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  1. Victim

    Why aren't RPGs poplular

    The popularity of Texas Hold'em is new, but I seem to recall poker nights involving my father well before the current craze. And I feel that comparison to Poker is especially apt since it too involves similar small group coordination issues.
  2. Victim

    Why aren't RPGs poplular

    I'd imagine that a lot of the time the wider market is perfectly happy use someone else's RPG rule book. If they don't buy something, then why market to them? Moreover, the overhead on even simple RPGs is generally a lot more than a computer game which handles the rules itself, has instant...
  3. Victim

    Were the 80s really the Golden Age of D&D?

    Well, now it's in all the chain bookstores like Borders and B&N. Those are more common in my area than Toys R Us. I'd probably call that a wash as far as buyability.
  4. Victim

    Pennant of Heaven's Armies - I Win Button?

    +6 I think. The character was a Deva around 16th level.
  5. Victim

    Pennant of Heaven's Armies - I Win Button?

    That's actually pretty close to our experience. In one fight, I don't think it caused a single miss because most of the enemies only attacked NADs and were lucky. And, since Daze was getting thrown out all the time, our Invoker actually spent several whole turns just trying to maintain the...
  6. Victim

    My games

    What do you think of Race for the Galaxy: Rebels vs Imperium? Reviews seemed rather mixed, and the takeover mechanic doesn't seem to be very popular. And the deck is already hard enough for me to shuffle. :)
  7. Victim

    [?] Battlestar Galactica the board game

    We like to discuss strategy and make accusations too, but we still end up finishing in a little over 2 hours most of the time. We just got Pegasus, so we'll see how that works out.
  8. Victim

    Do you always put your stat bumps in your two highest stats?

    Usually I'll increase my two best stats, but sometimes I'll bump another stat to qualify for something like the critical feats.
  9. Victim

    Choosing Magic Items: Daily Powers?

    I generally grab some cheap utilitarian daily powers - like rerolling an attack, some additional way to save, or a power recovery item - but otherwise usually prefer encounter powers or properties. But often I'm working with found items or the best in slot at level X, so my characters generally...
  10. Victim

    My take on the Tactical Warlord section of Warlord Essentials. (Now revised.)

    I think that the value of reach weapons (as primary weapons) is somewhat overstated. You must be adjacent to flank; flanking is the easiest way to get CA. Since many tac lord powers grant extra attacks or attack bonuses, it's important to have the best attack bonus possible to get the ball...
  11. Victim

    Difference between Divine Challenge & Divine Sanction

    Divine Sanction is applied by specific powers, so it's usually a lot more limited in use. An encounter power might Sanction all enemies within a burst, and the at will sanctions on a hit IIRC. Sanction has a limited duration but has no special requirements to keep it active, whereas Challenge...
  12. Victim

    Defenders that actually defend

    Most monster marks aren't as good as fighter/pally ones so the lockdown isn't entirely even. Besides, if it's worth it for monsters to ignore PC marks, then why shouldn't PCs ignore monster marks? Also, they use Bursts type effects, to tie up other enemies near them. But yeah, you can't...
  13. Victim

    Defenders that actually defend

    5 damage is a 14 CHA - it's not unreasonable for a paladin to do 7 damage instead at heroic. A paladin who can't run with CHA attacks should probably pick up that Mighty Challenge feat in DP. STR/CHA split pallies can actually get a ridiculous amount of damage that way. Plus the damage is...
  14. Victim

    Defenders that actually defend

    You want abilities like Come and Get It or things that Divine Sanction everything in a burst. Come and Get It is a powerful tool for reshaping the battlefield. Paladin marks take an action to start, but not for punishment, so if a large number of enemies are marked, each one can suffer. You...
  15. Victim

    Wizards in 4E have been 'neutered' argument...

    Well, part of it is that the wizard is no longer the go to class for everything magical. Shapeshifting stuff tends to go to other classes, for instance. It really sucks for class design when additional spellcaster classes are more limited versions of wizards. You can go around/under a Wall...
  16. Victim

    Wizards in 4E have been 'neutered' argument...

    Well, that's why I said STANDARD enemy, to exclude minions, elites, solos, etc. But 4 or 5 HP isn't all that different from 1 (especially for attacks that include an attribute bonus to damage), so it's more like ALL the (unadvanced, unleveled) kobolds and goblins were minions before, dying two...
  17. Victim

    Wizards in 4E have been 'neutered' argument...

    I don't know about 4e characters being more powerful at low levels. I don't recall seeing many 3e characters have trouble besting equal numbers of kobolds in relatively even ground. 4e characters are on the whole more durable, especially at low levels, but their standard opponents are...
  18. Victim

    Invincible PC's

    Quickdraw works too. I'd say that offense is basically superior to defense because offense can be applied by a group of characters onto selected targets fairly easily, while controlling the recipients of attacks is generally a lot harder. It's the old (DEX/WIS) monk rule in action - dying last...
  19. Victim

    D&D 4E Am I missing something? What happened to spell circles in 4e?

    Spells are labeled by the level the character can access them, not with their own independent leveling scheme in 4e.
  20. Victim

    Invincible PC's

    My experience mostly agrees. Even our character's good NAD defenses are hit around half the time at best. And something like our Battlerager's Ref will be hit more than 80% of the time with or without Lightning Reflexes. For example, my level 18 human barbarian has 34 Fort with Paragon...
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