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  1. M

    D&D 4E Is Paragon Tier the "sweet spot" of 4E? And other ruminations on the tiers

    The answer will change from person to person, and group to group. I think level 6 is an excellent level. 2 encounter powers plus a racial encounter power, 2 daily powers, 2 utility powers, and 4 feats round out a fairly well defined character. The character sheet is a manageable size. Monster...
  2. M

    Your Ideal Edition of D&D

    Aside from this, which should be a goal for every rpg, I disagree with everything. Fourth edition is still evolving. It may be ever-evolving for all we know. Character creation complexity is the least of my worries. Some can be simple, some can be complex, I don't care. It's ease of play...
  3. M

    D&D 4E Do you mix'n'match Essentials with standard 4e?

    It's all one character builder to me. I'm not going to bother sorting through what's what. If it's in CB, it's typically kosher in my games, with few campaign specific limitations like no spell scars or wild psionic talents unless I decide to run FR or DS.
  4. M

    Is the Executioner underpowered, not a striker or both? (or am I missing something?)

    Sounds pretty much like the build I was going for, except I was adding Furious Assault d8, Venom Hand Assassin d8. Not sure where the 1d10 magic item is coming from (would like to know), but I did have vanguard 1d8. And uh, you forgot Attack Finesse d8. My level 12 build was ending up with...
  5. M

    Is the Executioner underpowered, not a striker or both? (or am I missing something?)

    I like Executioners, but I'm not sure if the above is all that true. Thief can use a rapier just fine, and light blades have the best support out there. Bigger weapons aren't really an advantage. For a thief CA is trivial with the right pick of movement tricks. Rogues also have a lot of tools...
  6. M

    Does Anyone Ever 'Recast' Monster Roles?

    Yeah I've done this too, for instance at low heroic they fought an ice demon as a solo, at high heroic they fought them as elites in a few encounters, once with two ice demons and a few minotarus, and another time with one ice demon and one demon solo. At mid paragon they will likely see them as...
  7. M

    Rules Question - Give your opinion

    I can see both sides of the argument. I'm a DM who likes to stick with the rules as is for the most part. So if the gelatinous cube is knocked prone, I just imagine it's cut to pieces and disoriented (easier to hit due to combat advantage), and needs to gather itself up before it can fight...
  8. M

    Proposed Monk Rules Preview (not house rules)

    Here is some more unsolicited news for you. At this point in time, the next window they are accepting submissions is between October 1st and November 30th. Read this. There will be at least 2 waves of errata before then. I already mentioned basic attacks are in the update team's radar. And...
  9. M

    Proposed Monk Rules Preview (not house rules)

    No, I'm just presenting a possibility. Not sure at all what kind of solution they'll come up with, or if they'll come up witha solution. But it's been echoed and debated so many times that every class needs a melee basic or ranged basic attack that doesn't take up an at-will slot. If swinging a...
  10. M

    Proposed Monk Rules Preview (not house rules)

    When they update monk's unarmed strike feature with "You may use dexterity instead of strength for attack and damage rolls of melee basic attacks," then what happens to this article? Fixing the unarmed attack problems of various classes is likely under the update team's purview, so it's not...
  11. M

    MM1 updated?

    Why would you want to play D&D without a computer as an aid? Publishing books is a waste of paper and resources at this point. Electronic format is cheaper on production costs, logistically quicker to publish, more accessible, easier to update, easier to search and find what you need. Why not...
  12. M

    rule question - until end of encounter effects but go unconscious

    Depends on what "buff" you are talking about. Effects on a character do not end when the character is unconscious (much like ongoing damage, and conditions such as dazed, immobilized, etc). So Armor of Agathys would remain functional when a warlock is unconscious. Stances end when a character...
  13. M

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    I don't particularly like aegis of ensnarement either. I think it's the worst defender mechanic there is. I wouldn't use that as example of anything, except what not to do. I don't really have a good solution for you. I'd rather just see a simpler Warden-like defender mechanic, and then focus...
  14. M

    May Errata

    Hey, they stole my zombie fix! I thought it was silly that the grab attack didn't do any damage. Early on before making the change, when using zombies, I always thought, I can grab this guy for no damage, or I can punch him in the face. 99% of the time, I punch him in the face. So I changed the...
  15. M

    Unearthed Arcana: Combat Velocity

    You and all my players... My monsters run with signs that say "All your surge are belong to us!"
  16. M

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    I think I see where you're going with this and I like the idea. But I see a lot of issues. Even the skill poor paladin gets Religion + 3 skills. I don't see a good reason to limit the Earthbender to 2. Also if earthbenders are supposed to be observant, Perception goes side by side with Insight...
  17. M

    Legends & Lore: Combat and Other Forms of Violence

    It would be interesting to be able to strip the combat engine down to basics, and add to the complexity of the skill system for a different kind of game. Something like a 1/1/1 system where you have 1 at-will, 1 encounter, 1 daily power could be fairly simple and elegant. I could see it in an...
  18. M

    Unearthed Arcana: Combat Velocity

    I was disappointed too. My least favorite part of combat is the clean up where monsters know they are going to lose but want to drain as many resources as possible before keeling over. DM's (including myself) tend to "call it" when there are one or two monsters left, and they have acted...
  19. M

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Scaling seems fine to me. Extra damage alone for scaling is probably a bit below par, as we expect more out of higher level powers. But some of the strongest powers are first level for other classes too, so I'm not sure if that's a big deal. I'd say try it as is, you can always tweak along the...
  20. M

    D&D 4E Elemental Heroes - Avatar: the Last Airbender 4e

    Did a bit more random skimming. I'd suggest maybe Harsh Gust and Wind Pulse target one creature in burst to be a little different. Maybe also up the damage to 1d10 for Wind Pulse. Wind Tunnel doesn't work. Grab ends if a creature is not within your reach. By pushing, you are making sure the...
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