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  1. Hashmalum

    RFC: Talking Two-headed Parrot

    Since I still haven't received an answer to my conversion legality question yet (and more than one comment would be nice), I'm bumping this.
  2. Hashmalum

    Haste spell

    I never said anything about bringing back system shock. Let it stay gone, and good riddance to it. If the choice was between losing a year of my life, and losing all of my life (losing the battle), I'd say the choice was pretty obvious. The point here is to make sure that characters only use...
  3. Hashmalum

    Sonic Damage Equalization

    That's not much of a silence spell, then, is it? I was always given to understand that sound is considered to be a vibration in the air, and that vibrations in other mediums are not "sound". Presumably this is why silence doesn't stop things like Tremorsense. So, if you mean to say that silence...
  4. Hashmalum

    Consolidating +2/+2 feats into one customizable feat?

    IMC, an idea that I'm considering is having feats that give unnamed bonuses give a feat bonus instead. Epic feats would work the same way, except that they give an epic feat bonus. Like any named bonuses, feat and epic feat bonuses don't stack; only the best such bonus applies. A feat bonus will...
  5. Hashmalum

    Skill Bonus items: An idea

    The problem, as I see it, is not that there are magic items that give +X to some skill. The problem is that some DMs give out +X items too cheaply, to characters of too low level, and without regard to what skill the item is boosting. I wouldn't worry too much about your ring of ledgewalking...
  6. Hashmalum

    Consolidating +2/+2 feats into one customizable feat?

    An item giving +10 in Spellcraft?! Now it's my turn to ask, are YOU serious? Do you realize that +10 in Spellcraft translates to, among other things, +5d6 damage on epic spells? And that an item that gives +10 Spellcraft checks for one purpose only--casting epic spells--is an epic magic item? If...
  7. Hashmalum

    Sonic Damage Equalization

    Of course the idea of a mage having a particular theme type of damage that they prefer to use is a cool idea. But there are other, better ways to do it than the T&B feats. First of all, the way the feat treats the 5 "basic" damage types as if they are interchangeable is a bad idea for balance...
  8. Hashmalum

    Sonic Damage Equalization

    How do you deal with it? IMC, subdual is attached to other damage types, not replacing them. Like vile damage that way. Just like there is vile electricity damage, vile acid damage, and so on, I have subdual electricity damage (think of a stun gun here), subdual sonic damage, and so on...
  9. Hashmalum

    Sonic Damage Equalization

    Without the sound, you don't have the effects. Harmonic effects are the result of the sound vibrations being of the right frequency to set up a resonating vibration in the target. The pressure is also a direct result of the sound wave, not a "side-effect". Concussive effects are the result of...
  10. Hashmalum

    Sonic Damage Equalization

    Yes! Someone who agrees with me that the Energy Substitution feat must go. Even before I realized that the main use for Energy Substitution was to allow every munchkin and their brother to seriously abuse sonic damage, I didn't like it because it just didn't make any sense at all. With Energy...
  11. Hashmalum

    Psionic combat

    Never mind a new psionic combat system, has anyone come up with a new 3E psionics system? One with a completely different "feel" to it? I'm half-tempted to do it myself, but it's a tremendous undertaking, no doubt about it. What I don't like about 3E psionics: (1) Powers of the mind shouldn't...
  12. Hashmalum

    Consolidating +2/+2 feats into one customizable feat?

    Ok, so maybe it isn't so unbalanced. I still don't like the idea of one feat doing two very different and unrelated things, though; it strikes me as being very clunky and inelegant.
  13. Hashmalum

    Which of these template possibilities strikes you as more fair?

    Option 1, definitely. In fact, I'm going to make that one a house rule in my campaign. They should have included rules for balancing existing PCs who acquire templates in the Forgotten Realms setting, since they have included a number of templates that PCs could potentially acquire in the...
  14. Hashmalum

    Sonic Damage Equalization

    And an ice cube doesn't have the damaging characteristics that cone of cold does. The difference is quantitative rather than qualitative. Actually, it's quite obvious what sonic is--at least to everyone except you. But I do agree that including a new damage type to deal with a handful of...
  15. Hashmalum

    Sonic Damage Equalization

    The books don't need to come right out and say that sonic damage is sound any more than the books need to tell people that acid damage is caused by corrosive substances. It is implied in the name. From merriam-webster.com: Main Entry: son·ic Pronunciation: 'sä-nik Function: adjective Date...
  16. Hashmalum

    Vessel tattoo: advice and comments wanted...

    According to the information on creating magic items found in Tome and Blood, this should require Brew Potion. I can see why; after all, if you can effectively duplicate a potion effect with Craft Wondrous Item, why bother to learn Brew Potion? In-game, you could rationalize it as being required...
  17. Hashmalum

    The Rape of Morne [Final Update]

    Oops! I'd forgotten that I'd disabled the feature that allows people to email me through the message board. Anyway, the address is hashmalum@msn.com
  18. Hashmalum

    Consolidating +2/+2 feats into one customizable feat?

    At low levels, yes. In the extreme case, that of a 1st level wizard choosing his first one or two feats, certainly. The above character wouldn't even qualify to take Craft Wands, and what's he going to do with Empower Spell? Empower a ray of frost? Not likely. At higher levels, the character...
  19. Hashmalum

    Making Concentration more useful

    I really like the idea of using a Concentration check to take 10 on a skill check in a stressful situation. It shouldn't cause any balance problems, considering that spellcasters aren't skill-oriented characters to begin with. The only (minor) problem I have with it is that it makes the rogue's...
  20. Hashmalum

    Ranger feats

    Oh, I forgot--a while back, Mordane76 asked if he could put up the feats here on his website. For what it's worth, feel free to reprint the one feat (Hated Enemy) I contributed to this discussion.
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