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  1. takasi

    D&D 4E 4e Legends & Lore: Stats for Gods or ?

    Stats for extremely epic encounters (level 30+) describing new mechanics that can be put in any game? Yes. Generic dogma, followers, temples, holy days, prayers, etc to shoehorn into homebrews? No. For 4th edition, I already have the latter for Forgotten Realms (and a little for Eberron)...
  2. takasi

    D&D 4E 4e: Stats of Stat Bonus?

    "Wow. I had actually forgotten that rolling stats was the default assumption in 3.X." Of course...we have a caveat, because rolling 3d6 down the line makes unplayable characters.
  3. takasi

    D&D 4E 4e: Stats of Stat Bonus?

    You mean you guys don't have people roll 3d6 anymore? In one of our campaigns we do. Not 4d6 drop the lowest. We use plain old 3d6 down the line. (Of course, the requirement is that your character must have a net of +3 or greater in order to play, otherwise you reroll. Also, any roll below...
  4. takasi

    "Some" traditional classes to get the axe - Which ones do you reckon?

    I believe you're thinking of a beguiler. Or a spellthief. Or maybe a ninja. A bard is a fighter / cleric / wizard / rogue. :)
  5. takasi

    "Some" traditional classes to get the axe - Which ones do you reckon?

    As long as the talent trees are as varied as the traditional classes (perhaps even more so) then I think there will be plenty of character variety. The thing is, how many pages are wasted on tables showing Base Attack Bonus and Saves for classes when it's almost always the same?!?!? Think of...
  6. takasi

    "Some" traditional classes to get the axe - Which ones do you reckon?

    If it's done like Star Wars, five clases only: Cleric Fighter Rogue Wizard NPC At first level and even levels you get a talent. Talents trees are class specific. Barbarians are fighters with a mix of power attack and hunting / animal totem talents. Monks are fighters with a mix of unarmed...
  7. takasi

    D&D Needs WOW Players, Not Us

    Because for many WoW doesn't offer many options, but what it does offer (like any computer game) is the convenience and anonymity that D&D current doesn't provide. People have "been there, done that" with the WoW game mechanics, and want something more intellectually stimulating. However, they...
  8. takasi

    D&D Needs WOW Players, Not Us

    Can you elaborate? I don't understand this. Also, people are mentioning "bugs" in the Game Table. Now personally, I'm not a fan of automated rules calculations at all. I just want everyone who plays D&D to know about MapTool (or WotC's version), have it pimped tremendously to everyone, and...
  9. takasi

    D&D Needs WOW Players, Not Us

    Attracting the WoW gamer is not a suckers bet. If so then the same gamers who play WoW would never play D&D, or Neverwinter Nights, or play Magic the Gathering, or do a host of other things. In fact, many, many D&D players have, at some point or another, played WoW. I don't currently play it...
  10. takasi

    My concerns for D&D Insider

    Characters, adventures and campaigns appearing similar isn't necessarily a bad thing. Uniformity builds a common experience. Also, I've noticed that sometimes it's better to sacrifice creativity and imagination in exchange for practicality. Many people don't play simply because they can't...
  11. takasi

    D&D Needs WOW Players, Not Us

    I frequently sees complaints about WotC, followed by "well they just lost a loyal customer". Do you ever get the impression though that maybe we're really insignificant in the market? If you look at a game like World of Warcraft, with its 9 million players, and compare that to the size of...
  12. takasi

    Are you a 3.5e grognard? Post here!

    In the last eight years there has been more product to support "the most popular roleplaying game" than in all previous conditions COMBINED. d20 Grognards have the potential to be the biggest "non-current martyrs", going down with their dead system under the weight of literally thousands of...
  13. takasi

    D&D 4E No Greyhawk love in 4E?!?

    Two words: Living Greyhawk. Think about it.
  14. takasi

    The big announcement: 4dventure

    Check out my sig for a link to our Meetup.com site. You can find others to game with from there. But with an online tabletop like MapTool, you really don't need to move anywhere. The problem is finding other gamers, and if WotC can promote D&D like an MMO, but as a tabletop game like MapTool...
  15. takasi

    D&D 4E D&D Game Table Helpful for 4E Success?

    Our group uses MapTool, and it's probably the only reason why we'll convert to 4E. A few players in our 'club' (we have a good pool of 15+ players) can only meet at the table once a week. The rest of us can logistically only meet two or sometimes three times a week. I think if we only played...
  16. takasi

    The big announcement: 4dventure

    Eric, hopefully the new programmers they hire will take a hint from what's already out there. eTools was a fiasco, but that's because of its scope. Take our group, for example. We play twice a week at the table, and have other campaigns we play online. We keep it simple, using MapTool. If...
  17. takasi

    D&D 4E 4E: What we think we know

    It's interesting that the forums had a listing for 4E Eberron and 4E Forgotten Realms, but no mention of Greyhawk, Dragonlance, etc.
  18. takasi

    D&D 4E Will you buy 4e?

    If I could preorder it on Amazon today it would already be in my shopping cart.
  19. takasi

    The big announcement: 4dventure

    Now wh4t would m4ke you s4y th4t? :P
  20. takasi

    The big announcement: 4dventure

    I'm just glad they're FINALLY releasing info. It's seemed pretty obvious, at least to me from the upcoming release schedule. My group will be anxiously awaiting the news. Since we run multiple games we're ready to start over fresh and keep the old as well. Edit: Oh sorry, that's not a 4...
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