Search results

  1. T

    Question about Combat Challange

    I very much doubt that happened here. WoTC could have changed the phrasing to "Whenever a marked enemy that is adjacent to you shifts or makes an attack that does not include you..." without adding any complexity to the game. It certainly would have been much clearer. MindWanderer is right...
  2. T

    D&D 4E 4E Forgotten Realms Hopes/Fears ?

    I initially liked the idea of the time jump. It gave WoTC a chance to paper over all the events in the roughly 2 million FR novels that I haven't read and reset the realms to something that's usable and manageable again. But then I saw the two DDI FR previews and became a little worried. They...
  3. T

    Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]

    I believe what he's referring to is the problem of players (meta)gaming the system. Since daggers get a bonus to attack over axes, why wouldn't you use them on minions? It's probably out of character for a PC to pull out a lower-damage, higher accuracy weapon to deal with minions, but the minion...
  4. T

    Excerpt: Minions. Go forth mine minions! Bring havoc with your 1 hp [merged]

    That's not my reading of it (and please somebody correct me if I'm wrong). A minion doesn't automatically die if it takes damage -- it automatically dies on a successful hit. Even though a fireball might do half damage on a miss to a regular creature, that's still a miss, so the minion doesn't...
  5. T

    Are Rituals Vaporware?

    I have to say I share the OPs major concern. Are we just going to get guidelines for creating rituals and perhaps just a few sample rituals (kind of like the Incantations rules in UA)? Or are we going to get a full suite of ready-made rituals in the PHB? I'd much prefer the latter (with some...
  6. T

    Dark Sun

    True enough. Aside from the occasional forum post by a WoTC staff member exclaiming their love of Al-Qadim there has been (sadly) not much said about it as a potential setting.
  7. T

    Dark Sun

    I wouldn't write off Al-Qadim, either. It's less "out there" than Dark Sun, and has a pulpy feel that probably gels well with 4e.
  8. T

    Some crunch from Rich Baker

    Interestingly an earlier post by Rich Baker in the same forum indicated that the various D&D worlds all occupied the same universe (much as in 2E) and that you could cross worlds via either the Shadowfell or through Sigil (which should make PS fans happy). Quote, from Gleemax (when talking...
  9. T

    Keep on the Shadowfell for FR and Eberron

    They've made it pretty clear in past statements that that is the policy -- everything in core is in both Eberron and FR (which means that we'll probably have warforged wandering the Realms). I wonder if the FR conversion is for the 3E or 4E Realms timeframe?
  10. T

    [Ampersand] Bill Slavicsek on campaign settings

    Totally agree. It seems to me that WoTC is pretty much saying, “here’s this complex world with detailed and unique cultures, places, villains, gods and political circumstances. Now ignore all that: here’s a generic adventure/supplement that you could run anywhere.” If that’s their model, I...
  11. T

    [Ampersand] Bill Slavicsek on campaign settings

    Ugh. I hate this plan. I was already afraid that they'd make the entire Realms culturally homogenous and now it looks like they want to eliminate any deviation from the default D&D setting from their worlds, just so they can make adventures that will work anywhere. As Irda Ranger noted, how do...
  12. T

    D&D 4E New 4e Info! GAMA Tradeshow Scoop

    I actually quite like "one-story settings" -- as long as the players get to be central to that one story. I think Dark Sun, for example, would make an fantastic setting for a full adventure path that took the players from nobodies to destroying Borys and saving the world (like many people I...
  13. T

    Dark Sun, 4th Edition

    As would I. A lot of these "dead" settings would also lend themselves well to an adventure-path style treatment, where you have a single story arc (probably defeat the world's Big Bad and save it forever) that takes the players from 1st to 30th. There would be no need to detail the entire world...
  14. T

    D&D 4E 4E: The Biggest Changes in any D&D Edition Switch

    As much as anything, I suspect 4E represents the biggest shift in the way people play the game since D&D was introduced. I’ve often wondered how many people actually play the game using a battlemat and focus on the tactical aspects of encounters. I’ve been a member of six different gaming groups...
Top