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  1. Nail

    Expertise justification?

    Ah! I understand what you're saying (FWIW). Thanks for the clarification. If the only difference between two characters is +5% on the attack roll, I agree that we might not notice much. Assuming ~525 attack rolls over the Heroic tier (10 encounters per level, 3/4 are combat; ~7 rounds per...
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    Adventure starter: Amnesia

    I've done something similar. Total amnesia, starting at the *bottom* of a huge dungeon....and they have to get out. It's a neat premise. As I went with it, here are the design questions I ran into (in no particular order):What stages will the PCs go through as they discover themselves? Do the...
  3. Nail

    D&D 4E Stalker0's Alternate 4e Fighter: The Warrior

    Hmmmm.....nifty. ...but I think there might be some confusion between Warrior's Superiority and Warrior's Insight. (I know there was for me.) Perhaps you could make them *both* At-Will class feature powers. I'm thinking of how the Shaman was set up.
  4. Nail

    Multiple Saves for the Same Effect

    The one you saved against. In this case its clear there are two separate condition sources, so I have less of a problem with two separate saves.
  5. Nail

    Expertise justification?

    I'm having some difficulty following your post. Could you clarify a bit? It seems that you are claiming a +1 bonus is only a small increase in the chance to hit.....and I don't know that anyone is arguing that.
  6. Nail

    Expertise justification?

    <chuckle>
  7. Nail

    Removal of the limit on Daily Magic Item power uses

    Much depends on how much your players decide to spam Daily powers from magic items. If you remove the limit, there'll be no reason not to stockpile low level magic items with Daily powers. Just sayin'.
  8. Nail

    Granting a shift to a prone ally

    When you are prone, you can be slid. (PH p. 277). Maybe Ginnel is talking about the Bard encounter power "Shout of Triumph", in which allies are slid.
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    Unhappy Pally - Righteous Rage + Vicious Weapon

    I game with my daughters and their friends occasionally. I'd say there is not an "age-related" maturity issue, at least. There does appear to be personality types that are drawn to strikers. But that's not surprising, is it? ;)
  10. Nail

    Granting a shift to a prone ally

    Agreed. I'd vote for "no house rule" here; no shifting when prone, even when granted by an ally's power.
  11. Nail

    Expertise justification?

    Yup. Arguing the other side of this ignores what this feat does for all PCs. Much depends on your average damage per attack, and what rider effects there are if the attack hits. If you average less than 11 hp per successful attack (in Heroic Tier), you might be better off with Weapon Focus...
  12. Nail

    Multiple Saves for the Same Effect

    This is the way I read it too.
  13. Nail

    How to foil single-target focus?

    I hope all the players out there are reading this thread. 'Cause once you know of a tactic, the tactic becomes less dangerous to you....
  14. Nail

    Unhappy Pally - Righteous Rage + Vicious Weapon

    No one is denying your "right to wonder". Post redacted by admin. No jabs, please. ~ PCat Most of us are here to discuss rules questions (note the title of this forum) and ways to make a PC "better" (more optimized and/or more balanced). If you'd like to do that with us: great! If, instead...
  15. Nail

    Description of "Slowed"

    Oooo, good one.:lol:
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    Perception checks

    Good point. Then again, generally only one or two PCs have Perception trained anyway. So even if you roll, it's still the same person/people who notice secrets. Right. It might be nice to have a flat mod (+2?) if you are "searching actively". Just be sure there's a downside to "searching...
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    Unhappy Pally - Righteous Rage + Vicious Weapon

    Here's your core difficulty. Wizards are no longer the kings of damage. ...actually, that was true in 3.xe too. You need to return to 2e for the stuff you're wishing for.
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    Description of "Slowed"

    PH 1, page 277
  19. Nail

    Perception checks

    The check we're talking about has some fundamental differences from all other checks.In combat, if you miss (fail the check), you get to try again next round, and one missed check doesn't matter much over the course of an entire combat. For most skills (like diplomacy or athletics), a failed...
  20. Nail

    monk preview: another expertise feat - talk about stealth errata!

    @ cmbarona: That (the +1/2/3 at 5/15/25 in CB) would be nifty.
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