Search results

  1. atomn

    Cleric Air/Earth/Fire/Water Domains

    Wow, I always read that incorrectly, thinking it meant only elementals. That's much more useful than I ever thought it was. Thanks for the enlightenment Corsair!!
  2. atomn

    Help me with my Spell-Free Bard

    No sweat!
  3. atomn

    Star Wars SE Skills in D&D

    I suppose, but to me skill checks shouldn't be prorated if the party don't know the skills. If the party doesn't have the ability to make the check, they should start taking the skill or figure out a way to get around it with what they have available.
  4. atomn

    Star Wars SE Skills in D&D

    Yeah, that's something that really jumped out at me. The Rogue will lose lots of its edge. I guess we'll just have to wait to see what the classes look like. Maybe they'll get rid of the skill expert class, like you suggest. Which will really disappoint me, I love being the skill guy.
  5. atomn

    Star Wars SE Skills in D&D

    I can't make a good judgement until I actually learn and use the SWSE version of skills but right now I don't like the idea. I don't like that a high level character who has no training in a skill can be better than a low level expert. Also, it seems like skilled character classes will only be...
  6. atomn

    Help me with my Spell-Free Bard

    The class you posted looks fine to me (although as the rest said, the 20th level is pretty hefty). Have you considered the Dark Sun Bard (http://www.athas.org/releases/ds3/ds3_r6.pdf)? It isn't like the class you made but it has no magic and I think it's a very viable class.
  7. atomn

    Help with Grafts!

    Half man, half dog. They're their own best friend! Or, hulking living constructs of stone that are over 9 feet tall (and are found in the Fiend Folio).
  8. atomn

    Help with Grafts!

    To me the only ones that seemed overall to have bad drawbacks are the fiendish ones (because I overwhelmingly play in non-Evil games) and the ilithid ones (because of the -4 Will save). The rest in general don't seem to have significant, if any, drawbacks. I think they're more like mixing the...
  9. atomn

    Help with Grafts!

    I can't remember the mechanics but the Fiend Folio has fiendish outsider grafts that can only be applied to a Neutral or Evil character and have some mechanic that causes the character to have to make a Will save or commit an evil act. Basically if you weren't playing a character who would be...
  10. atomn

    games stores in San Diego CA, Charleson SC, and Baltimore MD?

    Sorry for the off topic repy but Jezter & Thunderfoot check out this thread. Maybe our powers combined could revitalize Baltimore's gaming culture? http://www.enworld.org/showthread.php?p=3493578#post3493578
  11. atomn

    How to revitalize an area for gaming? (Specifically Baltimore)

    I'm from Baltimore and in another thread it was mentioned how the gaming culture in Baltimore has dried up and is done for. It sounds like it comes largely from a lack of decent gaming stores and conventions. So what are some ways to help culture the gaming community into something great, if...
  12. atomn

    Other Game Systems

    In my opinion, one of the best game systems and the most balanced character creation/advancement system that I've played in is the d10 Legend of the Five Rings system. 1. Something that's in print; I don't want a PDF rule book 3rd Edition is still in print (although there is an optional PDF for...
  13. atomn

    Permanent magic tattoos

    Are there magic (non-psionic) tattoos that have an unlimited duration? If yes, in which books are they found (I thought they came from Forgotten Realms)? Thanks!
  14. atomn

    games stores in San Diego CA, Charleson SC, and Baltimore MD?

    Towson gaming store There is a gaming store, Legends (http://www.legendscomics.com), within walking distance from Towson U., north on York Rd. I don't think it has much older, out-of-print stuff but it might.
  15. atomn

    Should new Shapeshifting Druid shapes require a feat?

    While begin able to turn one size category smaller may have limited use for a Medium sized character, being able to turn two size categories smaller is useful for a Medium sized character in spying, stealthy and cramped situations. It seems incongruous to be able to turn into a Tiny form and a...
  16. atomn

    Help Me Name Two New Conditions

    Hazy for the sub-blinded one?
  17. atomn

    Should new Shapeshifting Druid shapes require a feat?

    I was looking over the Druid Shapeshifting variant and some of the shapes that I would like to see are an aquatic form and a form that lets you become smaller. That way you have all terrain covered (land, sea and air) and could become Tiny like a Wild Shape Druid can. I haven't thought out the...
  18. atomn

    Handle Animal while Wild Shaped?

    That discrepancy is exactly what I was concerned about and I would rule it the same way. But I wanted to make sure there wasn't a clause or clarification that gave a solid ruling. Thanks for the thoughts, all!!
  19. atomn

    Handle Animal while Wild Shaped?

    I think that class ability is in relation to the type of action the Handle Animal skills requires. (The Handle Animal skill allows characters to handle animals as a move action, while a druid or ranger can handle her animal companion as a free action.) But it doesn't say whether the use of the...
  20. atomn

    Handle Animal while Wild Shaped?

    Can a Druid use the Handle Animal skill to direct their animal companion while Wild Shaped? Handle Animal says: "Handle an Animal: This task involves commanding an animal to perform a task or trick that it knows." Would a roar or a gesture in animal form count or does it have to be a verbal or...
Top