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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    I agree while the asi is more effective by the math and If that's what you want go for it. Your to hit stat is more important because given how short fights are a miss is a big % of damage gone. But if you embrace the I'm good enough 5e culture though, being a bit less effective is worth the...
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    D&D 5E (2014) How many spells does a wizard *need*

    It's a nitpick but that's not the same thing as balanced. But 5e wasn't ever shooting for balanced.
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    Yup they do. Not by much, but they do. Whether stacking exhaustion is worth 8ish hp a fight I'm not so sure on. Rage should be a non action action. I get where they are going with you only have one bonus action but in too many cases it overly weakens a lot of things. This isn't frenzy specific...
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    D&D 5E (2014) How many spells does a wizard *need*

    Id do want to play a strength based fighter with a lowish dex with a noble background. Have him/her constantly complain about the loss of their armor on the voyage over. Of course they remind everyone that they don't regret their decision to save the less fortunate instead of their armor it was...
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    D&D 5E (2014) How many spells does a wizard *need*

    It will be interesting to see if you have strength based fighters. If you are dex based you aren't giving up anything as you'd never wear plate anyways.
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    I don't think it was meant to be. I think it was just showing easily replaced sub class defining features probably are not working as intended. But pole arm master in a frenzy barbarian isn't pointless as his damage won't drop off when he has more encounters than frenzies.
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    I don't agree. One of the big issues with the frenzy attack is it's a bonus attack easily replicated by a feat. The frenzy barbarian can take pole arm master they gain no benefit from the d4 when using your main ability. Yeah a 3rd Collumn would be nice frenzy barbarian with pole arm master but...
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    Exhaustion should just be easier to reduce whether or not the berserker exists. You can be beaten down to the edge of death and through natural healing be right as rain in the morning. Grater restoration can return you from being turned to stone but it can only cure one level of exhaustion...
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    While I think people oversell bear I think people are trying to undersell it as well. While regular rage resistance deals with your most common attacks bear also applies to the yes rarer attacks but also generally the attacks the change the tide of battle. Over the course of the campaign sure...
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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    That's kind of what I want as well. Having to dip into rogue on my barbarian so I can have expertise in athletics to be the world wide wrestling champion of the world is irritating. Or if you are playing a ranger and despite it not working with other class abilities you want a different weapon...
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    D&D 5E (2014) Berserker - How does it really compare to Totem Warrior?

    It really goes to heck when you have back to back adventuring days. But I think one of the big issues with frenzy outside the exhaustion is its a bonus attack and there are lots of ways to gain bonus attacks if feats are a option on the table. It also basically forces you out of two weapon style...
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    D&D 5E (2014) How many spells does a wizard *need*

    While technically true and I think a wizard gets by fine with base spells that's a bit misleading IMO. Known spell classes retrain out of spells. So a lot of spells that a wizard will probably never prep also are being counted as his larger known list while the bard retrains out so spells that...
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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    Why ditch variant human. If anything he is more balanced now as 2 feats when everyone has one is less impressive than 1 fest when everyone has 0. The +1 to every stat option is just bad mechanically. I'd still play it as I prefer humans no matter how bad they are but variant human is closer to...
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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    That happened a lot in 3e. One of my biggest beefs with some of those feats. I haven't really seen that in 5e yet.
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    Latest D&D Survey Says "More Feats, Please!"; Plus New Survey About DMs Guild, Monster Hunter, Inqui

    I'd like some more feats. I think they are great ways to help flesh out a character and they could use more of that. While I appreciate their we want to make sure they don't break things idea so they will bring them in slowly, its been 2 years they should have had a couple ready by now IMO...
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    D&D 5E (2014) Questions on stealth...

    Unless you are actively stating my only goal is too keep line of sight with someone distractions happen all the time whether in combat or out of combat. Outside of that I think the idea is that you are blending into the environment enough that even light concealment breaks line of sight enough...
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    D&D 5E (2014) Standard security features of a permanent Teleportation Circle

    Well to be fair, if I weren't a adventuring or otherwise traveling 9th+ wizard and someone else wanted to cough up the 50GP a day + some pain in the butt money. Then throwing 1 minute of my time once a day for a year doesn't seem that outlandish. Especially since I'll find it useful for...
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    D&D 5E (2014) How many spells does a wizard *need*

    I so need to add a take names spell into the divination school.
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    D&D 5E (2014) I'm *GASP* Actually Going to Be Playing 5e in a Few Weeks -- What are the Character Creation Pitfalls to Avoid?

    I wish they would bring back a lot of the restrictions of the 1e-2e spells. I loved cast time and spell disruption. It made the choice of low level spells valid. It varied a bit from edition to edition and going from memory but a magic missile had a cast time of 1(most cast times were equal...
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