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  1. P

    You get those extra attacks... When?

    This is the "most correct" of the two options you present. I would take care with the "all attacks at once" language, however, since you actually make the attacks in order of highest-BAB to lowest, and can do things like take a 5-foot step between attacks.
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    Skill checks and Aid Another

    No, it isn't. And this is why. Using KarinsDad's rule, the master craftsman would "assist" his apprentice, rather than the other way around--and they'd achieve a worse result together than they would if the master simply did the work by himself. The beauty of the Aid Another action is that it...
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    Strategy or role-playing game?

    I'd say "Knowledge: Planning" is an overly broad skill, and that "all in-game PC scheming" is obviously too vague of an effect. But allowing a player who is an awful strategist to have a character with a skill like Profession (military scientist), and providing him with useful tactical...
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    Strategy or role-playing game?

    For me, role-playing is its own reward. I don't need to have my portrayal of the character "matter" to enjoy myself. YMMV. I do not want my roleplaying to have any effect on my character's competence. Obviously, the choices I make for my character (do we continue on to the next dungeon level...
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    Do recreational drugs feature in your campaign?

    No, because the rules for them suck.
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    Strategy or role-playing game?

    Well, there's some truth to that charge. Disallowing social characters from using their social skills is not much fun for the social character's player. And depriving the players of their rightful fun is characteristic of a bad DM. Now, I personally think it's a lot of fun to make my...
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    Whose Enjoyment Matters Most?

    Ironically, I think it's harder to find good players. Maybe it's because good DMs tend to also be good players (though there are exceptions). Or maybe it's because I'm a good DM, so it always seems like I'm looking for good players. ;)
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    PCs die when...

    "...their luck runs out (or they do something stupid and/or inherently dangerous)."
  9. P

    How specific does a readied action have to be?

    See DMG, pp. 25-26. The DMG says it should be pretty specific. Personally, I favor much more flexible Ready actions; it enhances realism.
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    Skill checks and Aid Another

    Depending on the circumstances, almost any skill can benefit from Aid Another. The ones that are IMO especially hard to justify, though, are: Concentration, Hide, Knowledge checks not made as part of research in a library or some similar act, Move Silently, and Ride. Uh...just about all of...
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    Monk Grapple AoO

    Untrue. There are examples of free actions that can be taken when it's not your turn in the PHB: speaking, feather fall, and possibly more. It is no stretch at all to assume that the free action required to effectively employ a grapple can be taken as part and parcel of the out-of-turn attack...
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    Monk Grapple AoO

    There's no good reason to assume the monk is limited to making the opposed grapple check only on his turn.
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    free action to sheathe ?

    The most recent FAQ is dated 10/27/05. The FAQ immediately preceding that one is dated 9/28/05. Okay, I just checked my copy of the April FAQ, and you're...no surprise here...WRONG! It does include the contradiction. You must not be a very good reader. Thanks, but frankly, I don't need an...
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    "A ten-foot wide hallway stretches thirty feet and then . . ."

    Ditto. I have faint memories of doing this a few times in the 70's, when we could spend all day every day playing D&D if we wanted. Now that my gaming time is precious to me, no freakin' way!
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    What would a paladin do

    Bah! Lawful (as an alignment) != "obeys local laws"
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    Can the FAQ be used to issue errata (create new rules)?

    That's one way of reading it, I suppose. Another would be: "These game rule FAQs do not cover errata, which can be found in the errata documents." Or in other words: "These FAQs and the answers given do not constitute official rules errata." My position is this, though: regardless of what...
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    So, how about them Hexblades?

    It's not...and here's why. The main problem (as far as spellcasting goes) with paladins, rangers, and hexblades is that they don't get very many spells per day. Practiced Spellcaster does nothing to help in that regard. It's true that paladins, rangers, etc. also suffer from having a low...
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    So, how about them Hexblades?

    Well, Hexblade happened to be a perfect starting point--both mechanically and flavor-wise--for my Hexblade/Barbarian/Thayan Knight-turned-Occult Slayer/Warrior of Darkness character. (I'll bet some of you anti-multiclassing types out there just popped a blood vessel.) But aside from a very...
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