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  1. mhacdebhandia

    What Do Gamers Eat?

    When I last ran a game, we ordered pizza as soon as (or, via phone, before) everyone arrived, and got the pre-game chatter mostly over and done with while we waited for it to arrive. Once the pizza was eaten, we'd settle down to play. For the GURPS game in which I'm currently playing, we...
  2. mhacdebhandia

    On Whether to Get the GF Involved or Not

    Your examples are really weird and don't reflect the kind of relationship I have with my wife. First, I don't really have this concept of a "night with the guys" in my social life. For the last ten years or so, ever since I left high school, I have been close friends with both men and women...
  3. mhacdebhandia

    Are you buying a DDI subscription?

    I would buy a subscription if they would let me. Seems they don't like my wife's American Visa and they won't let me put in the state for my Australian Amex, so they're out of luck for now.
  4. mhacdebhandia

    Dragon 368 - Death Matters, Design & Developments

    I guess. I'm actually probably more likely to be excited if a level 30 character dies, and mildly disappointed if a level 1 character dies, simply because the death of the first is likely to be part of an interesting climax to a satisfying story. The key, though, is that I care about quality of...
  5. mhacdebhandia

    Dragon 368 - Death Matters, Design & Developments

    I would ask the GM if they knew what the hell they were doing when they designed the encounters! But, seriously, whenever I create a character for a new game I always create two or three possibilities. I would, quite honestly, shrug and move on, hoping that the story of the next character was...
  6. mhacdebhandia

    Dragon 368 - Death Matters, Design & Developments

    Nah. I enjoy playing my characters, but if they die they die - their story is over. Hopefully it was an interesting story, but a big part of the enjoyment for me is in seeing what happens to my characters - good and bad. I don't become attached to them because I have no reason to - I don't...
  7. mhacdebhandia

    OotS 599 is up

    So? It's still a perfect example of reader interpretation arising from what they see in the text, not necessarily what the author intended to write - doubly so, since there's a deliberate ambiguity which makes it even easier to support mutually-contradictory readings. The point is that no-one...
  8. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    No, don't be ridiculous. We look at OD&D and see that there are no rules for tripping someone, so we are aware that we'd have to ask the GM how to do it, and (in many cases) we're frustrated that the answer can be different each time, depending on how long it's been since the last time. We're...
  9. mhacdebhandia

    Problems with WotC forums

    I think it would be best if you stopped bitching about something in which you have no interest or investment, don't you?
  10. mhacdebhandia

    Keep out of combat in D&D? Why?

    I felt that you phrased it in the typical, shall we say, exclusivist edition-war way. That is, "we did it this way, they don't do it this way no more" - which is crap. If that wasn't your intent, cool.
  11. mhacdebhandia

    Keep out of combat in D&D? Why?

    Old school gamers: You aren't special. This is not different from how I've been playing Fourth Edition D&D, and I am 100% certain that we're playing the game as intended.
  12. mhacdebhandia

    So, how many different game systems are you currently playing?

    Right now, I am playing in a Fourth Edition D&D game and a Fourth Edition GURPS game (modern action-horror; we fight vampires). I intend to start running a new game sometime towards the end of the year, when a particular prospective player will have more time free, which will probably be either...
  13. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    Do you think this is absolutely true of all games of D&D, or is it just the way you prefer to play?
  14. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    I think a great deal of my play style, described ad nauseam above, is contingent upon the fact that I don't pretend I am my characters when I roleplay. I don't game for escapism and I don't try to immerse myself in my PCs. I participate in the story of their adventures by determining - based on...
  15. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    Yeah, basically. I think it's boring when the game says how strong my character is, and by extension, how much he can lift and how hard he can hit an orc - but not how smart the character is, and by extension how good he is at solving problems and how good he is at using magic learned from...
  16. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    I'm saying that the question of whether or not my character could get out of a dungeon deathtrap isn't particularly interesting or relevant to the kind of experience I want from playing D&D. Having my character survive experiences like that because I was quick-witted enough to figure out how he...
  17. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    Because the character isn't just the stats written on the character sheet. Their personality traits exist in my head, as I imagine them; how the character reacts to situations or acts on their goals is more important in the actual course of the game than how big of a bonus they have to a Hide...
  18. mhacdebhandia

    Barbarian is up!!!

    Because you sound arrogant. You justify your making those criticisms because you're an artist too, and yet I think your art demonstrates that you have very little practical understanding of the theoretical principles upon which you've founded those criticisms. That's why I said "glass houses"...
  19. mhacdebhandia

    Challenge the Players, Not the Characters' Stats

    Yeah, frankly, I couldn't dislike that style of play more. If playing Fourth Edition means I won't be playing with people who like that style of game, that's fantastic news for me. When I play a roleplaying game, I want the game to be about my character's experience in the world - not about...
  20. mhacdebhandia

    Barbarian is up!!!

    I'm quite sure. I'm also quite sure that you're not, yourself, in a position to criticise in terms and using a tone which caused me to infer that you believe your art is better.
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