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  1. K

    Why can't I hit anything or do damage?

    I'm all for making changes to the game so that it's more fun for everyone. However, if you make changes (or inadvertently play it differently) that grants people bonuses similar to a particular combat focus... someone who focuses by spending feats and whatnot should see additional benefit over...
  2. K

    Rouge sneak attack with any weapon

    It's not so much a glass cannon (which is something of a factor), as it is high damage over low consistency, vs less damage that's very consistent. All 4 martial classes (Barbarian, Fighter, Paladin and Ranger) have bonuses to hit over and above their BAB and circumstances (like flanking, etc)...
  3. K

    Why can't I hit anything or do damage?

    Unless it's "dodge", bonuses don't stack. So if you are wearing anything better than a chain shirt, your Mage Armor potion isn't going to do much. Even then, if you intend to wear any armor at all, the benefits of a non-stacking armor bonus are minimal. Shield is okay because you might not be...
  4. K

    Why can't I hit anything or do damage?

    For some reason I read his entire post except that last line. Yikes! Okay, if you can do any first level spell that's at least decent, since it opens up arcane spells. Mage armor isn't good though because it provides an armor bonus. I'm going to assume the "no personal only" restriction is also...
  5. K

    Why can't I hit anything or do damage?

    Brew Potion requires Caster Level 3rd. No one can take it before 3rd level, and your caster level doesn't even kick in until 4th, and you wouldn't have caster level 3 until you hit 6th (Paladin level -3). So yeah, you don't qualify for Brew Potion, can't make anything with it yet either, so...
  6. K

    Ninja (prestige class) a new take...

    I don't have time to go through the whole list of Ki powers for comment, but I'll comment on the method. I think the Prestige Class approach would allow for the easiest way to open things up for different styles of a ninja. Since it's so much more than just "this ability vs that ability", and...
  7. K

    Ninja (prestige class) a new take...

    So the question is about the pseudo-multiclass thing, I'm guessing? I think you might need to further expand on what you mean by "taking a secondary base class". Are you getting all the things from levels (BAB, HD, skillpoints, Saves, etc) from the Prestige Class, but then are also getting all...
  8. K

    Why does nobody complain about the monk?

    The monk class already gets a level bonus to Acrobatic checks, and can spend a Ki point (that higher Wisdom gives more of) to get a +20 bonus to Acrobatics. Really, Initiative and Ranged combat are what Monk will want to focus on Dex for... and they don't have Sneak Attack so "going first"...
  9. K

    Why does nobody complain about the monk?

    If you compare to the 3.5 Fighter, yeah.. it's too good to be true. The thing is, the Pathfinder Fighter has Weapon Training bonuses along with his class-only feats. In a one-to-one comparison build (TWF vs Flurry) he more than makes up for the damage loss, and still has higher attack bonus...
  10. K

    What's the best way to avoid a laser?

    Going with the prism idea, you could have the laser being projected into the room as a stronger beam that gets diffused and spread out around the room from a prism at the doorway they intend to go through. So the main beam that's protecting the goal is extremely strong and insta-death (or...
  11. K

    Are Casters 'still' way better than noncasters after level 6?

    When playing a high level Fighter in 3e, I felt I ran out of feats that I wanted... nothing seemed to pop out anymore. In Pathfinder, there's the Critical feats, and on top of that the Fighter got some class specific feats that are pretty good (the DR piercing ones are quite nice).
  12. K

    Are Casters 'still' way better than noncasters after level 6?

    I think you missed the part where he said he was talking about 3.5e. But you do showcase where Pathfinder really did seem to give the Fighter more options on the higher level spectrum. I haven't seen a high level Pathfinder Fighter in action yet, unfortunately, but the theory seems to hint at a...
  13. K

    Why does nobody complain about the monk?

    "Limited" meant, you had one attack (or it could be used for iteratives). This is unlike the term "natural attacks", because that includes bites, claws, hooves, wings, tentacles, whatever. It really was about the "number of attacks". The cost of the amulet was at 2.5x the normal costs (ie...
  14. K

    What's the best way to avoid a laser?

    The average human (at 5'9"), is just under 2 and a half feet taller than the average small-sized creature (around 3'3" or so for halflings). A fist sized beam at chest level of the human would be easily cleared by a small creature (with even the tallest needing only barely tip their head down)...
  15. K

    Are Casters 'still' way better than noncasters after level 6?

    There have been good articles and posts regarding how 3e D&D scales up in levels, and what you should expect from higher level gaming vs lower level gaming. The issue I often see is that the gameplay you should be experiencing across the 20 levels changes greatly (from mundane "normals", to...
  16. K

    Why does nobody complain about the monk?

    Despite the name ("mighty fists" indeed), the magic item was priced assuming a worst case scenario: an animal or wildshaped druid with numerous natural attacks. They really should have had an item that gave a bonus to "unarmed strike" and another for "natural attacks". Unarmed strike is, by...
  17. K

    Ring of Fast Healing

    The continuous entry for making a magical item has a cost modifier based on the duration of the spell. It does not have a modifier for instantaneous. I think that's because once an instantaneous effect goes off, it's done. There's no "ongoing effect" so it can't be made "continuous". If you...
  18. K

    Fighter Archetype Idea (Brawler)

    Now that I've had the chance to wrap my head around the idea of archetypes, and finding out that the "unarmed fighter" options were somewhat toned back in the APG, I was thinking of making a proper non-mystical martial artist class. Instead of going for a full on base class, I decided it might...
  19. K

    Favored Terrain & Favored Enemy

    The difference between a Rogue's trapfinding or a Paladin's smite evil is that these are far, far broader in application compared to the Favored Enemy. The Paladin gets a normal bonus against anything evil. That's basically 90% of what you'll be fighting if you are playing a Paladin (usually)...
  20. K

    Favored Terrain & Favored Enemy

    Comparing D&D to medieval times is a big no-no as well. The game replaces technology with magic, and makes the world far and beyond anything like a medieval setting (most people in D&D are likely not dying of thirst or small injuries, similar to today, with how easy some of this magic is...
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