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  1. M

    Non-WoD vampire games?

    GURPS, naturally, has a setting for everything. However, the latest edition, the 4th, is so customizable right out of the core characters book that you can basically make any kind of vampire you'd want using just the advantages / disadvantages contained in it. GURPS vampires are extremely...
  2. M

    Avatars of War miniatures

    Those minis are pretty nice, but the level of detail is so high that 99% of mini painters out there won't be able to paint them to a standard high enough that it'd make a difference. And the 1% that can paint that well can make a $4.50 mini from Reaper look very nearly as good, when they're...
  3. M

    Changeover Poll

    Neither do I, but Google to the rescue! http://www.enworld.org/forum/general-rpg-discussion/235481-changeover-poll.html Not much different than what we're seeing now. Edit: Actually, on second glance, that's not true. Not fundamentally different as far as the dsitribution of votes goes, but...
  4. M

    New to Shadowrun

    As far as rules go, I'll just say that 4E is a very min-max friendly system - more so than most. If you have any players that tend to take this kind of thing too far, be on the lookout for starting characters with absurdly large die pools - it can make balancing things quite difficult...
  5. M

    Changeover Poll

    To be honest, I had a bad feeling about 4E from the moment I listened to the announcement at Gencon last year - but I did follow it closely, tried a demo, read the books, and tried to judge it fairly. Effectively, I think that puts me in the last group - never played 4E, still playing an...
  6. M

    Attributes

    Hmm... I think it'd depend a lot on what kind of system I was trying to design - but if I had to choose for a fantasy game, I'd go with: Strength, Agility, Fortitude, Intelligence and Will I think that stats like Charisma, Attractiveness, Perception or Luck would be best handled as levels of...
  7. M

    Manual of the Planes: The Evolution of Rules Complexity

    Hell, fire and brimstone were just generic examples of things that are non-negotiable. If you wanted to model your underworld on Hades, then you'd better put in rules for what happens if you come in contact with the waters of Styx. On the other hand, if you want your devils to be the kind that...
  8. M

    Manual of the Planes: The Evolution of Rules Complexity

    Right, like I said, the mechanics suck... They should be greatly simplified, but they should still reflect the fact that you're in a place where mind is more important than matter. And if the Astral Plane is not a place well-suited to your adventuring party... well, don't make them go there, or...
  9. M

    Manual of the Planes: The Evolution of Rules Complexity

    Well, you still have special rules to remember in 4E: 1. Fly at 1/2 speed 2. ...but only in the absence of gravity 3. You can hover. Would it be so much more complex if rule #1 was "You can fly at a speed of 5' per point of Intelligence"? Like I said before, it'd rather break all the...
  10. M

    Manual of the Planes: The Evolution of Rules Complexity

    There's two issues here: the special rules themselves, and the mechanics governing them. 4E definitely has the better mechanics, here, but in this case (and in many others) I find I like the special, circumstance-based rules from earlier editions better. It's much cooler to go to a different...
  11. M

    Which CRPG has the best STORY? (Forked from: Do you not play WoW?)

    I suppose I'll throw in another vote for Planescape: Torment. I have to say I'm a little surprised no one has mentioned Betrayal at Krondor yet - not too much, though, since it's a hugely under-rated game that never got the recognition it deserves. (largely in part due to less then stellar...
  12. M

    How would your group handle this somewhat delicate situation with a player?

    Actually, one thing the OP said was: Seems pretty clear to me that as a result of this guy's actions, they're not playing. Which is why I say they should politely let him know they'll have to start playing without him.
  13. M

    How would your group handle this somewhat delicate situation with a player?

    Based purely on how you described this so far, I don't see why you care about having this guy play. (nothing you've said really indicates you care about the guy or what he brings to the game) To be honest, the kind of playing arrangement you guys have right now would drive me nuts - and I'd...
  14. M

    What's wrong with high-level/epic play?

    There's no way this could work. (without re-designing every facet of the system) Using the +42 bonus as an example: Under the current system your average result on a roll would be 52.5 Under the proposed system, the average result would be 3d20+2, or 33.5 All that would ensure is that (for...
  15. M

    Casting the OoTS movie

    If they made a movie, they'd need to digitally reduce the actor playing Belkar anyway. Which is why I think he should be played by Adam Baldwin. :) I think we all know Belkar is basically just a shorter, shoeless Jayne. Keanu Reeves with a blond dye job as Elan. On a serious note... I think if...
  16. M

    Questions regarding the cost and weight of one cubic inch of iron or steel

    Just to clarify - are you just using a cubic inch as a unit of measure, or is what you're coming up with specifically require 1" cubes of iron or steel? If the former, than you really ought to think in terms of iron shavings and steel scrap, which would be a lot cheaper than worked iron or...
  17. M

    Are you a "problem player"?

    That sounds a lot like my situation. (1) It's a hard one to deal with, because even the DMs have a tendency to take advantage of this kind of "problem player" when they know it'll save them time looking up the rules. This sometimes makes those occasions when a DM and I disagree about something...
  18. M

    So how many different game systems have you tried?

    D&D: 2E, 3E, 3.5, 4E Shadowrun: 3E GURPS: 3E, 4E Star Wars: d20, SAGA Mutants and Masterminds Vampire: Masquerade, Requiem Mage: Ascension Burning Wheel Burning Empires Riddle of Steel Tellings Like many people, I've also read quite a few other ones, but the ones above are the only...
  19. M

    Tell me about Burning Wheel

    I actually love "mastering rule systems, finding what knobs and levers those rules give you" - and I don't like BW. :)
  20. M

    Profession/Crafting skills: Why?

    Wow. No use for Craft and Profession style skills - not just in D&D, or in fantasy RPGs, but in any RPG? I can't think of - for example - a single game of Shadowrun I was in in which various professional knowledge, design, and repair/technical skills didn't play a part. They also came up plenty...
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