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  1. Hashmalum

    Favored Classes - Use them?

    Arcane Schooling. Can only be taken at 1st level. I have a PC in my campaign who is an aasimar cleric of Mystra who's planning on multiclassing into sorcerer after getting a number of cleric levels (rather than splitting class levels evenly). He took this feat, since I told him I was planning on...
  2. Hashmalum

    Two New Language-Related Feats

    I like the Linguist feat, but that might have something to do with the fact that I made a feat that does exactly the same thing and has the same name. Well-Traveled seems kind of unnecessary, though. You get the same benefit for taking Linguist and spending one skill point, plus you get the...
  3. Hashmalum

    Epic Casters, How do you run with the pack?

    The character with a +4 Spellcraft check bonus obviously just wasn't planning on being an epic spellcaster. The character with the +90 bonus almost certainly achieved it through some sick +skill items which no sane DM would have allowed into the game had that DM known that they were going to be...
  4. Hashmalum

    What do you think of errated Spell Thematics?

    I like the idea of Signature Spell and Spell Thematics working together, but allowing any of your theme spells to be spontaneously cast is way too good. Signature Spell, as written, allows spontaneous casting of one spell. Adding theme spells to that means you could spontaneously cast up to...
  5. Hashmalum

    need advice on a new feat

    The designers of the Forgotten Realms Campaign Setting would disagree with that rather strongly, I think. There are quite a few feats in that book, such as Snake Blood (character has yuan-ti ancestry) that can only be taken at 1st level. Even in core rules, the idea that feats are always...
  6. Hashmalum

    Fasting Benefits?

    Saves against enchantments are Will saves, though, and clerics already get good Will saves--therefore, it would benefit them less than other classes, which is the opposite of what I want. Besides, I want players with this feat to fear the possibility of being charmed by a succubus ;) Awfully...
  7. Hashmalum

    Divine Feats!

    I like the general idea behind most of these feats, but the mechanics for Holy Bolts and Over Channel seem unnecessarily complicated. Why not just make Holy Bolts deal a flat 1d6 holy damage per turning attempt + Charisma modifier to everything, for instance. Similar thing with the "when you...
  8. Hashmalum

    Liches of Balmortis - Evil as ever

    Clay_More--Although I won't be using it, I rather like the detailed description of the ritual you provided. Good work! (I'll be handling liches in a more backwardly compatible manner--I have the 2nd Edition Ravenloft sourcebook Van Richten's Guide to the Lich and will be using it.)
  9. Hashmalum

    New Feats.. ya or nay

    Quick: There is a feat called Dash in Song & Silence that is like this feat, but requires a light load and light armor or no armor. Even the Epic Speed epic feat still won't work in heavy armor. In short, this seems overpowered. Energy Resistance: I'm not a fan of energy resistance feats in...
  10. Hashmalum

    "I see your weakness. I crush your will." (High lvl divination spells!)

    I'm glad to see people working to fill out one of the most pathetic schools at high levels, and I will definitely use some of these spells. A question about find the maker, though... In 3rd Edition, the person who physically crafts an item usually isn't the one who turns it into an enchanted...
  11. Hashmalum

    Fasting Benefits?

    Along similar lines, I was thinking of creating a couple of feats called Vow of Chastity and Vow of Poverty. Not limited to paladins and their ilk, but clearly suited for them. The problem is that I have no clue what they should do.
  12. Hashmalum

    The Luck Eater

    I've been waiting for someone to convert this creature, as I've been too lazy to do any monster conversions of late. It would make an interesting Improved Familiar, but feeding it would be something of a problem. For familiar purposes, I would be inclined to treat it as if it had Chaotic Evil...
  13. Hashmalum

    Researching spells from magic items

    Ah, reverse engineering! I well recall doing the same thing to Nintendo cartridges. I like the idea. Personally, I would suggest that the mage doing the work have the item creation feat necessary to create the item in question and make a Spellcraft DC of 25 + the spell level. I would also...
  14. Hashmalum

    White Necromancy

    Feel free. If I was worried about stuff being stolen I wouldn't post it here.
  15. Hashmalum

    White Necromancy

    Keep in mind that most of these spells aren't intended to see wide use. As such, I'm more worried about making the necromancer too useful rather than making the spells too weak. A well-constructed PC party certainly won't need the absorb spells. In fact, the main motivator for creating the...
  16. Hashmalum

    Well, it's time, what do you want from a Prismatic Missile?

    I, too, created a prismatic missile spell (also inspired by Valkyrie Profile). Mine is somewhat weaker, though; it's basically a 6th-level, single-target version of prismatic spray.
  17. Hashmalum

    Mouth of Sauron

    Well, he has lived what, 3000+ years? Probably longer than any other mortal character in the setting. If he spent that time lazing around, Sauron probably would have tired of him long ago. IMO if there's anyone in the setting who should be epic, it would be him.
  18. Hashmalum

    White Necromancy

    Yeah, you really need a high Constitution to be using this kind of magic. (Approriately enough, Constitution 16 was required to specialize in necromancy in 2nd Edition). That kind of destroys the justification for allowing wizards to cast healing spells at all. It's not about "damage removal"...
  19. Hashmalum

    Monastic flumphs

    Isn't this the sort of monster that 3E was supposed to get rid of? It seems like merely a trivial variation on the flumph (which is hardly the most useful monster there is to begin with). Why not just give a flumph a few cleric levels and be done with it?
  20. Hashmalum

    Req: CR estimate for nastier skeleton

    Feh, mere hyper-technical nit-picking. Make them specifically subject to subdual damage from their own regeneration, then, if you feel the need. The rules should be a tool set for creating cool things, not a Procrustean bed for destroying creativity. I hope the regeneration/undead/construct...
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