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  1. Kobold Stew

    Rewatching Bond films

    I did a re-watch of the series in the fall. For me, The Spy Who Loved Me solidly holds its place in my top three (OHMSS and Goldfinger being stronger). Moore was my first Bond, and so I forgive him his acting, but I think The Spy Who Loved Me gets the formula right. You say it's straight...
  2. Kobold Stew

    AtG Howling Crag (5e PBP) OOC

    Sorry -- Had missed the request for a roll. Is it Persuasion? If so: 1d29+8=15 (without advantage) or 25 (with advantage). [advantage would come from Help] I'm putting it here in case I'm wrong about what's being waited for.
  3. Kobold Stew

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    As you note below, the description says it gives proficiency, whatever for the tool takes. You have proficiency with literally every artisan tool. as a common magical item, the size of a screwdriver. You make your choices. I disagree with you, but that's not the point. As a common magical...
  4. Kobold Stew

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    Not at all -- As a common item, there is no need for any nonmagical Artisan's tools to exist, anywhere in the world. It appears to be written as a magic item that can be created like any other. As such, it becomes a must-have for most spellcasters as an Uncommon item.
  5. Kobold Stew

    Assault on Dragonspear (5e PBP) IC

    When Tommi climbs down (did he see anything of interest further?), he grabs an apple and takes a deep bite.
  6. Kobold Stew

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    Magic Items Manifold Tool is way too useful -- it should be at least Uncommon; possibly Rare. Having a screwdriver that can brew beer, blow glass vials, and make a musket is amazingly useful, and society-changing if too easily available. Mind Sharpener should also be Rare -- it becomes too...
  7. Kobold Stew

    D&D Launches New Eberron-Themed Playtest With Dragonmarked Feats

    The Greater Marks are all underwhelming. A small issue: In the Greater Mark of Handling, it says: "While mounted, immediately after you hit a target within 5 feet of your mount with a melee attack roll, your mount can take a Reaction to move up to its Speed or take the Attack action to make...
  8. Kobold Stew

    AtG Howling Crag (5e PBP) OOC

    Not inspiring leader, but as a Celestial Warlock I can give 15 THP after short or long rest or use of my magical cunning; plus 5 creatures get 9 THP at those times. If Gimlack has inspiring leader, these won't stack but onoy the best will hold.
  9. Kobold Stew

    D&D 5E (2014) Questions about slings

    I've played a wisdom-based rogue who used a sling and the Magic Stone cantrip. Upgraded to 2024, the same build works with True Strike. Lots of fun.
  10. Kobold Stew

    Assault on Dragonspear (5e PBP) IC

    Tommi returns a sheepish wave to the Lady Morwen, shrugging his shoulders as he does, and he keeps and eye on the discussions with Lord Darfin. He want' watch for more than a minute or two, and will then scamper down, to tell the others what he saw.
  11. Kobold Stew

    AtG Howling Crag (5e PBP) IC

    The Colonel Raises his voice and addresses the giants at the gates. He is jovial and holds open arms. "We are here for the Thane, none other. Our delegation's presence is expected, and our coming has been announced. We have journeyed on appointment, and are not to be turned away." His voice...
  12. Kobold Stew

    AtG Howling Crag (5e PBP) OOC

    Spark, invisible, should be able to stay inside and hover and gather intel. (though the Col. can only see through her eyes w/in 100').
  13. Kobold Stew

    AtG Howling Crag (5e PBP) OOC

    Being rebuffed isn't a problem, and at least might trigger a "stand down" of watchfulness. There are a lot of ways in, and it might be possible to initiate an assault through one of the side openings not normally accessible (The Colonel's elevator service). Realistically, I think our options...
  14. Kobold Stew

    Assault on Dragonspear (5e PBP) IC

    Tommi shrugs. "Sorry, I think Oh-Six is with my armor and satchel. All I've got is..." his voice trails off as he points to the rusty blade and scabbard tucked into the effeminate belt he is wearing, cinched too tight. As he does so, he realizes he could have used the sling that he keeps tied...
  15. Kobold Stew

    AtG Howling Crag (5e PBP) OOC

    ha ha ha. I'd say the opposite. He can delegate anyone he wants to do the front door. But I do think the Colonel should be at the front door, even though I'd like to do an aerial assault, featherfalling in.
  16. Kobold Stew

    D&D 5E (2024) Help With Kitsune Species

    I saw a werewolf with a Chinese menu in his hand.
  17. Kobold Stew

    D&D 5E (2024) Circle of the Moon Druid Fix

    You seem to have a lot going on. You have issues with the mechanics of the class, but you are nerfing the abilities to wildshape for non-Moon druids, and enhancing them only for moon druids. That's only going to increase the disparity in play experience, which means people are only going to want...
  18. Kobold Stew

    AtG Howling Crag (5e PBP) OOC

    The Colonel thinks that any surprise has been removed by the sending stones, and that any arrival this week will be, at least in some sense, expected. The best way to maintain surprise he has suggested is an aerial.feather fall assault. He is equally happy to be the face at the gate, trying to...
  19. Kobold Stew

    D&D 5E (2024) Circle of the Moon Druid Fix

    General: It appears the general forms become less effective for Moon Druids than they do for other druids. That seems an odd way to incentivize. Combat: Are you saying there is no limit to the available number of creatures? Or is there only one creature available? (unclear) I am surprised...
  20. Kobold Stew

    Don’t reinvent the wheel, being well versed in different RPGs

    You are right. As I said, it uses lifepaths. That's true, and perhaps I misspoke. The onus is placed on the GM, with clear expectations from the players that have to be met. The GM needs to be much more responsive to the players and that creates (in my experience) a very different dynamic than...
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