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  1. Victim

    Barbarian and Avenger defenses (Forked Thread: Thaneborn Barbarians)

    Avengers don't seem to have the same sort of damage as other strikers, however. If they give up offense for more defense, I think that actually weakens them.
  2. Victim

    Why did they say Vancian magic would be gone?

    Our group has often unloaded dailies after we've already decided to stop at a certain point because of healing. Since the party needs to rest anyway, there's not much additional downside to cutting lose. My character, at least, often ended the day with plenty of dailies anyway. Warlord...
  3. Victim

    What character would you play, by role?

    Defender: Probably Warden right now, although I haven't tried out all the fighter ideas I like either. Striker: Barbarian (probably Thaneborn) or Sorcerer. Controller: Deva Invoker. I've already messed around with wizards a lot, even none of the games lasted all that long. I'm not sure that...
  4. Victim

    Monsters - How to best run them?

    If you can spare the time, try to build monster groups to have the same sort of teamwork and synergy between abilities that a PC group can have. If some monsters do extra damage with CA or some other condition, throw in some other guys who inflict that condition (or things that can easily grant...
  5. Victim

    Do wizards suck? / multiple attacks

    And other wizard powers can be used to build the advantageous environment yourself. Push somebody into a Wall of Fire and they'll take the damage for entering it, and then possibly the damage for starting their turn it. That really adds up.
  6. Victim

    Fighters didn't matter after 11th level?

    My group always found cleric buffs like Recitation to be amazing. Everyone gets +2 AC, saves, and attack (the cleric and maybe some other people get +3). It helps the fighter. It helps the cleric fight. It means people generally need fewer heals (saves and AC reducing damage), so there's...
  7. Victim

    Fighters didn't matter after 11th level?

    A wizard can greatly reduce his cost of scribing spells by paying upfront by crafting a Blessed Book. High level casters tended to run around with Mind Blank much of the time, negating scrying, Nightmare, and many other attacks. At the levels we're talking about, a wizard pretty much can...
  8. Victim

    To PHB2 Owners: Controllers Compared?

    Druids don't really seem all that great as controllers, with a large number of single target powers lacking strong conditions. They do have a number of ways to inflict slides though. They also don't really have a useful class feature for control. OTOH, they do have more HP and surges than...
  9. Victim

    Fighters didn't matter after 11th level?

    I don't think fighter types were irrelevant at higher levels - I've seen some pretty brutal characters with only casual optimization - but rather they're as relevant as the rest of the group lets them be. Supported, a well built fighter type can dish out heaps of reliable damage. And, in my...
  10. Victim

    The Watchmen....unwatchable?

    Copying Manhattan's technology to make big bombs is not really a new development - the world already had plenty of huge bombs. Making teleportation devices, OTOH, is big deal, since there aren't really any close substitutes. It doesn't take the world's smartest man to come up with sticking...
  11. Victim

    4e Creatures, Not Scary?

    Thanks.
  12. Victim

    The Watchmen....unwatchable?

    More advanced genetic engineering is one thing, but suddenly introducing teleportation and psychics seems to be against the limited superpowers premise.
  13. Victim

    Wizard Woes

    Teaming with a warlord is also a big help to wizards as far as initiative goes.
  14. Victim

    BattleTech

    Megamek makes playing BT so much easier.
  15. Victim

    BattleTech

    IIRC, a number of the old mech designs were canned because FASA didn't actually have the rights to those designs in the first place. The Marauder, Warhammer, Locust etc had their roots in some of Robotech stuff - but the rights weren't properly sorted out in the first place, so FASA couldn't...
  16. Victim

    Help Request, BGS

    Spielemanager * BrettspielWelt - Online Portal für Brettspiele
  17. Victim

    Making a badass Wizard using all available WoTC resources

    Depends on how many other ranged characters you have; remember that area type powers ignore concealment. And it deals autodamage, so it will almost always kill minions and at least do something. Plus it can work well with Cold keyword stuff - it becomes more more useful if someone is going...
  18. Victim

    Wrong facts about D&D3 combat?

    Most of my 3.x experience had the following basic traits: Long combats: even with experienced players, each combat could take lots of real time. Buffs, Dispels, big full attacks, many multitarget powers, etc take some time to resolve. Few rounds: many fights took 3 rounds or less. Even...
  19. Victim

    Wargames for casual newcomers?

    Are you looking for a board game sort of wargame, or a tabletop miniatures wargame? I've heard that Memoir is one of the more simplistic versions of that game system; Battlelore or Command and Colors Ancients sound like they'd have more depth while still being accessible. But I haven't played...
  20. Victim

    [KK] Encounter 3: The Heart of the Matter

    Yep. I added APs and Daily item uses to those who used them, IIRC.
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