Search results

  1. A

    D&D 5E (2014) Questions on stealth...

    I don't even find with surprise stealth to be too good. With it the rogue might equal out to the damage of the fighter over the fight. That doesn't bother me. Maybe if entire groups were strath focussed it might become a issue but like everything else I'd modify my encounter design. I find...
  2. A

    D&D 5E (2014) Blade Ward cantrip

    Probably a bit too good. A lot of creatures only have one attack like a ogre. Being able to nullify that can trivialize encounters. I'm not sure that fits the role of a cantrip.
  3. A

    D&D 5E (2014) Why is "Frost Brand" rarer than "Flame Tongue"?

    Well frost brand actually also seems better to me. It's a ring of resistance to the most common elemental damage in a magic sword. That's far better than just one more d6 IMO. At least given the atunement rules. Multi purpose items really rock when you can only attune 3 items.
  4. A

    D&D 5E (2014) Blade Ward cantrip

    For wizards not great. The first few levels it might come in handy here and there. Eventually your leveled spells make it worthless as its small benefit is only better than nothing. But on the right classes and builds its not bad. Feels right for a cantrip to me.
  5. A

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    Yeah it no longer melts soft metals. So it's a instant flame that can kill a herd of elk, ignite flammable objects but not melt metal? Though I'm not even sure about that, if a 5hp amulet is in the area of effect is it just immune does it have resistance and still is destroyed? If metal...
  6. A

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    Lol. Okay if you take my statement literal instead of figuratively as I intended I'll point out I did not specify the surface of the sun. The center reaches around 10 million degrees. Since its been 20+ years since I've had to work out math like that I won't try to figure out exactly how many...
  7. A

    D&D 5E (2014) Standard security features of a permanent Teleportation Circle

    Yeah I'm more in the just put it outside your defenses camp. It's easy and effective. A dozen guards with long bows can hold it a pretty long time while reinforcements are called. Not much more danger than just living in a port town.
  8. A

    D&D 5E (2014) Questions on stealth...

    Id also say if your ruling makes it impossible for dragon slaying heroes to do things people are very capable of doing in reality you might be diminishing the fun levels a bit. Also under the stealth side bar in the dexterity actions section it does expressly make a distinction of in and out...
  9. A

    D&D 5E (2014) Questions on stealth...

    I'm gonna say one your DM is wrong. You do not need cover and concealment if you are not in combat. You can just walk behind them, wait until they are not looking etc. I hate to use reality but if you were walking down a street would you 100% of the time notice someone peaking their head out...
  10. A

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    And people probably have skated right through the wall of fire with no ill effects like how you can wave your hand through a camp fire. Since they don't pop out the other side looking like uncle Owen and aunt Beru after meeting storm troopers I'm gonna say not really the same thing. If that's...
  11. A

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    The large object example was a wagon. I Think I could wreck a wagon quicker than a 10' block of ice. Also a rowboat has 50 hp. Though I kind of assume it's a fairly big rowboat since it has 1 crew and 3 passengers.
  12. A

    D&D 5E (2014) Do NPCs in your game have PHB classes?

    I picked the 3rd option. Important npc get PC stats. I'll either add in some of the benefits on top of a npc template like bandit or give class levels if it's important for the encounter. Like I might make a guard of the king a rogue or bard with expertise in insight and some social skills. or...
  13. A

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    I don't think we can even assume it wouldn't melt much if it weren't magic. As I said we have no frame of reference for how hot that fairly large volume of fire is. There are heat levels that will instantly melt or shatter and vaporize ice. About all we can say is it does 28ish points of fire...
  14. A

    D&D 5E (2014) Can a Fireball melt ice FOR REALZ?

    What flame would you compare it to though? It's a 20' radius volume of fire that is intense enough to instantly kill a elk not bring it to 0 but - its own HP. It kills a guard and vs s commoner it kills them multiple times over. It's intense enough to shatter a inch of stone in a wall of stone...
  15. A

    D&D 5E (2014) 14 is the Magic Number

    On a pure accuracy level the saves seem more accurate at high levels. But by the time you get your save DC that high you are using cantrips less often so sacred flame never really shines. In our campaign the same thing happened the cleric didn't pull off a successful sacred flame until 8th...
  16. A

    D&D 5E (2014) Best Class and Specialization for Infiltration?

    By the way. IMO that is a off reading of the rules. If combat is going yeah sure, though unless they are on the same level as you a roof that you are on should provide cover or concealment to those down below. But outside of combat you don't need cover or concealment. It's a bit more abstract...
  17. A

    D&D 5E (2014) Treantmonk's Guide to Wizards 5e

    It usually gets a lot better than the dwarf AC and is for a race with a int boost. If it was just the AC it would be good, kind of on line with the abjurrer or enchanter low level avoid damage abilities. But the concentration bonus is like throwing in war caster or why people take resilient con...
  18. A

    D&D 5E (2014) Can a fireball melt ice?

    I'd say yes. It's causing X fire damage. If someone went after a ice door with a axe how much damage would it take before the door broke? I'd say fire damage would have the same effect. I don't really buy the real world examples as this is a volume of fire that is intense enough to instantly...
  19. A

    D&D 5E (2014) Treantmonk's Guide to Wizards 5e

    I allow multi class on a case by case basis. If someone has a concept they want to play out that needs it that is one thing. If it's just a way to make a really powerful character or is unbalanced for the party that's another. I'm not a fan of multi classing in this edition though. Too much is...
  20. A

    D&D 5E (2014) Treantmonk's Guide to Wizards 5e

    Well yeah. Blade singer is probably the best specialization for wizard. I place it in the way too good category. I actually don't let it in my games as I find it broken. The only thing that justifies 9 levels of spells are serious weaknesses or deficiencies. The wizard has that in spades. Worst...
Top