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    [Ashkhar] Blood on the Horizon: OOC and Set up

    The second player has also decided to become a part of the Iravar Arbiters, but in the vein of a holy protector, more specifically to assist the primary Judge with his duties down in this new territory. So, there's a few ways that you guys can know each other or work together. The first is...
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    [Ashkhar] Blood on the Horizon: OOC and Set up

    So I've been successful in persuading a couple of my friends, one who is an experienced playtester with Ashkhar. They both plan on posting soon but I noticed that fireinthedust 's concept sort of fit with one of the other players. He will be playing an Iravar Arbiter, a tradition that hails...
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    [Ashkhar] Blood on the Horizon: OOC and Set up

    Sorry, for humans they don't have a negative any longer. Also attributes can't go negative, so if you put a 0 into an attribute that has a penalty, it simply stays at 0. I will respond in more detail when I free up in a few hours. But yes, all of those things you said are possible.
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    [Ashkhar] Blood on the Horizon: OOC and Set up

    Alright, pbp works for me. Let me check if I can scrounge some of my other playtesters to post on here, most aren't EN World members so we'll see. If I don't get too many people, I'm open to you making/controlling as many characters as you can handle (my playtesters have done this in the past...
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    [Ashkhar] Blood on the Horizon: OOC and Set up

    Thanks! Feel free to PM me any questions that you have. Or you can email me at ashkharben [at] gmail [dot] com. Would you be interested in doing PbP or through Skype?
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    [Ashkhar] Blood on the Horizon: OOC and Set up

    After several years of hard work, my system is pretty close to done. I just wrapped up GMing two separate playtest games for my group of playtesters, and they each are starting fresh with new GMs. The GM inside of me is getting itchy, and since I haven't executed an online playtest for Ashkhar...
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    New system design: Ashkhar RPG

    Exactly! It's cool and evocative.
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    New system design: Ashkhar RPG

    No that looks about right. There are ways to increase your pools pretty easily. Traits, leveling, items, and breaking obstacles down into smaller tasks all make it easier. Also, outside of combat, party members can pool their successes together. Even if the scrawny controller can't lift much...
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    New system design: Ashkhar RPG

    Hey Mike! I've looked over your system as well on your blog, very clean and easy to understand. Thanks for the feedback and compliments, always highly appreciated. Long Answer The three different levels of success came about during when I was making, believe it or not, a system for...
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    New system design: Ashkhar RPG

    Cool idea! It actually is pretty similar to an idea I had about stances being included in the Advanced Maneuvers section. They would require a certain number in Tactics or Might (I went ahead and pulled the trigger on those rules, 100% of the playtesters thought it was a great idea. Speaking of...
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    New system design: Ashkhar RPG

    The specific injury outcomes are completely optional, and more story specific. I like the option being available, as I think it can make the game more gritty. Grohlkin are considered to be a relatively rare species as well, as are the circumstances for limb loss, but I think that it is a...
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    New system design: Ashkhar RPG

    This is all very logical, and has gotten my wheels turning. Like you said, this system has been in development for a while but, my innovation streak has grown a little stale as I've been working on some iteration of these rules for over four years (initially started as Sci Fi hack for Mass...
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    New system design: Ashkhar RPG

    One of the core tenets or principles of Ashkhar, as a universe, is that the power of the body is directly related to the power of the mind and spirit. As such Resistance is a catch all for spiritual, physical, and mental resistances. In the complete version of the rules, this is expressed as...
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    New system design: Ashkhar RPG

    Thanks for the feedback! I'll be updating this pretty soon with some more content that go much more in detail to Skills, as well as the above corrections. Anything you see that you specifically don't like?
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    New system design: Ashkhar RPG

    Planning on adding maybe another piece of content.
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    New system design: Ashkhar RPG

    Reserved for additional content. Thanks!
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    New system design: Ashkhar RPG

    Hello everyone! (Note, this was posted on giantitip.com as well, and on my website ashkhar.wordpress.com.) I've been a long time EN World lurker, but just recently made this account. I look forward to your feedback and criticisms of the system that I and a few of of my publishing associates...
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