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    [ot]Magnamund - Lone Wolf Series

    good idea Great idea! In D&D, they don't have ANY requirements for base classes (except for alignment), therefore they are all equally powered. This doesn't have to be the case in d20. Give the Kai Warrior stiff ability requirements (STR, DEX 13+), RP requirements (must be a member of the...
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    Armies of The Ancient World

    Wow! A very informative post SHARK! I didn't know armies of such size were raised outside of Asia. Quite interesting! A point I'd like to emphasize is that, to me, Europe in the Dark/Middle Ages is not something that D&D campaigns should be based on, even loosely. The serfs which made up...
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    Cure x Wounds - Explain this

    But then how can the various cure wounds spells heal blows that were deflected/dodged/willed? If extra hit points at high levels partially mean dodging-ability/rolling-with-punches/sheer-luck/etc., then how in the heck do you explain cure spells that heal the sword swing that you "dodged"? You...
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    [ot]Magnamund - Lone Wolf Series

    well Hello Eternalknight, I think this is a great thread. I've loved the Lone Wolf books and been engrossed in them more than ANY fantasy author. The conversions to D&D stats are well-done! However...I think its damn near impossible to create a Kai Lord base class that is balances with the...
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    [ot]Magnamund - Lone Wolf Series

    great job guys! I love the Lone Wolf series! I have books 1-16, and the 4 Grey Star books. Never could get my hands on the Magnamund Companion though... We should start a petition to Dever and a d20 company to get a D&D Magnamund Setting published!
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    Why do people think high-level play is munchkin? I've got a theory

    we're all agreed It took me some time to write my post, so I missed a few others. Looks like I basically restated what everyone else already said. Sorry guys!.
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    Why do people think high-level play is munchkin? I've got a theory

    It is about relative power To me, munchkinism has nothing to do with PC level or amount of magic items. You can't look at an individual character sheet and call it munchkin. It has everything to do with relative power level. The main villains/enemies/monsters have to be as powerful or more...
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    The Next big thing...

    great job guys! Thanks to all who voted and replied! The city in question should not be "riot town", but should definately have some shady areas and not be entirely a "safe haven". That's a little vague, I know. All I can say is it should fall in that "grey area" which I'm sure any published...
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    Which city supplement should I buy?

    I need a drop-in city for my homebrew world. Three fairly large city supplements have recently come out for d20. Which to buy??
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    A Gnomish Paladin

    Gnome Paladins? Of course! Personality has nothing to do with alignment.
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    [OT] Something that completely shot my nerves

    yikes Gave me quite a scare also! And I don't even have sound on my machine! In this day and age (and country) one could get sued for forwarding that thing.
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    Too much magic in DnD - lets do something about it !

    This thread rules! I've been away from enworld and this thread for a couple days. I've just been able to skim through it, and already I can see that it is full of great ideas and intelligent people. mmadsen, LostSoul, Bastoche and others have all made great points! I don't have time right...
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    Too much magic in DnD - lets do something about it !

    Consistent Rules for Mysterious Magic? There is most certainly a place for the walking artillery, fireball slinging sorceror in some worlds. One big advantage of such a system is the fact that such spell effects are easily quanitfyable in game terms. This spell does 1d6 damage per level, that...
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    Too much magic in DnD - lets do something about it !

    Make magic magical! Just wanted to make a few points: I think the reason some of us would like to lighten the magic level of D&D is to magic more, uh, "magical". In D&D, magic is not mysterious. Look: a fireball! BOR-ING! There aren't that many strange curses or bizarre enchantments...
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    Well, there goes the "Drizzt Clone" theory...

    Why Drizzt? Why Drow? I am a bit tired of references to Drow and Drizzt when someone resurrects the "ranger debate". Some things to consider: * Drow aren't listed in the 3E Core Rules * Rangers gravitate towards forests, drow are from the underground. Therefore, drow rangers, at best...
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    Well, there goes the "Drizzt Clone" theory...

    I am insane. Please ignore the following post. I managed to get out of the asylum and find a computer. I don't think every ranger should be required to take the virtual feats ambidexterity and two-weapon fighting. I think the designers at WotC made a mistake by including this feature in the...
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    PCs lack of respect for the 'caste' system of your typical fantasy society

    Medieval Europe != D&D I agree with Tsyr and Henry. The presence of magic, monsters, demi-humans, and humanoids makes it difficult, if not impossible, to construct an accurate model of Medieval Europe in a standard D&D world. A caste system may exist, but how it is enforced and who it is...
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    How do you fit monks into Occidental campaigns?

    I think that the Monk class's name should have been "Martial Artist". Think about it. All D&D Monks are skilled martial artists. None of Western Europe's "Monks" (the kind that lived in abbeys, took vows of silence, wore plain brown robes) were martial artists. Since many D&D campaigns...
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    Problem with Cry baby player

    litmus test Before I attempt to advise you on this, I would like to ask a small favor: Could you post what you know of the troublesome player's character's stats? What are his race, class(es), level, and hit points? Any powerful magic items? Thanks in advance! (no problem if you are unable...
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    Customizing the ranger

    CCP? What is this CCP you speak of and where can I find it?
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