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    D&D 4E My Proposed 4e House Rules (so far)

    While I love the new skill system, I think I'd add back in the bit about Int affecting how many trained skills you have. Aside from the outliers (fighters get three, rogues get six), every class is locked in at 4-5 skills to choose from (tho' they can expand that with feats), but I see no reason...
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    D&D 4E healing in 4ed

    Extended Rest does indeed recover PCs to 100% - HPs and surges combined. Keep in mind tho' that healing in most every form (including the vast majority of cleric/warlord/paladin healing powers) use up surges, so surges are ultimately your only way to recover (once you're out, even a cleric isn't...
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    Extended Rest House Rule

    Aside from making extended rests that much more common? Not really. So long as you're aware of the fact that all healing goes through surges - healing powers included - and that limiting a groups ability to recover them is akin to heavily limiting their ability to recover at all, then it...
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    Mounts for Halflings

    I'm surprised this niche wasn't covered as a Goblin monster. The worg entry does list that they get along well with goblins and often are seen carrying them into battle, but worgs as written are Lv 9 Brutes, so they might need a bit of powering down in many cases. Wolves, OTOH, are only Lv 2...
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    Quarterstaff and TWF

    Its d8 now.
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    D&D 4E 4e and Lord of the Rings

    Please. Everyone knows that Saruman is a decepticon, so that means that Gandalf must be Optimus Prime.
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    A houserule idea for Fighter and Rogue multiclass feats

    There is a pretty substantial restriction however: you can only take one of them, so its not like you can just take each one once instead of loading up on Skill Training.
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    Encounter Powers as Encounter Slots

    When it comes down to it, its not a huge leap to simply handle encounter and daily powers/slots like the vancian magic system: if you have the power you can choose to prepare it as many times as you want, assuming you have the slots for it. As has been said, it will likely raise the PC power...
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    Spell: Grease

    I'd consider handling it a bit like Sleep: Hit: The target is rendered off-balance, granting combat advantage to all melee attacks until he exits the area (save ends). If the target fails its first saving throw against this power, the target falls prone (save ends). Miss: The target is rendered...
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    D&D 4E My attempt at 4e Wail of the Banshee

    Psychic definitely fits better then thunder, I think. Psychic/Necrotic would be my choice.
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    D&D 4E Quick way to master 4E: PvP, sorta

    Shot in the Dark for $800 Alex. What is, "Group vs Group".
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    Alternate History Middle Earth Campaign (3.5 SRD Houseruled)

    Send me an email at aegirx (at) gmail (dot) com and we can discuss details.
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    Alternate History Middle Earth Campaign (3.5 SRD Houseruled)

    This games scheduled to begin next Saturday (19th) and is semi-closed, tho' I'd be willing to take on another dwarf PC, and/or 1-2 hobbits.
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    Alternate History Middle Earth Campaign (3.5 SRD Houseruled)

    Time: Saturdays, 10am PAC/1pm EST (OpenRPG) The game is based in Middle Earth, but runs off an alternate history. The PCs will be inhabiting a world several centuries into the Fourth age (after the end of the War of the Ring), with the twist being that the war was lost, and Sauron recovered his...
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    Party Too Strong

    Most of the ideas already given are stuff I'd have given, tho' I'll add a couple things: 1) definitely treat this group as more than just +1 APL. With 6 PCs and very favorable build rules, they're prolly more like +2, or maybe even +3. That said, be careful with tossing higher CR critters; just...
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    Pathfinder OGL/3.5 RPG system from Paizo

    The whole point of a new edition of anything (at its core) is to take what one learns from the previous editions and fix it: in short, to take a step forward. The RPG industry (and perhaps even just D&D) is one of the very few places where this is seen as such a bad thing, and thats caused...
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    Rodney Thompson on Multiclassing

    I think thats exactly what he was saying. Even in building 3E it was understood that things like summoned monsters were essentially giving that PC extra actions, so to balance it they made the summoned monsters extremely weak compared to the level required to summon them. If, instead, a...
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    D&D 4E 4e skill system -dont get it.

    I'm usually all for anything that cuts down on "needless" rolling, but this system (in theory: I haven't had a chance to try it yet) seems like its worth the extra bit of rolling. For one, it makes what is often a rather dull situation interesting. Take the example given above, with the corpse...
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    Rodney Thompson on Multiclassing

    Right now, I don't think it means anything. They've already stated that wizards don't have familiars (but they are working on them), there are no druids (yet), and I'm willing to bet there are no summoning spells yet, so the only real question is rangers and their animal companion (which I...
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