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  1. M

    The Slave and Her Sovereign

    Complexity 3 SC, Level 19 (DCs 17/24/33) Goal (staged): Confront the fracturing and warring Legion of Ruth within Bantouk (3), sunder Vezzuvu's control over them forevermore (6), and send them back to their strongholds beyond the Hinterlands (8). 2/8 Successes/0 Failures/1 Hard DC Available/3...
  2. M

    The Slave and Her Sovereign

    Complexity 3 SC, Level 19 (DCs 17/24/33) Goal (staged): Confront the fracturing and warring Legion of Ruth within Bantouk (3), sunder Vezzuvu's control over them forevermore (6), and send them back to their strongholds beyond the Hinterlands (8). 1/8 Successes/0 Failures/1 Hard DC Available/3...
  3. M

    Describe your last rpg session in 5 words

    Alternatively, alternatively: Stonetop Whoville-ified, fade to black. GGs. My fourth Stonetop game was a good one and rather different than the prior ones!
  4. M

    The Slave and Her Sovereign

    Alright, back in the saddle again for this game after a month of serious schedule strain for our player protagonists! When last we saw our brave fellowship, they were resolving this conflict after defeating both Vezzuvu's powerful material agent, The Duchess of Cinders, and an Aspect of Nerull...
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  12. M

    D&D General A glimpse at WoTC's current view of Rule 0

    A story beat is an essential component of macro-story design. It is a structural element that intentionally organizes dramatic and tonal elements with a mind toward an arc, an act, and the entire body of a story. There are some games that (a) are concerned with this at the agenda-level, (b)...
  13. M

    D&D General A glimpse at WoTC's current view of Rule 0

    Don't have time to get into the challenge-based post that I was hoping to, but I saw this post by @Lanefan and then your reply to me and figured I'd get a quick post up on the subjects here. Really just two things and they're very interelated: 1) @Lanefan , Neither Stonetop nor Torchbearer...
  14. M

    D&D General A glimpse at WoTC's current view of Rule 0

    @pemerton gave you a full reply on Skill Challenge procedures, techniques, examples. For reference, here are three current/recent PBPs with an endless supply of examples of Skill Challenges of every conceivable archetype and Goal (along with several embedded within combat). There are more in...
  15. M

    D&D General A glimpse at WoTC's current view of Rule 0

    To clarify, my position (and what I was trying to convey in that initial post) isn't that authority and ownership rights cannot also play a role in immersion priorities. My position is two-fold: * There is a default assumption that design and questions around authority and ownership rights are...
  16. M

    D&D General A glimpse at WoTC's current view of Rule 0

    This is a good post. I typically always like your posts even if I don't agree with them entirely or with certain aspects of them. I like that you're switching the conversation to your typical inclinations toward challenge-based play. I'd like to talk about that a little bit. You and I have...
  17. M

    D&D General A glimpse at WoTC's current view of Rule 0

    There is a trivial system that answers this (a) while avoiding alienation for a player around the inner workings of their character's accumulated knowledge and while (b) still maintaining challenge-based priorities. So lets go with that exact exchange between GM and player with the player...
  18. M

    D&D General A glimpse at WoTC's current view of Rule 0

    GM: What do you do? Player: I go... GM: Your eyes are getting dry. Player: What? GM: You didn't blink. Player: I didn't...what...ok, I blink. Now, I go... GM: You're suffocating. Player: What? GM: You haven't inhaled any oxygen. Player: GD it! I breathe in oxygen. Ok, now I...
  19. M

    D&D General A glimpse at WoTC's current view of Rule 0

    I don't think there is a singular answer to that question as immersive is a slippery quality of play that is idiosyncratic to the user. My answer as a player is probably irrelevant given that I've just not been afforded enough opportunity to be a player in my TTRPG lifespan. The very few times...
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