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    D&D 4E Reported post: 4E Rogue for non-4E enthusiast(4066401)

    Original post: in Thread 4E Rogue for non-4E enthusiast Reason: Maggot's 'I refuse to listen to other opinions' declaration in the opening post is antagonistic and spiteful, to say the least. Assigned Moderators: (mods who got the Email) April O'Neil, Creideiki, d6, Darkness, Dinkeldog...
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    Healing Surges: 6 + Constitution modifier

    I really hate the 'X resource per level' idea, but it could be that. Perhaps it's 'per session' or 'per day'. There's just no way that the number means 'hp regained' - far too low to be of any use. It's "Number of Healing Surges per Y time period".
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    & Sneak Attack: Skills and Proficiencies

    Int to Skills seems to be gone. I see no problem with that. Neither do I feel any dismay at making the rapier something special (ie, take a feat).
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    Ampersand countdown!

    Here's hoping that those type of powers (Wizard X, Cleric Y) don't exist any more. I want the Wizard and Cleric to have completely different options.
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    Dungeons of Dread Preview 4

    Good! That minis game had some incredible sculpts - much better than D&D minis have ever put out. The Flame Harrower is just plain awesome, and more D&D flame-creatures should have minis that good.
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    WotC_Rodney: Trap Fun!

    It is near-impossible to get a person to understand a thing when their entire argument depends on them not understanding it.
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    WotC_Shoe on leaderless parties

    I don't think there needs to be a limit on how many potions you can drink 'per encounter', but I do think there should be a limit to the number of potions you can hang on your belt, ready to quaff with but a minor action. The rest can be stowed away, where you'll have to take an action to...
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    Breaking News: Kuo-Toa Not Froggy Anymore

    I'm loving all the 4e art so far. I love the new Kuo-Toa, compared to the froggy mess that was the 3e art. Except for the quickling. Blech. That one is just outright horrible.
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    Cascade effect of rule changes

    Oh, sure, blame the splats. Because Dodge was a choice that only suckers would make*, even without any splats. It was designed that way. *Spring Attack was pretty cool. But it was weighted down with two feats that no one would otherwise take.
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    Fighters -must- wear heavy armor

    What baggage? The Rogue's 'lightly armored, mobile striker' baggage? Or the Ranger's 'lightly armored archer/TWF-er' baggage?
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    So, what Class are you dying to play?

    First? Hmm. Warlord or Warlock. And then Sorcerer.
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    No more cone shaped powers?

    I'd modify that somewhat to "Pick a number of adjacent targets to hit" or something so that your cone can't skip over people.
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    What's so Hard About Grappling?

    Oh, great. Assume something in monster design that impacts combat immensely and then never tell your primary users.
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    D&D 4E Yuan-Ti should be a PC race in 4e.

    Half-human, half snake PCs? Yes! By all means, that sounds coolbodacious. But I can do without all the Yuan-ti baggage.
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    D&D 4E New Podcast: New DDM rules and their 4E origins

    Please, no hexes. Even if they are more accurate (which I dispute), they exude an oily arrogance, a film of willful obscurantism. It seems to me that the only reason to use hexes is if you want to erect yet another barrier to entry into an already prohibitive hobby. Anyways, is there anything...
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    What classes will be in the martial power book?

    Maybe they should steal the name Soulknife and give them a 'psychic weapon' power tree.
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    Ice Archon

    So the DDM Ice Archon makes the surrounding terrain icy. Will the 4e stats have PCs falling on their faces if they try to charge the Ice Archon? Because that might be interesting.
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    What classes will be in the martial power book?

    You forgot the Psychic Warrior in the Psychic Defender role. Although I really hate that name. It reeks of "Psionic X" lazy naming. But it's legacy, so...
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    Have These Basic Questions been answered yet?

    The job of the DM is to make sure everyone is having fun. If your fighter is worthless because of abysmal hp rolls, there's no fun there. Rolling for hp is yet another way that previous editions screw over the melee classes.
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