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    Traps: What Should Become of the Spike-Filled Pit?

    Maybe the way forward is try something more story-oriented and do away with the dice rolling. Bargain with the players. "There are 7 secret things in this dungeon. You can get lucky and find one or all of them, but for each one there will be a stroke of misfortune to match it." In fact, all the...
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    My Wife Has a List of Demands! Part Two: Wildshape

    I'm gonna repeat it, I don't think we have the information to say that for that assessment. We don't know if 5E will have fiddly bits for spotting things. We don't know if it will have the Spot skill. We don't know if it will have any skills! It might be that a +3 bonus would work great because...
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    Should point buy be discouraged?

    I can tell you from experience that it feels so shameful to be the person that the DM keeps saying, well roll another set, roll another set, roll another set. Do you want me to roll your stats for you? It's just embarrassing.
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    Should point buy be discouraged?

    Your stats affect your character from creation to death, it is not equivalent to an encounter. It is much more equivalent to setting up the board for a boardgame. I wouldn't play a version of Monopoly where people started with different amounts of money, even though I might be the who started...
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    Teach me to fish, dammit!

    I've been reading a lot of these threads and come to a conclusion. A lot of people only want such and so races, drop the the races I hate. Others love that race. They added draconians, after all, as a response to how badly people wanted to play a dragonish character from 1st level. Same for...
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    D&D 4E Things from 4E Not Done Well

    * Gave barely a pittance to roleplaying, was clearly designed for convention-style play. * The concepts of building a monster or NPC were great, every. single. one. in the monster books was only designed for combat (although the system itself could float non-combat abilities). * I don't want my...
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    Balance and Uniformity (an essay)

    The first thing I have to say in this subject is about the subject of balance. 4E is empirically balanced, 3E wanted to be balanced and the editions before that made no attempt at all at balance (try playing a pre-3E halfling and you'll know what I mean). But what is the purpose of balance and...
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    My Wife Has a List of Demands! Part Two: Wildshape

    Potato, potato (that doesn't really work without hearing it). We agree that in at least some instances being an eagle should make it easier to see stuff. How that is accomplished depends on a system we know nothing about, so we can't really say a skill bonus is right or wrong just yet.
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    An Essay to Wizards of the Coast

    I don't mean a dead game is one that isn't played or can't be played or enjoyed. I mean 4E becomes dead becomes nothing new comes out for it. Copyright law prohibits it. Just like Latin is a dead language, people still speak it but it is called dead because it is unchanging. I think we can...
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    D&D 5E (2014) "The next iteration of D&D is a game on its own"

    You misunderstand what I meant. I mean, in from Jack99's statement of how he sees 5E I think it sounds hard to use the same character in 2 different 5E games. That is what is promised is that I can use the same character in both my buddies 5E games that have different option sets and have to do...
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    D&D 3.x Things 3E Did Well & Should be Kept in Some Form

    Have to stretch my memory way back to 2E for some of the things 3E fixed. * Multi-classing (but it has to be better). * Skills. * Non-combat spells, feats and skills (if comparing to 4E). * Open race and class combinations (but it has to be better). * Not having a chart to look up for every...
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    D&D 5E (2014) "The next iteration of D&D is a game on its own"

    I disagree. What you describe would be very hard for moving an already-created character from one campaign to another. I don't think that is what they promised. I think it is, or at least should be, that we use this system as our model for combat, this system as our model for noncombat, this...
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    An Essay to Wizards of the Coast

    First, I hope you aren't lumping me in with "anti-4E people". This will now be the FIFTH TIME that I state that 4E is great, really great, at some things I want out of an RPG. The 3rd edition players are mainly playing on Pathfinder, which is not a dead game and is continued along by the Open...
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    My Wife Has a List of Demands! Part Two: Wildshape

    I would be happy if the Druid's Wildshape ONLY had noncombat use, although I am not arguing against combat use. Just what I like. Could Wildshape not simply give some choices? Pick three from the lists of combat, movement and skill bonus. Either choose 3 that make sense for an eagle when you...
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    An Essay to Wizards of the Coast

    I've already said this two or three times, but hang me I'll say it again. It isn't a question of if you CAN do something in 4E. You can do something in pretty much any game system. It's a question of how much the game works with you to accomplish the game you want to have. I feel, and I am...
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    No candy for fun; and bring back the absolute

    EDIT for posting wrong message to wrong thread. The metagame that always has to be considered is that people don't have to come to your game. If enough thing happen often enough to make it not fun, then the game doesn't happen anymore. So, yeah, go ahead and have absolute conditions, but only...
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    An Essay to Wizards of the Coast

    You honestly think that what I said is that the character concept, the driving force of my character idea and background, is for him to be useless in combat? You think that is the goal?
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    D&D 5E (2014) "The next iteration of D&D is a game on its own"

    What I think and hope they are going to do is take the 80% of what is great in the concept (not necessarily the mechanics) of 3E, plus the 80% of what is great in the concept of 4E plus another 40% of new stuff that is great and give a game running at 200%.
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    An Essay to Wizards of the Coast

    Some time ago one of the designers, I forget who, made it clear why feats and spells had to be balanced. If presented with a list of choices where one choice is clearly, inarguably better, there really isn't any choice. The other choices might as well not exist. If the choice is a feat that...
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    D&D 5E (2014) Skills in 5E. Do we want them?

    I have devised a magical way to deal with so many of the problems with skills, but still keep a semblance of them because, dammit, we want our characters to know things and be different. Primary and secondary classes (and tertiary, probably). Primary class = this is how I kill things...
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