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    D&D 5E (2014) Anyone else have a problem with Sculpt Spells?

    You realize that in order to sculpt spells the wizard gave up the incredibly powerful options of say Diviner. Literally picking what numbers are going to be rolled in certain situations. Honestly its more odd the idea that spells are so rigid in their execution. If you know how to make a cone...
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    D&D 5E (2014) I don't use Passive Perception

    I mean, at the very least passive perception sets a DC for stealthing. It makes stealthing so simple, roll for stealth. OK its higher than these guys, only this one guy can notice you. The other option is every time someone attempts to hide you get to have every creature roll perception really...
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    Feats - Improved!

    You realize as written your dungeon delver effectively grants +10 to Passive Perception vs secret doors. (if you have advantage on a check its considered a +5 bonus for passive). This means with 0 perception bonus you'd be at 20 for secret doors. I realize as a DM you could do what painfully too...
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    D&D 5E (2014) The Multiclassing Poll!

    My highest level AL character is a Paladin/Lock, my girlfriend absolutely loves bard x/Arcane Trickster 3. In my latest home game as a player I stuck to fighter till 11, then it felt kinda pointless (both mechanically, and flavor) to stick with fighter so picked up 1 level of cleric then 1...
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    D&D 5E (2014) Preferred way to build your characters:

    I went with "Mechanics First" But its only partially true. I really like hearing a vague concept "I want to be a muscle wizard!" And figuring out both mechanically the best way to accomplish that and do respectable damage (Obviously every idea isn't going to compete with SS Xbow Masters) AND...
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    D&D 5E (2014) Would a Goodberry satisfy a Giant?

    Druids are masters of nature, in addition to goodberry they can also cause plant growth to double the crop growth of an area for a year. Or change the weather to rain on fields. Druidcraft can cause a plant to bud (skip a week of natural growing)
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    D&D 5E (2014) Would a Goodberry satisfy a Giant?

    Pretty sure you could grant Galactus immunity to 5th level and lower spells, which would include Goodberries. Magic is magic, and druids are especially able to provide sustenance. It is worth noting that the create food and water spell specifically creates permanent 30 gallons of water, which...
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    D&D 5E (2014) GWM, SS, CEx: updated!

    Don't forget in your calculations the Str fighter has access to Giant's belt. +4 damage potentially 4x a turn. Innumerable magic melee weapons. Let me know how many hand xbows are in the DMG or any published adventure.. I will wait.. OK. I found 1, in the Yawning portal. As for others...
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    D&D 5E (2014) Kenku - Poorly thought out race no matter how cool

    It has been flat out tweeted by crawford that nothing precludes a Kenku from casting spells. Maybe your kenku used to live outside some magic training facility and has heard literally every spell be cast before. Maybe if hes a warlock of the Old One one he has heard the hissing discordant...
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    D&D 5E (2014) your tweaks to the Revised Ranger

    I think he is a bit front loaded. Advantage on Initiative +2 damage vs humans +1 language Adv Tracking humans / recalling info about Ignore difficult terrain! (all difficult terrain, this is silly) Favored terrain bonuses at all times. All of this for a 1 level dip is almost irresistible for...
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    D&D 5E (2014) Xanathar's Guide to Everything gets the Shadow Sorcerer

    Right, but this can does it as long as he is up. Hold person with disadvantage on every save? YES PLEASE! And as far as avoiding Aoe, you can always place the dog on the opposite side of the target, so that he can choose to include it or you in the blast (or both if its a surrounding effect, but...
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    D&D 5E (2014) Xanathar's Guide to Everything gets the Shadow Sorcerer

    To be fair, even if it doesn't scale at all, using 3 sorcerer points and a bonus to grant the target disadvantage on the next spell is a pretty valid use of 3 points even without the creature it summoned. Suggestion "Leave your valuables and return home to think about what you have done."
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    D&D 5E (2014) Xanathar's Guide to Everything gets the Shadow Sorcerer

    I hope they update it to just allow them to see through magical darkness so its a little better synergy with warlocks. But fun subclass none the less. It does make me sad because it makes it seem like stone sorcerer is that much more unlikely (favored soul being an obvious favorite)
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    Question about Adventure League events

    7-1 will be 5 adventures, each awarding from 75-100 xp (x1.1 if you are brave!) so you will possibly be level 2 afterwards. 7-3,7-4.7-5 are all Tier 1 adventures so should be appropriate to play after that. All AL modules are meant to correspond with the associated hard cover adventure. They...
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    D&D 5E (2014) Does Poison Immunity make you immune to the poisoned condition?

    The yuan Ti state "You are immune to poison damage and the poisoned condition". If one implied the other, it would be unnecessary to state both. For example, the axe of Dwarven Lords provides immunity to poison damage. So you could still be affected by the poisoned condition. Where the Eye...
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    D&D 5E (2014) No spell Paladin Feat

    I would look more towards interesting uses rather than pure dps boost. Something along the lines of: Obviously the silence thing was just a quick way to lore-wise explain away the sudden loss of spell casting. And the balance of various abilities will need tweaking. But I don't like the idea...
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    D&D 5E (2014) Best Non-GWM, Non-SS, Non-PM, Non-CE Damagers

    If you are intending to action surge twice, you damn sure better use at least one rest. Or hit level I think 17? fighter. One rest will end hex. Also I assume since the description is "Adventuring day" that it is a list of encounters that occur throughout the day. And that the likelihood of...
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    D&D 5E (2014) Best Non-GWM, Non-SS, Non-PM, Non-CE Damagers

    How are you getting the same hex in all combats if (I assume) you get it from magic initiate so are only good for 1 hour (maybe 2 combats). I am counting 4d6(21) Sneak, 1d8+7(11.5) rapier, 2d8(9) From GFB, 2d8+3(12)? to another target +1d6(3.5) from hex is 57 a turn. But that is assuming you...
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    D&D 5E (2014) Best Non-GWM, Non-SS, Non-PM, Non-CE Damagers

    Level 5 - Beastmaster Ranger. Velociraptor pet. Dueling feat. Every round your pet gets 2 attacks at advantage with +7 to hit and advantage, one for 1d6+5 and another for 1d4+5 Then you should get an attack for (assuming +4 str/dex mod) +7 to hit and 1d8+6 for 26 damage per round. With the 6...
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    Jeremy Crawford Reveals All About The Cavalier From Xanathar's Guide

    I think the options would be cool. Eldritch knights could use them as kinda meta magic ability, bannerets might use them like lay on hands. Warlords could give others attacks. Some abilities may even look like existing ones but be better for the archetype that specializes in that. So all...
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