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  1. SteveC

    Fabula Ultima Offers A Good Beginning To A Final Fantasy

    The games Fabula Ultima is trying to emulate have a lot of combat to them. The game has very strong rules for combat but is more narrative for other scenes. If combat is something that's not for you, I don't think this will be the game for you. Much like if you don't like combat, JRRPGs aren't...
  2. SteveC

    WotC Mike Mearls: "D&D Is Uncool Again"

    I think you're making a really good point. When the whole issue dropped, I thought that they could just have done this with D&D Beyond and not had any issues at all. In fact, people would have been happy about it.
  3. SteveC

    WotC Mike Mearls: "D&D Is Uncool Again"

    It may be that I have some of these folks on Ignore, which wouldn't surprise me. Even though Story Now isn't really how I do things, I do find it really interesting to discuss, so I'd be happy to do that. And I find that with a lot of other game styles: they may not be for me, but they also end...
  4. SteveC

    WotC Mike Mearls: "D&D Is Uncool Again"

    I haven't seen too much of this on Enworld. I think there are a lot of people who don't have much experience with other games, and when we start talking about stuff like "The Conversation" it tends to have smaller groups responding. A couple of times when I've been discussing "play to find out"...
  5. SteveC

    Wizards of the Coast Is Hiring a D&D Worldbuilder

    I wonder what kind of world building WotC is interested in doing. It will be really interesting to see where this goes and if they can build something new that fits into the game that D&D has become.
  6. SteveC

    Second person plural pronoun

    I am very much not a Southerner, being from Wisconsin, but I have used "all y'all" in spoken conversation, and it works at the right moment. I wouldn't use it in written form unless I was writing fiction. And since I have enough friends from the south, they feel like they can make fun of me for...
  7. SteveC

    Second person plural pronoun

    All your seats at the table.
  8. SteveC

    Second person plural pronoun

    This is in my bailiwick but the thing I am wondering is why you'd need to do this. Perhaps you could give an example of what you'd want to convey with this. Honestly, I wouldn't use any of those options. I'd be glad to help but I'd say that you can be used both in the singular and plural sense...
  9. SteveC

    D&D 5E (2024) Monster Manual Organisation

    I think you just answered your own question. You don't see this problem in a digital presentation. If I need to drop in a monster for an encounter that I'm creating on the fly, I have an indexed search option that I can use which makes it not an issue. If I'm at a table and need to find...
  10. SteveC

    D&D 5E (2024) Monster Manual Organisation

    As I'm thinking about this, I'm shaking my head. On a book like this, how many people are involved? No one thought about consistently placing creatures based on name? If I had to do a top ten list of things people have argued about with previous Monster Manuals, this would be easily in the top...
  11. SteveC

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    I think this is a really important point and one that people who don't play with a VTT may not understand. I play in Pathfinder, which is a rules-heavy system with a lot of bells and whistles. The automation in my VTT makes it much easier to play. It lets me concentrate on engaging with my...
  12. SteveC

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    This is a really good question, and I can only answer it for me. I want the VTT to automate in-game stuff. I'm not one who wants to see a fireball explode in animation or have a sword swing with a "wooosh" sound, although you can do that with most VTTs. That's something I don't care about. What...
  13. SteveC

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    That's been the message for pretty much the entire cycle of product development for this edition. Books and physical products aren't going to move D&D into that billion dollar a year business that WotC wants it to be: it will be online sales and transactions that could do it. The move to online...
  14. SteveC

    WotC Mike Mearls: "D&D Is Uncool Again"

    When did all this change in the perception of 5.5E happen? I mean, it seems like not long ago that talk of being not impressed by the new books and not seeing a lot of enthusiasm for it was met with "This is the greatest, fastest-selling edition ever!" I'm dating myself as older, but I'm...
  15. SteveC

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    Well, I guess I'm expecting them to be past Alpha stage at this point. I mean, the 50th anniversary was last year. There will most likely never be more interest in 5.5E than back then, so not having the product they are basing the entire edition on until late 2025 or 2026 is ... well, I guess...
  16. SteveC

    Project Sigil Sigil, WotC 3D vtt game automation no more?

    It sounds like they are having problems with the automation, which isn't surprising. If the goal of this project is to make this the default style of play for the game, you're going to need them. If you compare this to Foundry, which has very strong automation in D&D (and near 100% automation...
  17. SteveC

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    The multiclass system in 4E is something that I think there can be some legitimate discussion on. I didn't see it used very often and I don't think it was really updated (outside of Gestalt characters). I think the "archetypes" from PF2 are a good development from that initial idea.
  18. SteveC

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    If you're interested in seeing what 4E could have become, I would check out the Strike! game. With a huge caveat: the production on the game is likely to put a lot of people off. It uses a lot of 4E with AEDU powers, but also uses a D6 to resolve actions, similar to the Blades in the Dark...
  19. SteveC

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    Oh sure. It's just that there are thousands of powers and feats to program and there's no way I'd have the time or ability to do that. I would definitely pay for it, but I think that would be a small enough market that it wouldn't be worth it for a developer.
  20. SteveC

    The D&D 4th edition Rennaissaince: A look into the history of the edition, its flaws and its merits

    That's true, but people rarely have as strong a negative opinion about 3X as 4E. I played a lot of 3x and, after my last game of it, vowed never to play high-level versions of it again. But there are a ton of people who still play it or Pathfinder 1E, so my Event Horizon level discussion of 3X...
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