...
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    SWSE Character Generator or Spreadsheet

    As a side note, if you're interested in getting or bouncing ideas off a pretty active and generally well-informed SWSE community, I suggest checking out the d20 Radio Forums at www.d20radio.com/forums, which is also the home forum of the ENnie-Award Winning* Order 66 podcast, which does a...
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    Dragon Age

    Me and some friends ran a one-shot of this using the adventure in the back of the GM booklet. Character Creation is fairly strict, particularly in regards to rolling ability scores, since it's the "roll 3d6 in order" (with the result compared to a chart to get the actual value), and what...
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    Star Wars Saga Resources

    The best resources I've found throughout the intertubes are as follows: KenadBroki's "Don't Call it a Generator" thread on the WotC boards has his 4-star Excel-based character creation spreadsheet. It runs a bit slow at certain points, but it's prove a real boon when making NPCs. EwokonToast...
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    Quick question regarding SWSE equipment ...

    Yes and No. Yes in that you have to pay the associated licensing fees for equipment when making your PC. So if you want your character to have a heavy blaster pistol, you'd have to pay the licensing fee for a military weapon (whether that license is legitimate or faked is between the player...
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    No more WotC Star Wars - announcement

    Well, this certainly sucks :( But, at least I can say I got the chance to officially contribute to perhaps the finest Star Wars RPG going, to say nothing of getting to work with some really brilliant guys, such as Rodney, Patrick, and Sterling Hershey. So thanks to Rodney for giving me a...
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    Galaxy of Intrigue

    I picked up my copy a while ago, but circumstances have simply prevented me from having the time to really sit down and read the entire thing. As far as the Skill Challenges chapter goes, according to some of the folks on the WotC and d20 radio boards, it's actually much more in-depth in its...
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    Scavenger's Guide to Droids

    Kinda surprised/disappointed a thread's not around for this book. Especially as it's a really nice supplement for droid fans, with a much simpler set of rules for creating droid PCs; pretty much pick a "model" template" much like choosing a race, which provides all your default droid gear...
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    Warhammer 3e Demo Experiences -OR- How I Learned to Stop Worrying and Love the Bits

    I had been hoping to give the game a try yesterday (my FLGS was running a demo as well, but I got stuck at work instead). From reading the OP's post about how the game looks to play out, I'll definitely be giving this a pass. I'm not big on board games these days, and WRFP3 sounds more and...
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    Fourthifying healing in SWSE

    That's probably overkill, especially at lower levels where a single second wind could recover almost half your hit points in one go (unless you drop the 1/4 max HP or Con score bit from SWSE's second wind and just limit it to 1/4 max HP). I think the Variant Rule from Sarli's article does a...
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    Fourthifying healing in SWSE

    Regarding the multiple second winds, I adopted Gary's suggestion with a couple alterations. First was that Extra Second Wind instead lets you take an additional second wind during the same encounter instead of granting extra second winds, and the second that Tough as Nails only gives you...
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