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  1. greywulf

    Microlite20 : the smallest thing in gaming

    Heh. That's what I get for hand coding HTML from memory on an iPaq. Blame Microsoft; it's always their fault, even when it isn't. I've fixed everything now. Really, honestly I have. btw - this is a TOUGH adventure for 1st level characters, purely because it's the one I ran for my group and...
  2. greywulf

    Microlite20 : the smallest thing in gaming

    Checking now......... I'm updating the download page now...... :) EDIT: Never mind. Fixed!
  3. greywulf

    Microlite20 : the smallest thing in gaming

    Funny you should ask, Meepo :) Temple of K'thu'uk is done and available in both big print pdf and good old Pocketmod formats. Complete with Alligators, Winged Kobolds and alternate plotlines and options. Enjoy, people. Sorry I've been offline today. Workstuff, y'know. It happens! :) I'm just...
  4. greywulf

    Microlite20 : the smallest thing in gaming

    Oh I've sooooooo immediately snarfed the Serenity pdf! Man, I love(d) that series. Sometimes, the best do die young. Sniff...........
  5. greywulf

    Microlite20 : the smallest thing in gaming

    Entirely agree. Generic is the way to go, all the way. :) Mind you, I've another thought to toss out. How about each class of starship has a damage multiplier, say, Fighter=x10, Starship=x100, Cruiser=x200, Destroyer=x500, or whatever. This is used just for scale and comparison between the...
  6. greywulf

    Microlite20 : the smallest thing in gaming

    I'm with Bytor 100% on this. Simplify, don't duplicate. If you want to run a game with Hobgoblins in the subway, just grab the Core, your (excellent) Modern supplement and the Monster List and run with it. What I'd like to see is a Sci-Fi supplement. Give me lasers, starships and furry aliens...
  7. greywulf

    Currencies: A different kind of rules light

    Good question! I don't think that it's really possible to come up with a general answer as to where the equivalencies are in your currency model simply because every GM, player, campaign and even adventure will place a different emphasis on different parts of the whole D&D mechanic. As as GM...
  8. greywulf

    Microlite20 : the smallest thing in gaming

    W, welcome aboard! Any friend of Meepo's is not to be trusted is a pleasure to meet! Many thanks for the praise. It all goes to our heads. Really, it does. I'm glad you (and others) see Microlite20's roots. I'm a strict old-schooler who /still/ plays using the D&D Rules Cyclopedia (and...
  9. greywulf

    Microlite20 : the smallest thing in gaming

    He tried that, and kept impaling himself on all the other spikes, taking another d4 of damage. A few tries of that (at 1st level) and the player decided to stop trying. I love evil traps, me. I'm a GM. I drive a Fiat. Says everything, really :)
  10. greywulf

    Microlite20 : the smallest thing in gaming

    Mmmmmmmmm.......worms........ Bytor, I've snarfed the adventures and stuck the m up. Thanks! Multiclassing is something to go in the House Rules Macropedia, that's for sure. Personally I'd stear clear of it though, if only because the freedom of the system makes multiclassing largely...
  11. greywulf

    Microlite20 : the smallest thing in gaming

    Great work, Bytor. I've put it up on http://home.greywulf.net/m20/downloads.html as the official one. Lovely stuff :)
  12. greywulf

    Microlite20 : the smallest thing in gaming

    Thanks for reminding me. I've updated it at http://home.greywulf.net/files/Microlite20.rtf now. It's all yours. I need to make a few small changes to the adventure following last night's playtest (mainly more monster variety and take out the 2 winged kobolds - they're just too tough for 2nd...
  13. greywulf

    Microlite20 : the smallest thing in gaming

    Awwww heck. I just make the stats up on the spot if they're needed. After all, when was the last time one of your characters tried to arm-wrestle a hobgoblin, outrace a goblin or try to decrypt an ancient text faster than an otyugh? For the amount of time you /really/ need the stats, it's an...
  14. greywulf

    Microlite20 : the smallest thing in gaming

    I shouldn't have hit refresh :) I've set 4 kobols are EL3 as figuring a kobold is really only 1/2 an EL on his own. I don't like ELs as they stand either. That's probably the last thing I'll review in Core before it gets closed.
  15. greywulf

    Microlite20 : the smallest thing in gaming

    This is me, mid game. The adventure is going swimmingly and my players have come up with some great ideas. I'll cover them another time though. Oh, and they SERIOUSLY hate kobolds :) The new class mods have gone down well, but we're still not satisfied with the Cleric's Turn Undead ability...
  16. greywulf

    Microlite20 : the smallest thing in gaming

    That's easy. Take out the Combat section. /runs and ducks! :) :) :)
  17. greywulf

    Microlite20 : the smallest thing in gaming

    Ah. I see - we're both agreeing about the same thing :) That's what I do automatically, and have done since D&D came out. You're right. I /really/ need that spelled out (pardon the pun) in Microlite20. Save DC for all spells is 10 + CASTER LEVEL + MIND. Yep. We agree. Totally. The simplified...
  18. greywulf

    Microlite20 : the smallest thing in gaming

    There you go. I've added in the rules for Fighter's attack and damage bonuses, Sneak attacks and Turn Undead to http://home.greywulf.net/files/Microlite20.pdf for your review. I know. I wasn't going to do this until tomorrow, but today was tomorrow yesterday, so I'm ok with that one. :) Please...
  19. greywulf

    Microlite20 : the smallest thing in gaming

    Cool! It's great that Microlite20 is working like this for you. Children have more imagination and ability to grasp stuff than any adult I know. My own 5 year old and 8 year old can run rings around me, so I'm glad you're introducing her to gaming. Keep up the good work :) I dunno what to...
  20. greywulf

    Microlite20 : the smallest thing in gaming

    I agree, we need something. My inclination is to make it a 1st level spell as that automatically limits the number of times a Cleric can turn stuff without adding in any new mechanics to the game. Either that, or a Cleric can Turn Undead a number of times per day equal to his 2 + Level + MIND...
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