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  1. Yair

    6 months later: impressions of 4e

    Well, my group has just decided, after trying 4e for months, to abandon it. So obviously we aren't pleased with it. We like a lot of things about 4e. I think that, as someone else said above, 4e is D&D that finally got what it's all about and did it right. Hoiwever, we found the grind of...
  2. Yair

    The Tomb of Myth

    Come join Ars Magica. You want it, you really want it... I'm very attracted to classical legends and myth, and to the rich intellectual depth of real-world cosmological and philosophical (and hence, magical) thought. Which is why I love the Ars Magica game, whose focus is precisely to weave all...
  3. Yair

    Grand OGL Wiki (Updates)

    Update, Added: A Skill For Everything, Monstrous Bloodlines, The Slayer's Guide to Demons Not Yet Complete: The Quintessential Paladin, The Quintessential Wizard
  4. Yair

    History, Mythology, Art and RPGs

    Excellent thread. Thanks for sharing and putting togeher all these great posts.
  5. Yair

    D&D 4E 4e is BROKEN if you ignore a major rule

    Isn't this thread dead yet?!! The Orcus thingie is just an example. We actually played the thing with two thunderhawks and a cyclone cloud, if you must insist on knowing. The point is that the combination is too strong, Orcus is just there for rhetorical impact. The point is wrong, as has been...
  6. Yair

    D&D 4E 4e is BROKEN if you ignore a major rule

    Since he actually needs to miss, that won't be a problem... And while I agree it's generally better to start at level 1, we've started there and have progressed (so far) to level 9. This is an epic excursion, to check out the system in the lofts. I agree. I'd argue that this spell does...
  7. Yair

    D&D 4E 4e is BROKEN if you ignore a major rule

    Ouch! You're very right. Thanks. I'm glad to see WotC did put in that rule on Daily-use of magic items. I'm sad I wasn't familiar with it... (I suspect a similar limit on Encounter powers is probably wise...) LOL :lol: :blush: I still maintain that Destructive Salutation is too powerful...
  8. Yair

    D&D 4E 4e is BROKEN if you ignore a major rule

    Destructive Salutation + Orb of Inevitable Continuance + Quick Draw = BROKEN. I've just run a game with Pydruhs, a level 22 human wizard bloodmage archamge, as the PC. He's got Destructive Salutation, indeed twice (from his Archmage), plus Arcane Mastery to let him cast it more times. He also...
  9. Yair

    Rare magic and godlike sorcerers — settings?

    So, er... what's wrong with Ars Magica? Now, as I see it core ArM does not protray magic as rare enough to fit your description. But altering the frequency of magi (and other magically-capable humans) is an easy change. It's very easy to make Mythic Europe into a Points of Light and/or High...
  10. Yair

    Freeform magic/power systems

    Some playable races are available, but the selection is not considerable and they are scattered. Currently I think the offerings include the Nephilim, Devil Child, people with fearie-blood (including Redcaps and Samovily), and a few more. I expect more standard-fare, such as dwarves and sidhe...
  11. Yair

    Grand OGL Wiki (Updates)

    Added Book of the Planes, Quint. Sorcerer, and reference to Quint. Monk. Also changed the format of the first post, to make updates more easy. (Although I won't be making an update for two weeks.)
  12. Yair

    Other fairly recent, high-quality, professionally-produced, original fantasy RPGs?

    My favorite game is Ars Magica Fifth Edition. I'm not sure it actually meets what you're looking for, however: 1) It isn't at all founded on the pure-fantasy setting ideas you seem to be interested in pursuing. Instead, the setting is Mythifc Europe, which is anywhere between a high-fantasy...
  13. Yair

    What Systems Exist These Days?

    Just to dispell any possible misconception: this is not a one-time supplement, Ars Magica has a continuous and regular support from its publisher (Atlas Games), with a new product at each Quarter for years now.
  14. Yair

    'Fairy tale' fantasy RPG settings?

    Ars Magica, which is my favorite game and setting, is definitely not what you are looking for. However, its faerie realm, Arcadia, seems to fit what you're looking for. The 4th-edition Faeries book describes it, although I wouldn't say it presents a setting in the traditional sense. It even says...
  15. Yair

    Grand OGL Wiki (Updates)

    In addition to the considerable amount of content pulled from many books in this update, we have a special request: there are a number of books whose extraction must be done manually, not from the pdf files. Please contact us if you can help us out here! These books are: * Cities of Fantasy...
  16. Yair

    How about a deadline to WotC?

    While I think a deadline would be less than useful, a joint petition might work. This might actually get WotC to provide more attention, i.e. work-hours, to the problem. It's possible to suggest in this petition that the publishers pay WotC to examine the issue, so as to create some economic...
  17. Yair

    Grand OGL Wiki (Updates)

    Newly completed works include: * Skraag - City of Orcs (MGP) * Stormhaven - City of a Thousand Seas (MGP) Much content also added from * Classic Play: Book of the Planes and more
  18. Yair

    Everything is OGC... sorta... Forked Thread: Grand OGL Wiki (Updates)

    I'd note in passing that the huge advantage of this approach is that we get to release far more than a non-consensual approach would have yielded. Compare the Quintessential Elf in book form, with its designation of Open Game Content, to what is on the wiki. You will find that there is far more...
  19. Yair

    Excerpt, Manual of the Planes: Types of Planes

    Yep. I'd allow for a "spontaneous ritual", though. Something like consuming an artifact or taking on a flaw to permanently stabilize the region. "It is said that Albrach the Wise once found himself stranded in the Elemental Chaos. Even as his right hand was being burned by a meandering current...
  20. Yair

    Designing a game "Ancient World"

    I understand the need for better simulation is driving you. That's fine, but make sure that everything has a game-impact. In normal D&D, Charisma measures the character's ability to influence people. Charisma allows all sorts of manipulation - intimidation, diplomacy, lying... Your way means...
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