Search results

  1. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    It is still very early in the day. The distance between Ralix's Cross and the barrier was only a few miles. With the horses and the extra speed that Caerth magically added to them, it would have taken you hardly any time at all to reach the barrier.
  2. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Posts have now been added. That is all for me tonight.
  3. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    Part two "Yes, travelling through The Gloom will be risky. Do not eat anything that grows there or drink any water you find unless you are certain your magicks can purify what you find," Rikiron replies to Locke. "There will be creatures you encounter that will not detect as evil but that are...
  4. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [IC]

    This is post one of two. Rikiron first points to the battle site marked in the The Hermit's journal as Boots' Hill. "I did fly over this spot. There is a very old looking large tree there. Its limbs are twisted and covered in thorns. I did see what looked like discarded and rusted armour...
  5. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Okay, so I'm done writing my reply and will be posting it shortly. It is quite long, so I'm going to post in two parts.
  6. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    I noted on the Discord that it got very cold here last night. (I woke up feeling chilled.) We're in the middle of an Extreme Cold Warning. I need to sleep more this afternoon. 🥶🥱
  7. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    I posted a note on the Discord early today that I wanted to get a new IC post up tonight. It's going to have to wait until either late tomorrow night or sometime on Monday. I'm spending tomorrow with my sister and mom.
  8. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Also, a reminder that any undead that rise on the demiplane have +2 turn resistance. This is in addition to any turn resistance the creature normally has in its stats block. I'm fairly certain I mentioned this around the time the PCs were interacting with the androsphinx, Bastiaan.
  9. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    I missed this line in the SRD regarding Taint: When a character casts a good spell in a tainted area, treat the caster as -1 caster level for spell effects that depend on caster level.
  10. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    The Wraith: This low craggy mountain is always shrouded in a haze, even when the temperature is blistering hot or the wind is gale force. Caerth noted in The Hermit's journal that Stratesus and Boots explored the mountain's lonely peaks but found that is was haunted by wraiths and other deadly...
  11. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Here's the updated map of the Gloom. Details to be posted about the numbered locations in the next post. EDIT: And, I just realized I didn't note The Wicked Hills on the map. :rolleyes:
  12. The Gloom_Ver2.png

    The Gloom_Ver2.png

  13. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Errands to run. I'll check back in later on today... probably tonight.
  14. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    No, I think you used the standard Avoid Planar Effects, which lasts 1 minute/level.
  15. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    @TaranTheWanderer, you could have Phar summon the lantern archon and then @Neurotic could have Maur cast planar tolerance to protect all the characters and the lantern archon as well.
  16. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    I don't think good outsiders are immune to taint. Now, since a lantern archon has a permanent Magic Circle against Evil, if that spell protects it from the Gloom's taint (unlikely), then it should be immune. However, the characters will have to stay within the circle at all times. And if the...
  17. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    The summoned creature would immediately take 1d3 points of taint when it arrives in the Gloom. It won't be happy to be summoned to such an evil place, but there is no risk that the creature won't answer the summoning. If the creature is defeated in the Gloom, there is a 5% chance it will die...
  18. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    Heroes of Horror has a spell called Resist Taint, which bestows a +4 bonus on saves against taint. It is a 3rd level spell for clerics, druids, paladins, rangers, and sorcerer/wizards. Comp: V, S, DF Casting Time: 1 standard action Range: Touch Target: Creature Touched Duration: 10 min./level...
  19. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    I don't think protection from evil will prevent the characters from becoming tainted when they enter the Gloom. It would apply to any additional saving throws required while in the Gloom beyond 24 hours. Either the spell would have to be cast just before each 24 hour period ends or another more...
  20. Knightfall

    Kulan: Knightfall's Heroes of Carnell Game [OOC]

    More details about Taint from the SRD... Becoming Tainted Initial exposure to a tainted place or tainted objects gives a character 1d3 points of taint. For every 24 hours spent in a tainted place, or spent carrying a tainted object, a character must make a Fortitude saving throw. The base DC...
Top