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  1. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    As someone else already mentioned, if one was playing 2e up to date with all the splats as they came out, by the end it wasn't all that dissimilar from what 3e-at-release was. Kinda similar to how just about everything in 1e's Unearthed Arcana had already been trial-ballooned in Dragon...
  2. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Another very realistic narration for failing a climb is that the climber in effect gets stuck in place; there's no safe way forward but climbing back down doesn't look safe either. As a kid I put myself in this position more times than I care to think about.
  3. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Monster vault? In any case, in all other editions a monster's hit points and abilities are intrinsic to it and don't change based on its surroundings and-or the company it is keeping. Healer was always fairly clear but Tank and Damage Dealer used to be the martial classes (Fighter, Cavalier...
  4. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Indeed, but they'd ideally emerge in a much more detailed fashion than just the results of one roll, in - I would hope - a one-thing-leads-to-the-next manner that makes sense to all involved. In actual play, this means that while some might want to resolve that wooing and info-obtaining...
  5. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    From my perspective the biggest departures seemed to be: --- monsters that changed their stats based on who-what was fighting them (i.e. the same monster, Bob the Giant, could be a minion today against a 15th-level group and an elite tomorrow against a 3rd-level group) --- general reduction of...
  6. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Chess? Hell, that's how I play D&D! :)
  7. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Not so sure on this. Your example of "gamist" is nothing but player-side metagaming. To me, gamist design wants to put the mechanics front and centre and gamist play embraces that, while non-gamist design tries to move the mechanics out of the way where it can and non-gamist play doesn't look...
  8. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Because this is the first time I realized I needed to make the distinction. Both. It's a gamble where I-as-player have a variable-by-situation degree of control over the odds I'm facing. I'd handle this situation vastly differently, ideally roleplayed in detail enough to allow for far more...
  9. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If "standing around looking at each other" is what typically happens after a whiffed task then those players really need to learn how to react to failure by thinking outside the box and trying somethng different.
  10. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Re: Bridge That it's not built on imagination has nothing to do with anything. What matters here is that it's baked into the game design that someone has to sit out each hand, and every player fully knows this going in. Why can't RPGs take the same tack and make it abundantly clear right up...
  11. Lanefan

    Should PCs Be Exceptional?

    That's what game logs are for. :) And it makes sense that long campaigns are in the numeric minority, as while one group might be in a 10-year campaign another just-as-consistent similar group might have five 2-year campaigns over the same period. Thus, despite a 1:1 correlation between the...
  12. Lanefan

    Should PCs Be Exceptional?

    So maybe a better metric is session counts, or session counts and years in tandem. Or hours played; though I've never known anyone to actually track that. I say this because a campaign played twice a week (be it the same group of players/characters or different, doesn't matter, as long as they...
  13. Lanefan

    Should PCs Be Exceptional?

    They threw them out. For proof, click on 'Features" at the top of the page, then the second selection in the dropdown, the scroll down just a bit and read "1. Segmentation Study".
  14. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    And yet within a TTRPG you still have wins and losses as a part of the flow of play; only the rulebooks mostly skip over that bit. The most obvious example of a TTRPG loss condition is the death of your character. Obviously, there's loads of others which might vary depending on the specific...
  15. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    They can set up the fiction any way they like but unless my character's an idiot he's going to do what he can to manipulate that fiction to his advantage by trying to pre-emptively remove any potential complications before they can arise; ideally to the point where yes, the locked door itself is...
  16. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Maybe not insulting per se, but there's an overwhelming sense of someone talking down a very long academic nose to the uneducated masses at his feet, which doesn't exactly make one eager to listen. What there's also always been, and which early D&D provided an excellent avenue to harmlessly...
  17. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Because in any game someone, sometime, has to lose; and losing generally doesn't make people happy. The difference between RPGs and other games is that with an RPG you can lose and yet still keep playing, where with many other games losing means the game is over for you if not for everyone...
  18. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    There's a huge difference between "winning all the time" because the game says I have to and "winning all the time" because of what I've done as a good player of said game. Never mind that it's not about winning all the time but about reducing the odds of losing - in other words, it's about...
  19. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    Other than forcing the players to think, which IMO is a good thing. Getting what I want all the time would become boring within the first session. Constant motion also becomes boring after a while - it's the whole highs and lows thing again; sometimes things move quickly, sometimes they don't...
  20. Lanefan

    D&D General [rant]The conservatism of D&D fans is exhausting.

    If you're running Eberron stock without too many tweaks and changes, then yes: there's enough setting material out there I can read (if I want to) to provide that sense of groundedness or permanence (still not sure of the right term for what I'm trying to express here) to feel like there's a...
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