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  1. La Bete

    [Map] Here be Orcs!

    true More accurately - it looks VERY much like a blue chilli pepper....:D Anyways.... a quick demo of my river tiles that im playing with. ( a side note - im mainly doing these tiles out of obsessiveness - you are generally much better off using an editing tool such as PSP to put in rivers -...
  2. La Bete

    [Map] Here be Orcs!

    Iceworld - I think I saw the same supplement as well, and I believe that it and "the ice schooner" by moorcock (i think - it was a while ago) inspired this campaign world. I ran a campaign in this world a while ago (the thrud campaign as the players called it ) Great fun. Anyway, Ive...
  3. lakeselection.jpg

    lakeselection.jpg

  4. La Bete

    [Map] Here be Orcs!

    iceworld Ta dah! using alchemists icyhills and mountains and the tiles from D's original tileset, + my incverse coastal tiles, here is the very quick and dirty map for the players IMC. time it took to create: circa 3mins :D yay for hexmapper!
  5. iceworldsection.jpg

    iceworldsection.jpg

  6. La Bete

    [Map] Here be Orcs!

    im back hi all, after some delay, i have finally rejoined yahoo, and uploaded my coastal and seacost (inverse) tilesets to the hexmapper haven. Each of the tileset comes with a *hexlist.txt file which you can cut and paste into your existing hexlist.txt. coming up soon: lakes and coastal...
  7. La Bete

    [Map] Here be Orcs!

    Lakes.... mmmm. Pretty straightforward really. I'll get to work on it, i\suing the shallow tiles. Aso to "default tilesets". essentially you are correct. given different peoples different requirements for maps, and preferences for handling coasts/rivers etc, it really is up to the indivdual to...
  8. La Bete

    [Map] Here be Orcs!

    brain unfrozen aha! i finally figured out why i (somewhat irrationally) didnt like the idea of straight lines for roads/rivers... Last year, while I was looking for a mapping program, i came across wilderness mapper, a utility similar to hexmapper. it had a roads/rivers function which drew...
  9. La Bete

    Do you use hex maps?

    freehand vs hex dont get me wrong, i still enjoy doing freehand maps - of seriously varying quality..... however i find for my purposes esp. as a gm secret map, hexmapping good n fast n easy for the "what goes where" thang. still, as ive said elsewhere, it one of those "you say tomato, I say .."
  10. La Bete

    Do you use hex maps?

    Tradition durn it! d&d used hex maps orginally, so we must use them now! Except indoors, where we must use square maps! any other approach would be heresy! whew! i feel better now.... hex work well for overland maps, less so for indoors. most people like using squares for combat maps, but...
  11. La Bete

    [Map] Here be Orcs!

    overlays you legend. that technique for pasting overlays over overlays will save your hours of stuffing around with PSP. yay! all hail darraketh, king of hexmapper...... and yes, the seacoast tiles take a bit of getting used to, but certainly, they are the best solution to the different...
  12. La Bete

    [Map] Here be Orcs!

    im shocked unwieldy? the tileset? :rolleyes: ok well yes. extremely so. What I am doing at the moment, is I have a couple of copies of hexmapper installed, one with Darrakeths original tileset, and another with a trimmed tileset, with the terrain tiles, plus the coastal tile overlays. And now...
  13. La Bete

    [Map] Here be Orcs!

    rivers and roads mmmph. The problem that I am having, is that currently in Hexmapper, you cant put an overlay over an overlay (i believe). So, obviously for any river/road overlay tile, you cant have roads running through habitation (such as village) tiles. Note that the same goes for coastal...
  14. La Bete

    Do you use hex maps?

    the link... hexmapper enjoy :D
  15. La Bete

    Do you use hex maps?

    ahhh... hexes-they bring me back to getting the d&d basic set for xmas. and, as i have found out these days, theyre darn handy for churing out quick maps, or lots of maps, which I need IMC...
  16. La Bete

    [Map] Here be Orcs!

    more obsessive behaviour.. hi all, Darraketh - you must have been reading my mind. Shortly after i distributed my coastal tileset, I started thinking i might help to organise it better. oh well, next time. in any case, after thinking for a while about your suggestion to use the sea tile as the...
  17. newterrainset.jpg

    newterrainset.jpg

  18. La Bete

    [Map] Here be Orcs!

    Hong (and others) - I'll fire the coastline set to you shortly, as soon as my <insert expletive> mail works. As for river tiles, I've put a bit of thought into doing these, and am having a bash at it, its fairly straightforward stuff, however it gets a little more tricky with more complex hexes...
  19. La Bete

    [Map] Here be Orcs!

    ziggy, ive sent those tiles to you -note that you will want to cut and paste the contents of the text file into your hexlist.txt. enjoy :D dave
  20. terrainhexes.jpg

    terrainhexes.jpg

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