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    Paladins: Lawful Good only and other restrictions

    I remember those guys in 2 edition and I think that paladins were rather setting-driven than system-driven class that time. So, to have a paladin that could be an interesting class is a big goal for a design team. My image of the paladin is based on a thought that paladin is some sort of fanatic...
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    Kill the fighter

    OR kill all the classic "classes" at all - fighter, wizard, rogue and cleric:) I think 4e essentials' classes very close to your concept. And, by the way, if everybody can fight with martial/ranged weapons, why don't th non-casters use some basic cantrips or prayers in their adventures? It...
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    (homebrew) Freeform classing ?

    well I want to make it as a part of my genereic d&d homebrew. some basic ideas http://www.enworld.org/forum/5860260-post27.html
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    D&D 4E 4E combat and powers: How to keep the baby and not the bathwater?

    my idea for combat (and for the whole system): take all the characteristics; divide all the archetypes by them (str for fighter/dex for rogue... etc.) make pools of powers for every archetype (str pool/dex pool... etc.) give every character class a primary combat characteristic (you got it...
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    Class complexity in D&D

    If you want a complex fighter you need to stop interpreting fighter as a common part of an infantry. That happens automatically. You can imagine fireball really easy, and complex fighter is something really difficult. So what do you need? A good shift of a paradigm called "dumb fighter hits with...
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    Class complexity in D&D

    1) you need one system to deal with all the interactions cause skills are imbalanced within the concept of a numerical skill point itself. athletics +8 cannot be in the same "weight category" as intimidate +8, cause they are too different in complexity 2) feats and powers and rituals are really...
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    5ing my own E...who's with me?!

    At the moment I'm trying to compile a generic dungeons & dragons mechanics kinda stuff. I didn't play for about 5 years, and I was deeply in 2ed AD&D mainly, but recently I saw 4e and I bought it. And now 5e is coming. So, I decided to use my brains to make some kind of generic approach to D&D...
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