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  1. M

    Armor Spikes: Unpractical?

    I personally am grateful that armor spikes, as written in D&D, are not effective, because if they weren't, we'd have all characters running around with the idiotic things, just the same way characters will often go shopping in full plate armor with a greatsword strapped to their backs. Yeah...
  2. M

    Do Star Wars Saga skill rules make d20 better?

    You'd be more persuasive if any of your examples actually reflected the way the game works. Or any kind of logic, really. 1. You can ride horses untrained and armor check penalties do not apply to ride. 2. There's no reason for a 20th level character to have an armor check penalty of more than...
  3. M

    Do Star Wars Saga skill rules make d20 better?

    That's actually what I most dislike about the Saga system - how alike everyone who's "good" at something ends up being, and how there's no real way to distinguish yourself from other people who decided to specialize in a give skill. In D&D, there's quite a bit of a difference and a good deal of...
  4. M

    Oots 480!

    Well, it's just 1 turn attempt for Extend, and if he's got so many "turn" attempts per day already... But yeah, he's probably just 15th or 16th level.
  5. M

    Oots 480!

    Oh. Yeah, that'd be it. Though I suppose he [i[could[/i] be using Divine Metamagic or a metmagic rod. I mean, I wouldn't use an 8th level spell slot on an extended Summon Monster. Then again, I probably wouldn't use a 7th level slot for Summon Monster either, so I guess that just proves... hmm...
  6. M

    Oots 480!

    Exactly - that didn't look like the piddly damage you take on a successful save. Although... What are you guys basing the 30+ dice on? Did I miss something, and Redcloack cast spells in the past that indicate he's level 15 or higher? He only needs to be 13th to use Disintegrate as a domain spell.
  7. M

    Oots 480!

    Talk about a crappy roll. A high-ish level Paladin ought to have a damn good chance of making that save. Those always hurt the worst...
  8. M

    Why do levels one and two suck so bad?

    I don't like 1st level for some of the same reasons already mentioned - been there, done that, a lot of adventures can feel contrived because there are tons of more experienced characters out there, you run out of resources very quickly, and so on. However, what I really hate the is the fact...
  9. M

    Dead in one blow

    This is actually a textbook example of the problem that occurs when you give a Large creature with high Strength a Large two-handed weapon, which gives it the ability to deal enoromous amounts of damage that is not covered by CR in any way. That, and how CRs for zombies are worked out is...
  10. M

    No, really, it *can* get worse...

    I recently ran a D&D session that resulted in a near-TPK. The party made a couple of mistakes - pushing on too far despite being a bit beaten up and low on spells, and ignoring signs that indicated the enemy probably knew they were coming - and the fight ended with one character running away...
  11. M

    Will Smith Is A Legend

    It's not a SR-71, the plane on the deck of the Intrepid is an A-12. (a SR-71 predecessor)
  12. M

    Harry Potter and the Order of the Phoenix SPOILERS!!!

    Well, I didn't grow up in the US, so despite being relatively young, I have some experience with corporal punishment. Though it was of the relatively mild variety - hold out a hand, get smacked with a ruler, and certainly never hard enough to draw blood. I could also expect to get spanked at...
  13. M

    Non-Psionic Thri-Kreen Level Adjustment?

    I know, that's why I said the LA drops to +1, not the ECL. ;)
  14. M

    Barbarian vs Frenzied Berseker

    The Frenzied Berserker PrC is a mistake and ought to be errata'd out of existence. It ends up being either: 1. Unplayable, because of the way everyone in the party is forced to deal with (and constantly threatened by) the drawbacks of one person's character selection. or, 2. Grossly, wildly...
  15. M

    Non-Psionic Thri-Kreen Level Adjustment?

    Thanks, I'll check that out.
  16. M

    Non-Psionic Thri-Kreen Level Adjustment?

    The Thri-Kreen, as statted out in the XPH, are LA +2, ECL +4. Someone in my gaming group mentioned it off-hand last time we played that, without psionic abilities, the LA drops to +1, and I was able to find several references to that on the web. However, none of these were official, so I was...
  17. M

    Gaming in the Military - Your Experiences?

    I've no military experience of my own, but the thread made me remember this story: http://www.ynetnews.com/articles/0,7340,L-3052074,00.html Apparently, the Israeli Army considers playing D&D as a sign of having a weak personality, not being grounded in reality, and being susceptible to...
  18. M

    My players don't fear Poison/disease. What do you think of magic versions?

    I'm fine with higher-level characters being immune - or virtually immune - to non-exceptional poisons and diseases. I had a 14th level dwarf character once with a Fort save of +20 or so and the feat that stopped natural 1s from being an automatic failure on Fort saves, and - aside from kicking...
  19. M

    Forcing rules to accomodate character concepts

    Uh... Because I'm pretty sure I don't want to play with anyone who thinks the setup you just described is actually cool? (unless, perhaps, it's intended as a one-shot adventure, to be played when really drunk, or something) Thanks for posting, though, you provided a real-life example of exactly...
  20. M

    Forcing rules to accomodate character concepts

    Actually, I don't really prefer simulationist gaming to narrative-based gaming, as such - I can play a lot of stuff, but one thing I'm consistant about is wanting to play the game well. Because as long as - in addition to the RP - it is still a game, as opposed to some... exercise in...
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