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    How would you like to see Grapple changed?

    I wish I had SWSE in front of me to reference, but I also recall its grappling rules being considerably more streamlined. I wasn't too keen on the idea of needing a feat just to grapple at all, but I definitely remember being impressed by the idea of a simple 'grab' attack. With current 3.5...
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    Is weapon and armor "proficiency" system REALLY necessary?

    True enough, but it seems reasonable to assume that one wouldn't try to use a short sword in exactly the same manner as a dagger. I mean, a quarterstaff isn't a dagger either, but I'm pretty sure if given one you'd be able to adapt your fighting style well enough. :) Now, if you've devoted...
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    Here’s what I want to see…

    I don't think I've heard anybody from WotC describe 3.5E as junk. They may be spending a lot of time pointing out the flaws in 3.5E, but that's not the same thing as denigrating the entire thing. The current edition is a good system overall, but there is nonetheless vast room for improvement...
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    New Design article: Elves

    I'm ok with the concept, but mechanically it seems weird. For instance, in 3.5E, say you have two rangers, each with a favored enemy: Ranger A has favored enemy (evil outsider) Ranger B has favored enemy (chaotic outsider) Both rangers are equally effective against demons (chaotic, evil)...
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    New Design article: Elves

    You know, the more I think about, the less surprised I would be if we no longer see "outsiders" in 4e. After all, why can't we just have "fey" and say that some make their home in the material world while others make their home on other planes? In fact, given the talk about alignment crunch...
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    Tomb Under the Tor (New Playtest Report)

    Agreed, particularly given the default setting of 4e. After all: 1. Warforged are made, not born. As such, they're essentially slave labor unless deliberately freed. 2. To justify them as a core race, I think they'd need to be pretty common. 3. If they're common, then that means they're...
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    Tomb Under the Tor (New Playtest Report)

    Heh. Was wondering why I hadn't seen anybody else post about it yet. ;) I believe one of the 4e sketches released at GenCon was of an eladrin as well. My guess? Eladrins kill aasimar and take their stuff (and get downgraded in the process). Probably good to have them in the core to balance...
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    Tomb Under the Tor (New Playtest Report)

    Just showed up: More at the site: Tomb Under the Tor
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    Changes to Devils and Demons

    Do we know if devils and demons will actually be distinct creature types? Given what's been said about alignments in 4e, I'm doubting that there will be much - if any - difference between lawful evil outsiders and chaotic evil outsiders in terms of stats or game mechanics. I'm guessing the...
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    Changes to Devils and Demons

    These changes seem mostly ok by me. As I recall, it was mentioned that WotC was wanting 4e to include or reflect more in the way of traditional myths, so this would make a lot of sense. I happen to really like the way that devils and demons are being distinguished in terms of appearance. The...
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    Why is the mid-level sweet spot sweet?

    Interestingly, James Wyatt discusses the sweet spot in a recent post: http://forums.gleemax.com/showpost.php?p=13496433&postcount=7
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    Less death, more "dying"

    Sounds a bit like what my DM did early on in our Savage Tide campaign. He was using a third-party d20 supplement (I want to say it was called "Skull & Bones", but I'm not certain) which had rules for this. Essentially, anytime your character "died" you would roll a d20 and compare the result to...
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    What would make a Good *D&D* Movie?

    Well, sometimes the cleric gets taken down first, and that's just the way the dice roll. Of course, that would tend to lead to a subsequent TPK - not that I've seen that happen in a recent session of Savage Tide or anything... :uhoh: Anyhow, I've been thinking that what I might like to see...
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    Creatures immune to force damage?

    Cost is +2 weapon enhancement, with the restriction that it only works with projectile weapons (e.g. bows, crossbows). Thanks for the info, everyone!
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    Creatures immune to force damage?

    Yeah, I considered golems as well, but I'm reasonably certain even they wouldn't be immune from a Force bow. So far as I know, SR doesn't apply to a weapon's special abilities - I've never heard of a fighter needing to roll an SR check every time they whack at a red dragon with their +1 Frost...
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    Creatures immune to force damage?

    So, I'm looking at the 'Force' weapon enhancement (MIC), and it seems like a very good deal: get past any DR and suffer no miss chance against incorporeal creatures. The only caveat is that it will be completely useless against creatures immune to force damage. So... how many creatures are...
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    Star Wars Saga Edition [SECR] Preview #2 is Up

    I'm really curious as to how 'trained' skills are going to be allocated - will it differ between classes? It seems to me that if they want to keep it differentiate by class (e.g. scoundrel gets X number of trained skills while soldier gets Y number of trained skills), then this would generate...
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