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  1. SteveC

    Draw Steel News

    This has been an experience I didn't expect. I've listened to Matt for a long time, and have seen how he's run previous projects. And he brought in a bigger team for Draw Steel. I'm sort of at the point where I'm losing any concern for how this project is going to come out. And the thing is...
  2. SteveC

    What do YOU plan on doing with Daggerheart?

    I think people are just excited for it. It's the current shiny. Will that last? Well, Draw Steel and other games will be out in the not-too-distant future, so let's see. I, foolishly or not, have backed a lot of stuff that will get released this year.
  3. SteveC

    Draw Steel News

    For what it's worth, I'm a backer but not a Patreon member, so the last update I have is from May 30th. The last backerkit I have was from back in December. If you backed, that may be helpful.
  4. SteveC

    What do YOU plan on doing with Daggerheart?

    I think for the same reason I've seen games in nearly every genre for 5E: it's what people are comfortable with. Back in the 3.0 era, there was this terrible book called Foundation, which was purported to be a super hero game using the 3E rules. That's the benchmark I use for the worst RPG...
  5. SteveC

    What do YOU plan on doing with Daggerheart?

    I think you very much could run horror in Daggerheart. The Stress system is right out there on the table to start things off. What I would do is start of by causing Stress to the character attempting an action any time they succeed with Fear, and to the entire group whenever they failed. And...
  6. SteveC

    Draw Steel News

    Oh sure, they are very different games and I think that some of the people who bounced off of DH will enjoy Draw Steel. I'm one of those who backed both games. Along with 13th Age. It will be a really interesting year for new games, and I think some of them are going to be lost in the mix. But...
  7. SteveC

    Draw Steel News

    It is interesting how close we are coming to launch and things are not ramping up. I think Daggerheart is taking the wind out of a lot of projects sails. I backed the project and, I suppose it will be interesting to see where it goes when it comes out.
  8. SteveC

    Dungeons & Dragons Shifts to Franchise Model, Dan Ayoub Named as Head

    So it looks like WotC had someone do the Marvel presentation for them, back when Marvel was having troubles and they told them the value of the company wasn't in comic books, but in the comic book character IP. And so we have D&D where there are owlbears and beholders and dragons ... and that's...
  9. SteveC

    D&D General Hasbro enters gambling deal using Dungeons & Dragons intellectual property

    Just a quick question about this partnership. Are we talking web or app based virtual games, or something physical? I know that Vegas and Casinos on reservations that I've been to have been 21+ so I think players would be a little older than seems to be expected. And I'm going to be honest and...
  10. SteveC

    What do YOU plan on doing with Daggerheart?

    Looking at the character, I notice I had three abilities (I think the GM gave everyone a bonus power). They were: I am your shield Mending Touch Reassurance I also had Prayer Dice and a Flight ability. You might say "why would you do this?" And the answer was that I wanted to have these...
  11. SteveC

    What do YOU plan on doing with Daggerheart?

    I really wasn't. I am not with my books or character at the moment (what? No access to drivethru at work!) but I had a healing power and a power to offer re-rolls. I also had a weapon, which was decent. I just wasn't nearly as good as the other characters, and my powers still were really useful...
  12. SteveC

    What do YOU plan on doing with Daggerheart?

    I think it really depends on your character. I played a Clank / Seraph character (based on Old Bob from The Black Hole) and I found myself helping others and keeping everyone standing upright. We did a six-session game and I think I make an attack ... two or three times over the entire game. And...
  13. SteveC

    D&D General Hasbro enters gambling deal using Dungeons & Dragons intellectual property

    It's been tried before. I'm just on community service for Internet Warrior-ing.
  14. SteveC

    D&D General Hasbro enters gambling deal using Dungeons & Dragons intellectual property

    This is what's going on. The value in D&D is increasingly becoming the brand. If I saw a D&D slot machine, I'd probably spend some money just on a lark. I feel the same way with the pinball machine. When I was a Gen Con (a while ago now) we used to grab the beer that was branded from the Con...
  15. SteveC

    What do YOU plan on doing with Daggerheart?

    One of the things I found from running DH is that you make fewer rolls in it than in other games (like 5E). This means any individual check means more. If you only make three checks all game outside of combat, three fails with fear can have more of an impact. In a typical 5E session (and I just...
  16. SteveC

    D&D General D&D Beyond's Users Online Over Last Year

    It will be really interesting to see how much this spikes with upcoming book releases, as well as the starter set. One of the things I was floored over was how well the core books for 5.0E continued to sell, year in and year out. The fact that this is happening so soon after launch in 5.5E is...
  17. SteveC

    D&D 5E (2014) Amazon US book sales rank.

    If it's somehow important, we can change the name of the thread to 2024 5E. Not sure why this is an issue.
  18. SteveC

    Congrats To 2025's ENnie Nominees!

    For what it's worth, I backed this Kickstarter, and it's an excellent product. If you're looking for another detailed first look, Derik at Knights of Last Call did one. He also loved it. I'll be running it next year for my friend's birthday, and people are already getting excited over it.
  19. SteveC

    How many "steps" is too many?

    One element that I really hope more games work to deal with, and especially the next time we see an edition of D&D, is making sure rolling the dice always changes the situation. The discussion of "can you roll again?" really applies in situations where you make a check and fail, but nothing...
  20. SteveC

    How many "steps" is too many?

    For me, the biggest issues are how many processing, choice, or evaluation steps there are. When I'm playing 5E, for instance, there are the options of the Guidance spell and the Aid action for each Skill Check. In our group, we just roll those checks as if that happens every time. It did take us...
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